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tyzone.bsky.social

@tyzone.bsky.social
19 followers 111 following 17 posts
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tyzone.bsky.social @tyzone.bsky.social · 12/06/2025
Thanks for playing!
Puzzle 9 of a custom ABDEC/LOK puzzle collection. A Lokite and an Abb creature are napping together. A bird can be seen flying overhead, dropping a single red feather.
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tyzone.bsky.social @tyzone.bsky.social · 12/06/2025
ABDEC, LOK, and other Letibus games can be found over at www.blazgracar.com/letibus.
Puzzle 5. of a custom ABDEC/LOK puzzle collection. An Abb creature dances on a Lokite's head.Puzzle 6 of a custom ABDEC/LOK puzzle collection. A Lokite tried to dance on an Abb creature's head, which collapsed under the Lokite's weight.Puzzle 7 of a custom ABDEC/LOK puzzle collection. A Lokite is napping in a puddle, while an Abb creature is diving in from high up.Puzzle 8 of a custom ABDEC/LOK puzzle collection. An Abb creature and a Lokite are playing among small monuments.
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tyzone.bsky.social @tyzone.bsky.social · 12/06/2025
Been spending some time making puzzles in the styles of LOK and ABDEC, two puzzle systems developed by @letibus.bsky.social. Here's a 9-puzzle collection, titled Language Barrier, which combines both of their mechanics! (spoilers for late ABDEC/LOK mechanics in there)
Puzzle 1 of a custom ABDEC/LOK puzzle collection. An Abb creature and a Lokite are startled by one another.Puzzle 2 of a custom ABDEC/LOK puzzle collection. An Abb creature and a Lokite try to understand eachother's language and symbols.Puzzle 3 of a custom ABDEC/LOK puzzle collection. A Lokite turns on an electrical circuit, surprising an Abb creature.Puzzle 4 of a custom ABDEC/LOK puzzle collection. A Lokite and an Abb creature work on an electrical circuit. The Abb creature wears an oversized security helmet and cannot see anything.
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tyzone.bsky.social @tyzone.bsky.social · 01/04/2025
Been working on a level editor for my game! While working on the prototype I was... making levels in minecraft and then writing a JSON file by hand to import them to the game. Now that I'm actually implementing a bunch of stuff at once it's nice to have a much faster workflow lmao #godot #gamedev
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tyzone.bsky.social @tyzone.bsky.social · 17/03/2025
Camera was made a little smoother. I've also added directional keys around the map so you know which key will make you fall in which direction. This would get confusing sometimes when rotating the same level a bunch of times, and I feel like it's much less of a problem now. #gamedev #godot
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tyzone.bsky.social @tyzone.bsky.social · 14/03/2025
Added falling object previews to make the logic easier to follow. Also you choose which direction to fall with WASD now, instead of with the camera; this solves the issue of objects always falling "behind" themselves from your POV, making it hard to see where they'll land. #gamedev #godot
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tyzone.bsky.social @tyzone.bsky.social · 13/03/2025
Working on a perspective-based puzzle game, hoping to get a demo out soon enough #gamedev #godot
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