Víctor Ojuel @victorojuel.org · 02/09/2026What the German one-word for "the feeling when one of the plot branches has gotten so long and complex you contemplate making it the main/only branch"? 5101
Víctor Ojuel @victorojuel.org · 22/07/2026Enjoying a morning of coffee, sunshine and RenPy scripting. #ProjectChamois 080
Víctor Ojuel @victorojuel.org · 19/07/2026The world champions, and some tangerine piece of shit photombing. 0101
Víctor Ojuel @victorojuel.org · 06/04/2026Spring is back, and so are pests. Any idea what does this to a lemon tree? 101
Víctor Ojuel @victorojuel.org · 31/12/2025"Leggings are not outerwear" 15th century edition (Galleria Nazionale, Perugia) 160
Víctor Ojuel @victorojuel.org · 23/11/2025Without giving too many details, I was also lucky enough to be part of a wonderful dev team invited to a certain party at a certain place... 0120
Víctor Ojuel @victorojuel.org · 23/11/2025Big plot twist time: to make depressing games, make colorful and happy games. Mandatory French quote: "L'humour est la politesse du désespoir". 🇫🇷Now I want to hear that sung by Charles Aznavour... 130
Víctor Ojuel @victorojuel.org · 23/11/2025"We don't make serious games, we make games avoit serious topics. We don't give answers, qe ask questions and let the player answer them." 110
Víctor Ojuel @victorojuel.org · 23/11/2025"Making games takes a long time, so you're not gonna make that many in your lifetime. So you might as well make games that matter to you." Some best practices on how to do your due diligence on researching heavy topics. (Paraphrasing) 141
Víctor Ojuel @victorojuel.org · 23/11/2025Ok, no more jokes, pretty serious stuff here. Appreciate the candid approach and the sincerity on display, things not shown on screen 😬 120
Víctor Ojuel @victorojuel.org · 23/11/2025Let's get depressing! (Or, "The Gamedev 2025 Experience"🥰) 1215
Víctor Ojuel @victorojuel.org · 23/11/2025A lot of really good stuff about good procgen narrative in Stark Holborn's talk on the development of Shadows of Doubt, but lemme just focus on the "fuck AI"* slide: * (my wording, not hers. Because, well, fuck LLMs) 2359
Víctor Ojuel @victorojuel.org · 23/11/2025Day 2 of #AdventureX2025! Sagar Beroshi on how to cut content without dying in the process (my words; grim reaper imagery might have had an influence). Really clear insights and super mellow energy from this guy. Loved his previous talk (advx 2023?) on history lessons for game dev. 150
Víctor Ojuel @victorojuel.org · 22/11/2025The voice of Guybrush Threepwood, doing the Guybrush method. 180
Víctor Ojuel @victorojuel.org · 22/11/2025At #AdventureX2025, with Jon Ingold dropping pearl after pearl of storytelling wisdom, can't wait to rewatch this one a few times. 090
Víctor Ojuel @victorojuel.org · 22/08/2025Driving home from Galicia was fun... (An extra 200 km detour worth of fun...) 140
Víctor Ojuel @victorojuel.org · 06/08/2025When Ren'Py syntax is too close to Ink but still not Ink. 140
Víctor Ojuel @victorojuel.org · 01/08/2025🥰Por reviews así me alegro de haberme dejado convencer en su momento para hacer este curso de Domestika... 050
Víctor Ojuel @victorojuel.org · 12/07/2025Thank you! Apparently it's been bad in some zones (pic is the city of Tarazona), special army units are activated but so far no lives lost. 100
Víctor Ojuel @victorojuel.org · 12/07/2025Comic fans! Hit me with your recs for Euro comics? I have been re-reading Giardino and I crave more. 472
Víctor Ojuel @victorojuel.org · 11/07/2025With fellow gamescribblers @ipsen.bsky.social and Danni Rissech at the @bcngamecreators.bsky.social networking thing, Or, Hot Narrative Designers in Your Area 1153
Víctor Ojuel @victorojuel.org · 06/07/2025Rare sighting of Yours Truly all tarted up, in the company of the loveliest lady. 0130
Víctor Ojuel @victorojuel.org · 01/07/2025Battleship Potemkin is a hundred years old. Think about that. 110
Víctor Ojuel @victorojuel.org · 01/07/2025Very, very grateful for AC these days. Very, very much but looking forward to the next electricity bill. 050
Víctor Ojuel @victorojuel.org · 21/05/2025#gamedev #wisdom from a note file I hadn't opened in years: 6637
Víctor Ojuel @victorojuel.org · 18/05/2025Doing things the old fashioned way: mapping out Raymond Chandler's "Lady in the Lake" to teach myself how to write that kind of thing stylistically. Then, more importantly, to decide where are the key decision nodes where Chandler's Marlowe does A and my Kitty might have tried B instead. 170
Víctor Ojuel @victorojuel.org · 17/05/2025Day 2 of #Guadalindie2025 @missgameaudio.bsky.social on how to build and present a game audio portfolio 041
Víctor Ojuel @victorojuel.org · 16/05/2025Inclusivity in game events, the Andalusian version #Guadalindie2025 1174
Víctor Ojuel @victorojuel.org · 16/05/2025Just here listening to @missgameaudio.bsky.social talking sound design at @guadalindie.bsky.social 🥰 161