Reposted by Alexander Veicht
ZipSplat: Fewer Gaussians, Better Splats
@veichta.bsky.social, Sunghwan Hong, @danielbarath.bsky.social, @marcpollefeys.bsky.social
tl;dr: predict Gaussians directly in 3D from a compact set of scene tokens->decouple primitive placement from the 2D pixel grid
arxiv.org/abs/2606.05102