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unvalley

@unvalley.bsky.social
107 followers 26 following 8 posts

- A Software Engineer (Rust, TypeScript) - building ephe.app/landing - @biomejs.dev member github.com/unvalley

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unvalley @unvalley.bsky.social · 29/05/2026
Palais Garnier
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unvalley @unvalley.bsky.social · 05/04/2026
making a Cognito emulator github.com/unvalley/cog...
github.com
GitHub - unvalley/cognitox: 🟣 : An Amazon Cognito Emulator for local development
🟣 : An Amazon Cognito Emulator for local development - unvalley/cognitox
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unvalley @unvalley.bsky.social · 03/03/2026
I’ve built a tool that lets us run commands interactively no matter what task definition file (make, just, task or others). It’s for devs working across multiple projects that each use different tools. iow a task‑runner version of antfu/ni. github.com/unvalley/rt
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Biome @biomejs.dev · 15/02/2026
Biome v2.4 is here! ✨ CSS & GraphQL formatting & linting in JavaScript 🎨 Major Vue/Svelte/Astro improvements ⚙️ Editor inline config 📊 Rule profiler 🏠️ The configuration discovery And a lot more! biomejs.dev/blog/biome-v...
biomejs.dev
Biome v2.4—Embedded Snippets, HTML Accessibility, and Better Framework Support
Biome v2.4 is the first minor release of the year! After more than ten patches from v2.3, today we bring to you a new version that contains many new features!
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Emanuele (Ema) @ematipico.xyz · 11/09/2025
I finally cracked embedded formatting in @biomejs.dev ! Soon we'll be able to land proper formatting for HTML, Vue, Svelte and Astro. Angular requires some more plumbing, but we're there.
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Biome @biomejs.dev · 08/07/2025
Biome 2.1 has been released! It's a relatively minor maintenance release, but still has some goodies: * Faster scanner * Improved type inference * New rules * Many fixes! biomejs.dev/blog/biome-v...
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unvalley @unvalley.bsky.social · 04/07/2025
The existence of libraries like Effect is a positive thing. But, when it comes to introducing it to a team (backend), I think it's important to clearly articulate why not Scala or Haskell.
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Biome @biomejs.dev · 17/06/2025
Biome v2—codename: Biotype is here! The first type-aware linter that doesn't require tsc 🔐 Type-aware lint rules 🧑‍🚒 Plugins 📚 Monorepo support 📝 Revamped, configurable import sorting 🧐 Linter domains 🙅‍♀️ Bulk suppressions 👩‍✈️ Analyzer assist
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unvalley @unvalley.bsky.social · 05/06/2025
Getting a little closer to 300 github.com/unvalley/ephe
github.com
GitHub - unvalley/ephe: An Ephemeral Markdown Paper for today. Less but handy features for plain Markdown lovers.
An Ephemeral Markdown Paper for today. Less but handy features for plain Markdown lovers. - unvalley/ephe
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Biome @biomejs.dev · 30/05/2025
v3 of the Biome VS Code is now available! - 🗄️ Support for multi-root workspaces - 📝 Support for single-file mode - 👻 Support for unsaved files - 🔄 Automatic reload after updating Biome - ⚙️ Automatic reload after configuration changes - ✨ Improved status indicator
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unvalley @unvalley.bsky.social · 10/05/2025
I’ve been building ephe.app — a Markdown paper with built-in daily task tracking. It auto-completes - [ to - [ ] for quick task creation, and formats Markdown with Cmd+s. Would love to see more Markdown apps support small features like this😄 GitHub: github.com/unvalley/ephe Page: ephe.app/landing
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Biome @biomejs.dev · 24/03/2025
Biome v2 beta release is now available! 🛠️ Plugins: create custom lint rules with GritQL 🔀 Multi-file analysis 📝 Revamped, configurable import sorting 🧐 Linter domains 🙅‍♀️ New suppressions 👩‍✈️ Analyzer assist ..and more!! biomejs.dev/blog/biome-v...
biomejs.dev
Biome v2.0 beta
A major milestone in the making
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Biome @biomejs.dev · 17/12/2024
Biome has a new Gold Sponsor, @vercel.com ! vercel.com
vercel.com
Vercel: Build and deploy the best web experiences with the Frontend Cloud – Vercel
Vercel's Frontend Cloud gives developers the frameworks, workflows, and infrastructure to build a faster, more personalized web.
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