Jeremy Vanhoozer @vanhoozerbot.bsky.social · 01/09/2026No problem, and thank you for staying curious. 🌻🧟♂️ 020
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 01/09/2026Ha ha ha. No, I did not voice Dr. Zomboss. I honestly don’t remember the voice actor who did, as it was very long ago, but it was usually garble with no actual words. We did the big Boss Mode trailer where he did speak, but that was rare. 110
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 18/08/2026I feel like we need this right now. "At a time where entire worlds can be built the click of a mouse, and videos generated by a prompt, choosing to make a stop-motion film feels like a quiet act of rebellion" youtu.be/ndb87LMtdwU?...youtu.beWildwood: Where Rebels Gather (Official Featurette)YouTube video by LAIKA Studios 000
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 06/07/2026I'm not sure there is any other industry that shows us just how bad its leadership is more regularly than the games industry. Big-money companies run beloved studios full of talented people working on IPs an audience is clamoring for... and almost always grind them into dust. 03712
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 01/07/2026With the current state of things, maybe the big monster can come and save us? 141
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 29/06/2026Re-sharing a stack of old stuff. Going through the doodles on my phone feels like a Time Machine for me, remembering life during each sketch. I hope everyone is doing ok. Hang in there. 151
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 15/06/2026Sketched up some “bad guy henchmen” ideas in a really simple style. Sometimes, as a game designer, you just need enemies you can throw at a player in large numbers… and then not feel bad when the player smacks them around a bit. Everybody here is very punchable. 🤣 150
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 10/06/2026I’ve been working for a while now on my next project (I’m super excited, hope to tell you more soon) and thought I’d start sharing some of the earliest exploratory art that doesn’t exactly apply anymore. From the “loose and crazy” phase, which is always super fun. Shockingly, monsters and robots. 🤖👹 160
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 03/06/2026Potentially unpopular game art director opinion: You could reduce the blood by 50% in the Wolverine game, and it would actually be more effective and sell the world better. (Also the game looks incredible.)static.klipy.comJim Halpert's Awkward StareALT: Jim Halpert's Awkward Stare 210
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 22/05/2026As a player, and then as part of the Bungie team, Destiny2 has been a part of my life for many years. A special game, and an incredible group of people who built and worked on it. The stories that were created with friends and family while playing this game will never be forgotten. 🙏static.klipy.comDestiny 2: Drifter's Plunder Season ToastALT: Destiny 2: Drifter's Plunder Season Toast 061
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 19/05/2026The world needs more charming, character filled, tower defense games. 490
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 13/05/2026Not only does this look incredible, but I think we could all use something like this right now. youtu.be/POneS8h1jyU?...youtu.beWildwood – Official Teaser TrailerYouTube video by LAIKA Studios 030
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 20/04/2026One of the best. Our industry needs you! I can't wait to see what you dig into in the new role! 000
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 16/04/2026If you are my kid, you might get a weird birthday drawing. 020
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 08/04/2026Now might be a good time for us humans to reassess how we decide which other humans on this planet are worth listening to. 020
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 20/03/2026Tell me you don't understand what art direction is. Having your argument revolve around "Gamers just aren't used to having games look so good" is a wild approach. Ugh. www.fastcompany.com/91510549/nvi...fastcompany.comNvidia is reskinning games with AI. Gamers are angry about it, and wrongThe company’s new DLSS 5 technology enhances game visuals to make them look more real, but some hardcore gamers are having none of it. 031
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 26/02/2026It was a terrible experience just trying to FIND the right version. 010
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 25/02/2026One more note about the GW team. They were spectacular. A group of people who bought into a crazy vision and busted their butts to make it beautiful and legitimate. Sitting in Vancouver, in a building FIFA built, they were working on what seemed at the time a fever dream. I will forever tip my cap. 041
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 25/02/2026I didn't escape with much behind the scenes work for GW, but I will post some beautiful ink drawings done by Taylor Krahenbuhl. Happy Birthday, GW. 070
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 25/02/2026During the E3 2013 EA Conference, we dropped a surprise teaser that was spoofing the powerful Battlefield imagery and sound. We needed to set the tone that this was legit, but we didn't take ourselves too seriously. Nobody knew what to think. www.youtube.com/watch?v=oUnc...youtube.comPlants vs. Zombies: Garden Warfare Teaser Trailer - E3 2013 EA ConferenceYouTube video by IGN 010
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 25/02/2026February 25, 29014, Plants vs. Zombies Garden Warfare launched. It was an insane idea: Take one of the most beloved game IP's ever and make a third person shooter. Should have been a disaster. Should have been a cash-grab. But a talented, scrappy team ended up making it a passion project. 4101
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 24/02/2026Share a TV show that raised you.media.tenor.comthree cartoon cars are parked in a garage including a red carALT: three cartoon cars are parked in a garage including a red car 130
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 07/02/2026Here to add another vote for Kingdom Rush. Very solid, charming game with a bunch of sequels. Has he played the PvZ Garden Warfare games? Not completely TD but still very PvZ. GW2 is very likable. 120
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 07/02/2026It's all so overwhelming, but I assume that is the point. Gotta keep going and doing what we can. I am determined that this story has a different ending. 000
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 05/02/2026Absolutely beautiful! Love the subtlety and texture. Well done! 120
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 26/01/2026One of the many things that have materialized thanks to the oppression and murder in Minnesota: A rock solid list of people who I would never hire, and frankly never agree to work with. People are really feeling comfortable being terrible humans online. We can see you, and will not forget. 080
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 21/01/2026Cleaning out an old drive, and I found these quick sketches I did forever ago to show off a little pirate game idea. 030
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 18/01/2026Right. It was not Dan. I wish it had been though! Dan is awesome. I really liked the work that Russel had done on Minions, and I do think he did a good job on Zomboss… just not a fan of him anymore. 010
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 18/01/2026Ha. I figured you would ask me that. It’s a long story, but we never really shared who did the voice because we didn’t have enough money in our budget to afford using his name. Weird, I know. It later came out online that it was Russel Brand. 110
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 18/01/2026I do. I was there. I directed his performance. 📢🤓🪄 110
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 18/01/2026I appreciate you asking me this question. I WISH that was me, playing Dr. Zomboss… but no it isn’t me. I directed the actor doing the VO, and it was a wild session as you might imagine. Good memories. 110
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 17/01/2026OMG this brings back so many memories. I grew up terrified of Wookalars! 000
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 16/01/2026Dude, you've never ripped a pit? Or pitted a rip? Phllrrrbt! 020
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 14/01/2026I think the inconvenient truth is that they will actually never stop. Art is a cloudy mystery to most people, which is easy to forget since we live and breath it! 110
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 11/01/2026www.youtube.com/watch?v=684n...youtube.comWhat Will You Say?YouTube video by Women's March 010
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 27/12/2025"Have courage and be kind. Everything else is out of your control." I'm going to try to make this my 2026. 030
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 19/12/2025Throughout my career, I’ve communicated creative and artistic direction through some of the worst drawings imaginable. That’s how it’s supposed to go! Your job is to set up the people on your team for success by letting THEM interpret the rough ideas into beautiful things with their unique brains. 040
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 19/12/2025Lots of great examples of raw "idea art" in the comments. I think people would be shocked to know how many of their favorite scenes in both movies and games started on a napkin or Post-It. :) 020
Jeremy Vanhoozer @vanhoozerbot.bsky.social · 17/12/2025If you use Generative AI to create concept art for your game, I would argue that your game is absolutely shipping with AI in it. Concept art is perhaps the most creatively influential step in developing a new idea, and it affects almost every step of the development process that follows. 050