turtlehat @turtlehatdev.bsky.social · 25/06/2026late but i had fun :) (also using this to shamelessly mention my game #AvocadoAttorney available now on the crystal ball) 081
turtlehat @turtlehatdev.bsky.social · 07/06/2026Got carried away and added image inspection to #AvocadoAttorney ! Including a whole slew of QoL features: - Keyboard + mouse support - Previously selected areas are marked - Screen edges, buttons, and health bar block cursor movement/mouse clicks #GameDev #IndieDev #VisualNovel #Scratch #Turbowarp 0205
turtlehat @turtlehatdev.bsky.social · 29/03/2026#MiscreantsComic she fell into the mixer trying to eat the raw dough this is all that's left of her 😔 1191
turtlehat @turtlehatdev.bsky.social · 14/03/2026what makes Avocado Attorney special is its simple scene authoring tools making fangames easy to develop evidence presenting sections are a little more complicated than cross-examination and menus because they need to check multiple answers at once, but hopefully the template still makes sense! 002
turtlehat @turtlehatdev.bsky.social · 14/03/2026#AvocadoAttorney, the visual novel I'm making in Scratch, now has the "Take That!" evidence presenting sections from Ace Attorney :) with this, my engine is now feature-complete! now I have to actually write the story and draw the art oops #GameDev #IndieDev #VisualNovel #Scratch #Turbowarp 2124
turtlehat @turtlehatdev.bsky.social · 12/02/2026Finally finished the base interface assets for #AvocadoAttorney, a visual novel I'm making in #Scratch / #Turbowarp :3 Thank you to everyone who provided feedback! #GameDev #IndieDev 0204
turtlehat @turtlehatdev.bsky.social · 04/01/2026silly comic idea i had #FFVII #FF7 #FinalFantasy #CloudStrife #RedXIII #Art #FurryArt 114747
turtlehat @turtlehatdev.bsky.social · 15/12/2025happy belated b-day to my friend @candyether.space :) 072
turtlehat @turtlehatdev.bsky.social · 12/12/2025he actually said this i was there #TheGameAwards #TGA #ClairObscur #Silksong 171
turtlehat @turtlehatdev.bsky.social · 05/10/2025#AvocadoAttorney now has something any visual novel needs: dialogue options! You can build these with a linear string of blocks using a simple template. The system is highly modular, allowing certain options to add others to the list or lead to a sub-menu. #GameDev #IndieDev #Scratch 0164
turtlehat @turtlehatdev.bsky.social · 02/09/2025Second of two evidence-related things I worked on last month: Evidence introductions! By repurposing sprites from the user interface and some existing animations, this was also surprisingly easy to add! #AvocadoAttorney #GameDev #IndieDev #Scratch 062
turtlehat @turtlehatdev.bsky.social · 02/09/2025First of two evidence-related things I worked on last month: Evidence popups! Thanks to the animation systems I've already made, this was surprisingly easy to add! #AvocadoAttorney #GameDev #IndieDev #Scratch 173
turtlehat @turtlehatdev.bsky.social · 22/08/2025hope i'm not late to this but uh. i may have made some unwise decisions about how much time is okay to spend on a joke. so now the In Stars and Time Professor Layton Puzzle is a playable game that exists i made it in Scratch, you can play it here lol scratch.mit.edu/projects/120... 021
turtlehat @turtlehatdev.bsky.social · 03/08/2025Intro video for our #GMTKJam game: #GMTKGameJam2025 #GameDev #IndieGame 063
turtlehat @turtlehatdev.bsky.social · 30/07/2025"OooooOOOoooo, looks like you'll have to make a whole GAME about me, stardust~! 96 whole hours thinking about your bestie, aren't you excited????" #isat #InStarsAndTime #GMTKJam #GMTKGameJam2025 528064
turtlehat @turtlehatdev.bsky.social · 30/07/2025malanga fritters i made back in may from the recipe in the manual for in stars and time! siffrin was right!! they good!!! (also thanks to deliham and insertdisc5 for making a manual with recipes for the game, extra goodies like that are so fun and it rocks! & papers & scissorses) #food #isat 09316
turtlehat @turtlehatdev.bsky.social · 26/07/2025sure why not here's mine :) #UNDERTALE #UndertaleMemories 010
turtlehat @turtlehatdev.bsky.social · 04/07/2025just regained lucidity after a feverish week-long programming haze and my ui now has animated transitions... huh it works with both mouse and keyboard, and changes state instantly so players can press buttons as fast as they want :D #AvocadoAttorney #GameDev #IndieDev #Scratch 0144
turtlehat @turtlehatdev.bsky.social · 25/06/2025These sections are pretty standardized, so I made a set of custom blocks that developers can use to author them. If you use the template correctly, you can just fit blocks together in a linear order and they'll handle gameplay state and loop back to each other to support nonlinear player actions :3 000
turtlehat @turtlehatdev.bsky.social · 25/06/20254 years into developing my game and i have finally added Gameplay 😎 #AvocadoAttorney now has cross-examination scenes! Like in #AceAttorney you must match a statement with a piece of contradicting evidence. I'm really happy with how easy making these scenes is now :) #GameDev #IndieGame #Scratch 2205
turtlehat @turtlehatdev.bsky.social · 25/06/2025made a terrible comic for #makeaterriblecomicday2025, thank you to @candyether.space for reminding me this existed lol featuring my character mecker, an underpaid witch working for a magic factory whom i will make a game about eventually™ 131
turtlehat @turtlehatdev.bsky.social · 13/06/2025This week for #AvocadoAttorney my main task was making my graphic effect system work with visual overlays. Now you can apply effects to overlays on a specific layer (or all layers)—even ones that haven't been created yet, so you can setup their effects beforehand :) #GameDev #Scratch #AceAttorney 171
turtlehat @turtlehatdev.bsky.social · 13/06/2025Recent progress on my #Scratch game #AvocadoAttorney! A couple weeks ago I finished a bunch of visual overlays! I've programmed a system that simplifies creating new ones and animating them with motion tweens, all independent of framerate. (Art is temporary) #GameDev #IndieDev #AceAttorney 072
turtlehat @turtlehatdev.bsky.social · 27/05/2025Here's the block that creates this dialogue. Each string in square brackets is a text command, and each letter and comma-separated number within is interpreted as a parameter. These allow myself and other users of the tool to create robust and tightly-directed scenes with very little code! 100
turtlehat @turtlehatdev.bsky.social · 27/05/2025Current task for developing #AvocadoAttorney is overhauling the visual effect system. With a single in-text command, you can now cause a preset visual effect to appear at any layer of the scene. Another command clears them individually by layer or all together. #devlog #scratch #AceAttorney 110
turtlehat @turtlehatdev.bsky.social · 12/02/2025Hiii I'm finally posting on bsky now! I'm turtlehat, I have a lot of games I want to make. The first of those is #AvocadoAttorney, an #AceAttorney -inspired VN featuring a whole lot of absurd nonsense. I'll be posting a #devlog here from time to time! 180