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UnumSolum

@unumsolum1.bsky.social
16 followers 13 following 32 posts

One man band, trying to build a VB game. Its the journey not the destination etc.. :P

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Reposted by UnumSolum
SwitchTools @saoriyuki.bsky.social · 19/09/2026
[3DS] Red Viper v1.3.3 : Dragon Hopper devient jouable sur 3DS, même avec la 3D activée Le développement de Red Viper se poursuit avec une nouvelle mise à jour qui apporte une avancée importante pour les amateurs de jeux Nintendo 3DS. L’émulateur signé skyfloogle passe en version... Read more
[3DS] Red Viper v1.3.3 : Dragon Hopper devient jouable sur 3DS, même avec la 3D activée
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UnumSolum @unumsolum1.bsky.social · 04/09/2026
This is the studio I'm using, so looking forward to the upgrade 🙌 #VUEngine #virtualboy #vb #nintendo #retrogaming #homebrew
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UnumSolum @unumsolum1.bsky.social · 04/09/2026
Big update: got the swing animation working, no Harry flipping upside down anymore!! Issue was 2 different areas of code trying to do different things on the sprites position and rotation at the same time.. #virtualboy #nintendo #retrogaming #pitfall #homebrew
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Reposted by UnumSolum
Plerb @plerb2000.bsky.social · 26/08/2026
shareware doom enemies in the style of commander keen 1-3. i made these for a reimagining of doom e1 as a platformer in the keen 1 engine that my brother Melodic Spaceship is working on (he also made the keenguy player sprite edit, seen here too for scale)
zombieman, imp, pinky and baron from doom in the style of commander keen 1-3, plus 1 frame of an edit of the keen player sprite to look more like doomguy, added here for scale (player sprite edit done by melodic spaceship but the rest is by me)
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Reposted by UnumSolum
Yogi (Tronimal) @tronimal.bsky.social · 25/08/2026
Tronimal @ Gamescom 2026 Saturday & Sunday, Retro Area, 16:00 #nintendo #gameboy #chiptune
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Reposted by UnumSolum
RetroOnyx @retroonyx.bsky.social · 24/08/2026
I'm going to let the HyperBoy+ Virtual Boy eInk flash cart sale run one more week. If you're on the fence, now is the time. www.retroonyx.com/product-page...
retroonyx.com
HyperBoy+ 32Mbit Flashcart | RetroOnyx
This is HyperBoy+. All the same great things about HyperBoy but with a BWRY eInk panel and a full aluminum shell. Graphics are uploaded over USB like ROM files. This product blurs the line between ...
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UnumSolum @unumsolum1.bsky.social · 24/08/2026
The Crocs are in! #Pitfall #VB #VirtualBoy #Retro
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UnumSolum @unumsolum1.bsky.social · 20/08/2026
Making Progress. Got the procedural level generator working ish. Seems to load rooms correctly, but got more items to add like the tar pits and crocs. What is that Scorpion doing? He like walking backwards man :) With a few days of work, i'm sure i'll get this near demo time #pitfall #vb #virtualboy
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UnumSolum @unumsolum1.bsky.social · 17/08/2026
Just back from a trip to Japan, great place and am totally inspired to get back into VB programming. Just booted up some old code, got it running again and good to see it working, time to finish this baby off
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UnumSolum @unumsolum1.bsky.social · 17/08/2026
So purdy...
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Reposted by UnumSolum
VUEngine @vuengine.dev · 16/03/2026
VUEngine goes platform-agnostic with each supported platform being a separate plugin. Virtual Boy being the obvious first and only platform supported so far. More platforms might follow in the future. #VUEngine #homebrew #VirtualBoy www.patreon.com/posts/pure-v...
patreon.com
PURE VUEngine | Team VUEngine
Get more from Team VUEngine on Patreon
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UnumSolum @unumsolum1.bsky.social · 13/01/2026
Working away on VB programming, have been trying to figure out how to give and AI a need or want to do something. It's been hard to get my head around it until i started to think it if like a bunch of goals and get it each round to asses possible goals, assign them a value and heh presto AI wants to
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UnumSolum @unumsolum1.bsky.social · 09/12/2025
Time for a little snippet of what I'm working on. Most of the core principles working, like, creating in effect dynamic menu lists. New for me on a console type interface, but got it working and also have plans in mind to improve the interface functionality. Getting closer to sharing project plans..
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UnumSolum @unumsolum1.bsky.social · 18/10/2025
Got functionality built, can you guess where we are going here??
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UnumSolum @unumsolum1.bsky.social · 27/09/2025
Right been an interesting and challenging summer. Looking to post a bit more now. I've got a new project on the go and will post updates here soon, hopefully every week or 2. Project Pitfall is on a backburner now as I got something new and more interesting to work on. Watch this space
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UnumSolum @unumsolum1.bsky.social · 11/06/2025
Its been a while, been mostly stuck with work and also a VUEngine upgrade, but the good news is we have moved on a bit. I'll go through it over the next few weeks, but suffice to say we have made progress! I'll share today a little image, might seem like not a big deal, but it is. Can you Guess why?
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UnumSolum @unumsolum1.bsky.social · 07/12/2024
V2 of my upload of the tech demo for the #Virtualboy this should be a lot clearer #VirtualC #Vuengine
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UnumSolum @unumsolum1.bsky.social · 07/12/2024
Time to share something I'm working on, a homebrew game, early dev and will change 100% but here is a early view #Virtualboy #VirtualC programmed using the #Vuengine
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