Unemployed Chicken @unemployedchicken.bsky.social · 27/09/2026My first time sculpting hair. I'm pretty excited with how it turned out! What do y'all think? . #Blender #3D #GameArt #3dModeling #GameDev #IndieGameDev 1173
Unemployed Chicken @unemployedchicken.bsky.social · 18/07/2026Giving the Main Menu UI a facelift! 🎨 I've swapped the static background for a more dynamic one and I'm in the middle of redesigning the button system. How's it looking so far? . #GameDev #IndieGameDev #MadeWithUnreal 051
Unemployed Chicken @unemployedchicken.bsky.social · 14/07/2026Spent some more time with #UnrealEngine's Landscape Editor and finished this small jungle level! 🌴 I'm finally getting comfortable with terrain sculpting and foliage painting. What do you think? . #GameDev #IndieGameDev 0123
Unemployed Chicken @unemployedchicken.bsky.social · 11/07/2026Finally taking my first steps into the Landscape Editor in #UnrealEngine! Now my goblin has somewhere to explore... and probably cause trouble. 😅 What do you think of the aesthetic so far? . #GameDev #IndieGameDev 0131
Unemployed Chicken @unemployedchicken.bsky.social · 09/07/2026Aiming is now in effect! And I can pew pew pew! Time to make the magic happen! 🪄🪄 #GameDev #IndieGameDev #UnrealEngine 090
Unemployed Chicken @unemployedchicken.bsky.social · 17/06/2026First time creating an animation in #UnrealEngine! 🎉 I combined a static pose from #Blender with a premade Unreal animation. Getting the blend right was a bigger challenge than I expected, but I'm really happy with the result. Now I'm ready to make more! #GameDev #IndieGameDev 0100
Unemployed Chicken @unemployedchicken.bsky.social · 14/06/2026I was mentally preparing for a long, complicated animation retargeting process in #UnrealEngine... Then, at the last minute, I found a tutorial showing UE5.4 added automatic retargeting. 😅 Turns out it's only about 3 clicks! 🙌 www.youtube.com/watch?v=MxMA... #GameDev #IndieGameDev 1110
Unemployed Chicken @unemployedchicken.bsky.social · 04/06/2026One issue I ran into was having no way to return to the Main Menu while testing. It was way more complicated than I expected 😅 Problem solved! I thought it would be a simple feature to add... turns out I was mistaken. 😂 #GameDev #IndieGameDev #UnrealEngine 0102
Reposted by Unemployed ChickenSTUDIO ATMA | GRAVASTAR @studioatma.com · 04/06/2026OUR STEAM PAGE IS READY FOR YOUR WISHLISTINGS! Share and tell your friends! store.steampowered.com/app/4384590/... #jrpg #rpg #indiegames #gravastar #videogames #indiedev #gaming 47227
Unemployed Chicken @unemployedchicken.bsky.social · 31/05/2026Lazy Sunday #GameDev ☀️ Finally getting the character controls set up! Now we can run freely around the map and get into all sorts of shenanigans 😈 . #IndieGameDev #UnrealEngine #MadeWithUnreal 081
Unemployed Chicken @unemployedchicken.bsky.social · 29/05/2026One thing I’ve struggled with as a #SoloGameDev is retention. There’s so much to learn that sometimes I’ll dive deep into one topic, move to the next, and later realize I forgot a ton of the earlier stuff 😅 Anyone else deal with this? Any tips? . #GameDev #IndieGameDev 092
Unemployed Chicken @unemployedchicken.bsky.social · 27/05/2026My assistant Mani got me some tea! 🍵 Now we are ready to take on some #Blender weight painting! . #GameDev #IndieGameDev #GameArt #MorningGameDev 0122
Unemployed Chicken @unemployedchicken.bsky.social · 16/04/2026Be honest Game Dev's… We've all fought this battle a few times. 😉 #GameDev #GameDev #IndieGameDev 060
Unemployed Chicken @unemployedchicken.bsky.social · 11/04/2026Tried exporting my skeletal mesh the free way. But after fighting it for way too long to get it to work, I threw in the towel 😅 Giving Auto Rig a try. I've heard it plays nice with #Blender and #UnrealEngine. #GameDev #IndieGameDev 072
Unemployed Chicken @unemployedchicken.bsky.social · 09/04/2026Anyone else feel this way? . #GameDev #IndieGameDev 1143
Unemployed Chicken @unemployedchicken.bsky.social · 07/04/2026Welp… this didn’t go as planned. My goblin’s eyes and teeth refuse to stay in his head 😅 Turns out a rig on top of a rig on top of a mesh doesn’t play nice with simple weight painting. Back to the drawing board. . #GameDev #Blender #UnrealEngine 082
Unemployed Chicken @unemployedchicken.bsky.social · 04/04/2026Ooof… that’s a lot of lines. I would raise this guy’s eyebrow… but I need to find the user manual first 😅 #GameDev #Blender #UnrealEngine 062
Unemployed Chicken @unemployedchicken.bsky.social · 03/04/2026#UnrealEngine uses 3 files for texturing. 1st is for color, 2nd for normals. 3rd is a combo of AO (R channel), Roughness (G channel), and Metallic (B channel). #SubstancePainter expects these separated before you can use them. #GameDev . PS: Yes, these are the same image! 🤯 042
Unemployed Chicken @unemployedchicken.bsky.social · 02/04/2026My changes weren't big, but my excitement is! ‼️🤩 I figured out workflow of taking a purchased asset from #UnrealEgine and exporting #Blender and #SubstancePainter for edit. It was exciting to see my changes come to life in the game! . #GameDev #IndieGameDev 063
Unemployed Chicken @unemployedchicken.bsky.social · 31/03/2026#UnrealEngine uses 3 files for texturing. 1st is for color, 2nd for normals. 3rd is a combo of AO (R channel), Roughness (G channel), and Metallic (B channel). #SubstancePainter expects these separated before you can use them. #GameDev . PS: Yes, these are the same image! 🤯 063
Unemployed Chicken @unemployedchicken.bsky.social · 28/03/2026I'm working on bringing #UnrealEngine assets into #SubstancePainter for retexturing! The ability to make purchased assets look cohesive can set a game apart AND speed up the development process. Both are something I as a #SoloGameDev could use! . #GameDev #IndieGameDev 083
Unemployed Chicken @unemployedchicken.bsky.social · 26/03/2026Just got my #UnrealEngine achievements triggering #Steam achievements. Because nothing motivates players like the sweet achievement unlocked pop. 🏆 . #GameDev #IndieGameDev 0102
Unemployed Chicken @unemployedchicken.bsky.social · 24/03/2026If you don't unlock a single achievement, did you even play the video game? 😂 Working on hooking up #UnrealEngine to #Steam achievements! . #GameDev #IndieGameDev 072
Unemployed Chicken @unemployedchicken.bsky.social · 21/03/2026I eased back into #GameDev with a toon shader tutorial and loved it. Huge shoutout to Evans Bohl’s guide — highly recommend it if you’re learning shaders in #UnrealEngine. www.youtube.com/watch?v=mzyd... Here’s how mine turned out! 👇 #GameDev 062
Unemployed Chicken @unemployedchicken.bsky.social · 19/03/2026I started building a settings system before I got COVID. I was able to get the implementation to work! You can now open Settings and change how the game feels and sounds. Sadly it is not wired into audio or graphics yet. just saves the values. That's a future me problem😅#GameDev 050
Reposted by Unemployed ChickenObsidianStack @obsidianstack.bsky.social · 17/03/2026So, how was your day? Did you encounter any nasty bugs? #gamedev #indiedev #indiegames #indiegames #gamedevlife #codinghumor #programmerhumor #relatable #gamedevelopment #indiegamedev #devlife #gamedevmemes 0215
Unemployed Chicken @unemployedchicken.bsky.social · 17/03/2026I managed to finish texturing my goblin and import it into #UnrealEngine during my COVID recovery. Attempt 1: looked nothing like #SubstancePainter 😅 Attempt 2: much better, but it turns out the teeth, body, and eyes import as separate objects as a static mesh. #GameDev 042
Unemployed Chicken @unemployedchicken.bsky.social · 16/03/2026Caught COVID in early Feb and it knocked me out longer than expected. Illness recovery took a week. Motivational recovery took much longer.🦥 Finally back in the saddle and making progress again. I will be posting recent progress soon. Keep an eye out! 🎮 . #IndieGameDev #GameDev 082
Unemployed Chicken @unemployedchicken.bsky.social · 14/02/2026Happy Valentines day all! Thought I'd spready the love and share my goblStill plenty to do, but here’s my progress on texturing the goblin so far. How am I doing? 👀🎨 . #3D #GameArt #3dModeling #GameDev #ScreenShotSaturday 041
Unemployed Chicken @unemployedchicken.bsky.social · 12/02/2026Expected #GameDev Schedule: - 1 hr gameplay - 1 hr animation Reality: - 3 hrs debugging - 2 hrs Googling - 1 hr questioning life choices 062
Unemployed Chicken @unemployedchicken.bsky.social · 09/02/2026Sculpt pass 2 complete. He’s still ugly… but now it’s intentional. 😌 Texturing up next! 🎨🧟♂️ Let me know what you think so far! . #Blender #GameDev #IndieGameDev #Blender #3D #GameArt #3dArt #3dModeling #DigitalArt 0132
Unemployed Chicken @unemployedchicken.bsky.social · 07/02/2026Welp… tried to start round two of sculpting. Something went very wrong and now I’m giving my goblin a mani-pedi. 🥴 #ScreenShotSaturday #Blender #GameDev 040
Unemployed Chicken @unemployedchicken.bsky.social · 05/02/2026Live look at my brain after a long #GameDev session. 😂 041
Unemployed Chicken @unemployedchicken.bsky.social · 02/02/2026Seamless travel's working! Forgive my friend... his computer was not built for speed 🐌😂 Implementing was far from seamless 😭 Lesson learned: be cautious with GameModes. Setting seamless travel up too early creates a host of problems. . #gamedev #UE5 #IndieGameDev 0112
Unemployed Chicken @unemployedchicken.bsky.social · 31/01/2026From sculpting disaster to optimized king. 👑 My goblin got the retopo glow-down of a lifetime. He went from 10 million polys of chaos to a sleek, animation-ready 10k. Still ugly. But now he's efficient ugly. And that's what matters.💚✨ #GameDev #CharacterArt #IndieGameDev 0111
Unemployed Chicken @unemployedchicken.bsky.social · 29/01/2026When I finally leave the dev cave and sunlight hits me for the first time in 48 hours... ☀️💀 Any other #GameDev know the feeling? 🤚 #IndieGameDev 0111
Unemployed Chicken @unemployedchicken.bsky.social · 26/01/2026This retopo is the adult version of shoving my mess into the closet.😂 The face? Looks great at first glance! Limited poles, clean flow, looks like I have my life together. Just don't look too hard… Who else is guilty of this? 🙋♂️ #3DModeling #Blender3D #IndieGameDev 080
Unemployed Chicken @unemployedchicken.bsky.social · 24/01/2026Redemption arc complete! 🐔 Rearranged the lobby UI and fixed the map display bugs. Now, when the host picks a level, it actually syncs for everyone. It’s clean, it works, and I’m not touching it again. (For today). 😅 #indiedev #gamedev #UnrealEngine #multiplayer 042
Unemployed Chicken @unemployedchicken.bsky.social · 22/01/2026Menu rework in progress! 🛠️ It looked great with a full lobby, but felt off once I tested it solo. So… back to the drawing board on layout. 😅 On the bright side: Map thumbnails are working now! I’ll take the win. 🐔✨ #indiedev #gamedev #UE5 082
Unemployed Chicken @unemployedchicken.bsky.social · 19/01/2026My "Junior Dev Team" is officially on strike until the temperature rises. They’re huddled for warmth and refusing to do any code reviews until further notice. Tough working conditions here in Florida! Send help (or a heated blanket)! ❄️🐈 . #indiedev #gamedev #studioassistants 072
Unemployed Chicken @unemployedchicken.bsky.social · 17/01/2026Working on pop-ups today. Blueprints got it done fast, but I challenged myself to rebuild it in C++. It took way longer than expected, but I learned a ton in the process. Painful? Yes. Worth it? Also yes. #GameDev #UnrealEngine 051
Unemployed Chicken @unemployedchicken.bsky.social · 15/01/2026“Just one small change,” I said. 6 hours later… 😭 . #GameDev #IndieGameDev 0111
Reposted by Unemployed ChickenFlavour Edge @flavouredge.bsky.social · 11/01/2026Check this new update. I am making 2D DOP. You can see the lamp there have the effects ✨ #indiedev #stardewvalley #solodev #pixelart #cozygame 410913
Unemployed Chicken @unemployedchicken.bsky.social · 12/01/2026Took the time to learn to make a Toon Outline Shader! Touched on Material Functions, Post Processing, Custom Depth Buffers, pixel depth, normals… lots of new stuff for me. The tutorial’s still holds up in #UE 5.6. Highly recommend! www.youtube.com/watch?v=9KvU... #GameDev #GameArt 081
Unemployed Chicken @unemployedchicken.bsky.social · 10/01/2026I’ve been laying the foundation before diving into the gameplay. The multiplayer lobby is up and running! It took longer than expected, but I learned a ton about #UnrealEngine session workflow and am happy with the progress so far! . #gamedev #indiedev 161
Unemployed Chicken @unemployedchicken.bsky.social · 08/01/2026It’s not officially an #UnrealEngine project until you’ve deleted Binaries, Intermediate, and Saved… then regenerated your Visual Studio files 😂 If you know, you know. . #GameDev 061
Unemployed Chicken @unemployedchicken.bsky.social · 05/01/2026Level 1 goblin sculpt is done! Ugly, grumpy, and full of hate!👹 Time to remesh… send help!😩 #GameDev #Blender 091
Unemployed Chicken @unemployedchicken.bsky.social · 03/01/2026Did you know #UnrealEngine introduced a new logging macro in #UE 5.2? 🤯 I only just discovered it while refactoring my logs. I break down the differences in this video! Learn more here: dev.epicgames.com/documentatio... . #GameDev #IndieGameDev 051
Unemployed Chicken @unemployedchicken.bsky.social · 01/01/2026This goblin hasn’t slept in 300 years and still woke up angry. 😠 Honestly? Same. 😴😴😴 Happy New Year from my #Blender Goblin 🎉👹 030
Unemployed Chicken @unemployedchicken.bsky.social · 29/12/2025One thing I worked on during my time away was importing a rigged and animated character from #Blender into #UnrealEngine. Seeing it move in-engine feels like real progress. . #Animation #GameDev #IndieGameDev 092