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Tsoppa

@tsoppa.bsky.social
10 followers 25 following 8 posts

🇬🇪 Game Dev Making @projectangala.bsky.social Follow our progress: linktr.ee/projectangala

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Tsoppa @tsoppa.bsky.social · 29/07/2026
We made StarLine in just 4 days for the GMTK 2026 Game Jam Sail across a dreamlike ocean above the clouds, restore forgotten constellations, fish to survive, and race against the countdown. Itch page: tsoppa.itch.io/starline #GMTKJam #GameJam #IndieDev #UnrealEngine
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Tsoppa @tsoppa.bsky.social · 29/06/2026
Built a dynamic Spiral Bullet State Tree Task in Unreal Engine 5. It has easily tweakable variables, making iteration smooth and fast. Follow our progress: @projectangala.bsky.social #unrealengine #gamedev #indiegame #indiedev #angala
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Tsoppa @tsoppa.bsky.social · 22/06/2026
Been experimenting with physics-based tentacles in Unreal. They can be cut off when hit. Follow our progress: @projectangala.bsky.social #unrealengine #gamedev #indiegame #indiedev #angala
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Tsoppa @tsoppa.bsky.social · 19/06/2026
Been working on AI movement prototype. It uses EQS to find positioning points and spline paths to create smoother movement. Still very much a work in progress, but it's starting to come together. #unrealengine #gamedev #indiegame #indiedev #angala
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Tsoppa @tsoppa.bsky.social · 18/06/2026
AI movement prototype uses EQS and spline paths to create smoother movement when the enemy is trying to maintain range from the player. Still very much a work in progress. Follow our progress: @projectangala.bsky.social #unrealengine #gamedev #indiegame #indiedev #angala
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Tsoppa @tsoppa.bsky.social · 17/06/2026
Dynamic arc-style splines for AI movement Built a base enemy AI movement using splines to generate smooth, dynamic arc-style paths toward the player, with a strong foundation for future improvements and polish. Working on Project Angala, follow our progress: @projectangala.bsky.social
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