Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 5hWorking on a feature where your equipped ninja skill drops when you pick up a new one, so you can change your mind 081
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 01/10/2026Inside the warehouse, part of the Harbor stage. 021
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 26/09/2026LOOK AT MY GAME! please :) #retrogaming 1828467
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 15/09/202625 seconds of gameplay from my upcoming indie game #retrogaming 2398
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 14/09/2026no hashtags so, if you're seeing this it's fate 171
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 14/09/2026This is the stage I’m working on. Looks better after adding more details 061
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 12/09/2026Trying out an environment style for the new stage. Do you like the look? 050
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 10/09/2026When you only have 6x6/7x7 pixels and 3 frames for each wheel, it actually took me quite some time to figure out how to make a conveyor belt look right. Really got a taste of the presure NES artist had back then 041
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 09/09/2026Pixel art without AI #retrogaming 0324
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 07/09/2026My game is made for retro ninja game lovers. Algorithm, please find them. #retrogaming 1348
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 05/09/2026Weekend is the perfect ninja time. Try the DEMO. BLADE or NINJUTSU Which one? #retrogaming 071
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 04/09/2026Eclipse Blade DEMO OUT! #retrogaming #pixelart 0185
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 03/09/2026Pixel art without AI #retrogaming 218815
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 02/09/20262 DAYS! Eclipse Blade Demo coming in 2 days! Check out the first look at the trailer — it shows a lot of things I haven’t revealed before! Wishlist it on Steam, play it this weekend! :) 1236
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 30/08/2026ANNOUNCEMENT: Eclipse Blade demo coming Sep. 4 on Steam and itchio 3101
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 28/08/2026Today, I added a new city background to make it feel more urban. It's only used in a very short section, but I still think it's worth it. #indiegame #retrogaming 2266
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 23/08/2026Harbor at Night #ScreenshotSaturday 0102
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 08/08/2026For the upcoming Eclipse Blade demo, I am looking for 10–20 players to join a gameplay playtest. You’ll play a short Windows build and fill out a 2–3 minute feedback form with questions such as how long it took you to finish. Interested? Please DM me or email tintgamedev@gmail.com. Thank you! 🥷❣️ 1113
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 28/07/2026Substitution Jutsu has been implemented in game. Feels pretty good so far 🥷💥🪵 020
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 25/07/2026Testing a new ninja technique... Substitution Jutsu 👇 171
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 20/07/2026Portal animation. Every pixel in Eclipse Blade is handcrafted ✍️ 2614
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 16/07/2026Working on a new ninja technique... 👇 020
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 14/07/2026Do you think this could work as a boss fight? 120
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 13/07/2026When you're entering the trap section with only one hit left... deep breath :( 050
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 11/07/2026Today is a great day to add my retro ninja action-platformer to your steam wishlist. 1353
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 09/07/2026Steam jet trap section, speedrun killer 020
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 06/07/2026The updraft mechanic is integrated into an actual stage. It always feels good once a mechanic leaves the test room and become part of an actual level. Noice :) 0123
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 04/07/2026I’ve decided (at least for now) to make the tutorial a separate scene. After a short and straightforward basic controls tutorial, players can jump straight into the actual game with the basics already in mind. 2181
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 02/07/2026Repost: a quiet clip from the stage Harbor. No enemies yet 👇 150
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 01/07/2026Strong updrafts keep the player airborne, making it impossible to land. Jumping into one gives you extra height. It wasn't planned, but it's a fun little mechanic. Happy accidents sometimes turn into fun mechanics. It kind of reminds me of rocket jumping from Quake XD 0102
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 28/06/2026I've decided to create a dedicated tutorial stage before the game begins. It'll look like this 👇 #retrogaming #pixelart 0271
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 27/06/2026Giant Buddha for one of the stages. #pixelart #ドット絵 050
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 23/06/2026In Eclipse Blade, every jump matters. #retrogaming 180
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 22/06/2026[Full Dialog + Intro/Outro Sys Test] After adding the dialog system, the in-game cutscene framework is now fully working. Camera movement/effects, dialog, multiple animations, timeline... a nice little tool for creating cutscenes and adding a bit of in-game storytelling. Neat. 0101
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 20/06/2026[WIP] Working on the Intro/Outro cutscene framework for encounters: camera movement, multiple animations, and other little tools for in-game storytelling. Eclipse Blade won't be a story-heavy game, but having a cutscene system is a "why not?" feature. #retrogaming #gamedev 0163
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 18/06/2026Repost: this is how I improved the enemy's visuals from the prototype #pixelart 0160
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 17/06/2026Three words for my indie game: JUMP KATANA NINJUTSU 3449
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 10/06/2026In Eclipse Blade, every ninjutsu is built for a reason #retrogaming 0102
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 06/06/2026Eclipse Blade A retro ninja action-platformer inspired by the NES era. ⚔️ Katana 🥷 Ninjutsu 🕹️ Challenging action-platforming Wishlist on Steam: store.steampowered.com/app/4567120/... 041
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 05/06/2026New drone enemy, 4 colors #pixelart 070
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 03/06/2026Clip of testing the new enemy. This spiked shield enemy blocks almost all damage from the front, but can be easily killed from behind. #retrogaming 030
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 02/06/2026Working on a new Spiked Shield Trooper enemy under orders to block the ninja’s path #pixelart #retrogaming 0100
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 30/05/2026The port stage is slowly coming together. Cargo cranes, shipping containers, industrial platforms, and heavy machinery are helping bring the harbor to life. WIP #retrogaming #pixelart 180
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 25/05/2026I am making a retro ninja game. Here's how it looks: #retrogaming 79420
Eclipse Blade - PLAY THE DEMO @tztzdev.bsky.social · 24/05/2026A close up shot from the port stage #pixelart #NES 060