Ginés Cruz @txike.bsky.social · 02/02/2025Testing out the item system. You might think this is a pre-programmed attack, but it's purely Godot Jolt having an existential crisis. #godotengine 041
Ginés Cruz @txike.bsky.social · 26/11/2024Here's a quick explanation on how to make an Active Ragdoll system in Godot 4. I forgot to mention this in the video, but make sure to use Jolt Physics. #GodotEngine #gamedev 0357
Ginés Cruz @txike.bsky.social · 24/11/2024The character can now walk in all directions and grab objects with their hands. What should I add next? 5152
Ginés Cruz @txike.bsky.social · 22/11/2024Retrying the Active Ragdoll system in #GodotEngine. Walking forward is working so far! (unless you turn suddenly) 1100