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Rendagor by TribanzDev

@trigun0085.itch.io
989 followers 638 following 491 posts

Solo Dev building Rendagor. 👾 Pixel Art Top-Down Shooter & Chiptune vibes. Steam 2026 | 🚫 No AI used. 👇 Follow the journey store.steampowered.com/app/3343710?…

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Rendagor by TribanzDev @trigun0085.itch.io · 5h
Here is mine: fast-paced combat, explosions, and lots of mutant rats. Made with love in Godot! Grab the demo here: store.steampowered.com/app/3372070?... 🐀🚀
store.steampowered.com
Rendagor Demo on Steam
A top down 2d pixel art sci-fi shooter. Destroy threats, solve small puzzles, kill bosses in each level to advance to the next. Upgrade your drone with the power-ups and weapons you find around the le...
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Rendagor by TribanzDev @trigun0085.itch.io · 5h
Happy #DemoMonday! 🎮 Show me your indie games! ❤️ Like 🔁 RT 💬 Comment with your game/demo I'll retweet my favorites! Let's go! 👇👀 #indiedev
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Rendagor by TribanzDev @trigun0085.itch.io · 13h
Thanks a lot! It feels great to finally share it. 🚀
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Rendagor by TribanzDev @trigun0085.itch.io · 15h
To keep the world coherent, the boss and basic rats share similar models and the exact same animations! The big giveaways are the boss's larger scale and unique materials. You instantly know you're fighting the boss, but that familiar animation is what triggers the mix-up! 🐀💥
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Rendagor by TribanzDev @trigun0085.itch.io · 17h
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Cat Fist Bump: Respectful Interaction
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Rendagor by TribanzDev @trigun0085.itch.io · 17h
Happy #ShowMeSunday! 🎮 The free demo for my sci-fi action game is finally live! ​Explosions, fast movement, mutant rats & giant bugs (the enemies, not the code... hopefully 😅). ​Check the gameplay below! 👇💥 #indiedev #Godot
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Rendagor by TribanzDev @trigun0085.itch.io · 17h
Exactly! The gap between min and max breaks that internal metronome. The best part is I adjust these variables for every enemy type that leaps or charges. It lets me create multiple enemy variants with different difficulty levels, so the player always has to adapt! ⏱️🐀
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Reposted by Rendagor by TribanzDev
Rendagor by TribanzDev @trigun0085.itch.io · 03/10/2026
0 marketing budget, so my strategy is giant explosions in the first 3s hoping you stop scrolling. 💥 I made this solo & the FREE DEMO is out! Play: store.steampowered.com/app/3343710?... #indiedev #gamedev #GodotEngine #gaming
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Rendagor by TribanzDev @trigun0085.itch.io · 04/10/2026
Exactly! The timers use a min/max random range. That minimum value acts as a hard floor, so even on the lowest possible roll, the wait time is long enough to prevent any triple-leap spam. It guarantees a fair rhythm to the fight! ⏱️🐀
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Rendagor by TribanzDev @trigun0085.itch.io · 04/10/2026
I let the timers handle it! ⏱️ Instead of a hard cap, I use a dynamic cooldown system. Every action (attack, retreat, leap) triggers a timer with a randomized wait time. This naturally paces the fight and prevents it from spamming three leaps in a row, keeping the flow organic! 🐀💥
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Rendagor by TribanzDev @trigun0085.itch.io · 03/10/2026
Right now it's a flat roll! 🎲 I wanted that split-second of uncertainty to be pure. If I scaled it by distance, veteran players might reverse-engineer the math and just bait the leap every time. The flat roll forces them to react in the moment, not predict! 🐀💥
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Rendagor by TribanzDev @trigun0085.itch.io · 03/10/2026
"The fair kind of mean" is the perfect way to put it! 😂 It's not a pure coin flip. In my steering behavior script, I set up variables that let me tweak the exact probability weight of a dash, leap, or basic attack. It's weighted logic to keep the AI unpredictable but controlled! ⚙️
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Rendagor by TribanzDev @trigun0085.itch.io · 03/10/2026
Great question! It actually uses the exact same wind-up animation as the normal rats' ground charge. The trick is it can randomly choose to either dash or leap! It forces a split-second of uncertainty where the player has to react to the trajectory, not just the tell. 🐀💥
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Rendagor by TribanzDev @trigun0085.itch.io · 03/10/2026
Best of both worlds! There ARE text boxes, but you can completely disable the tutorial at the start. 😂 After clearing 2 rooms of rats, you face a mutant rat boss. It's only slightly bigger, but way faster and it jumps! 🐀💨 I'll post some gameplay of this section soon, stay tuned!
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Rendagor by TribanzDev @trigun0085.itch.io · 03/10/2026
You are 100% right about the 10-second mark! To keep the pace up, the demo drops you right in. There's a very short intro sequence of welding arms assembling your robot, and then you're immediately thrown into a tutorial facility to exterminate a swarm of rats. Quick setup, instant action! 💥🐀
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Rendagor by TribanzDev @trigun0085.itch.io · 03/10/2026
Analysis complete: This automated unit is functioning flawlessly. Thank you for the signal boost, fellow machine. 🤖🤝
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Rendagor by TribanzDev @trigun0085.itch.io · 03/10/2026
0 marketing budget, so my strategy is giant explosions in the first 3s hoping you stop scrolling. 💥 I made this solo & the FREE DEMO is out! Play: store.steampowered.com/app/3343710?... #indiedev #gamedev #GodotEngine #gaming
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Rendagor by TribanzDev @trigun0085.itch.io · 30/09/2026
The Rendagor Demo Update is LIVE on Steam! 🎮🔥 Added more chaos, smoother combat & squashed some wild bugs. Try it for FREE and let me know if you can beat it! Wishlists appreciated 💙 store.steampowered.com/app/3372070?... #indiegame #godotengine #steam #rendagor
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Rendagor by TribanzDev @trigun0085.itch.io · 30/09/2026
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The Office: Michael Scott Bows and Says Thank You
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Rendagor by TribanzDev @trigun0085.itch.io · 30/09/2026
The Rendagor Demo Update is LIVE on Steam! 🎮🔥 Added more chaos, smoother combat & squashed some wild bugs. Try it for FREE and let me know if you can beat it! Wishlists appreciated 💙 store.steampowered.com/app/3372070?... #indiegame #godotengine #steam #rendagor
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Rendagor by TribanzDev @trigun0085.itch.io · 29/09/2026
Task: code a smooth phase change. Result: panic spinning. I think I accidentally created the perfect ultimate move. I'm keeping this bug in the game. 💀 #indiedev #godotengine
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Rendagor by TribanzDev @trigun0085.itch.io · 29/09/2026
Task: code a smooth phase change. Result: panic spinning. I think I accidentally created the perfect ultimate move. I'm keeping this bug in the game. 💀 #indiedev #godotengine
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Rendagor by TribanzDev @trigun0085.itch.io · 27/09/2026
❤️
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Man Typing Intensely: I'm On It
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Rendagor by TribanzDev @trigun0085.itch.io · 27/09/2026
It’s not a bug, it’s an undocumented movement feature. 🤖✨ (Currently trying to fix the rotation math so the new boss stops spinning like a beyblade 💀) #gamedev #godotengine #indiedev #programming
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Rendagor by TribanzDev @trigun0085.itch.io · 27/09/2026
Me right now cooking up the new movement AI for this boss: 🪰🔥
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Close-Up: Fly Rubbing Legs, Plotting Something
ALT: Close-Up: Fly Rubbing Legs, Plotting Something
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Rendagor by TribanzDev @trigun0085.itch.io · 27/09/2026
Me right now cooking up the new movement AI for this boss: 🪰🔥
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Close-Up: Fly Rubbing Legs, Plotting Something
ALT: Close-Up: Fly Rubbing Legs, Plotting Something
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Rendagor by TribanzDev @trigun0085.itch.io · 26/09/2026
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Oh I Know That Feeling King Zøg
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Rendagor by TribanzDev @trigun0085.itch.io · 26/09/2026
Haha thank you! Glad you liked it!
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Rendagor by TribanzDev @trigun0085.itch.io · 26/09/2026
Replacing the old 2D placeholder with the ultimate 2.5D bug generator! 🐛✨ Art: 100% done. Code: 0% done. Now to program the boss logic (and hopefully not create actual bugs in the process). What do you think of the new design? 👇 #gamedev #godot4 #indiedev
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Rendagor by TribanzDev @trigun0085.itch.io · 25/09/2026
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Keanu Reeves Voll Gerne
ALT: Keanu Reeves Voll Gerne
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Rendagor by TribanzDev @trigun0085.itch.io · 25/09/2026
Replacing the old 2D placeholders with this 3D quadruped robot. Dropping 3D models into a 2D Godot scene is still my favorite lazy dev hack! 🛠️✨ I also made their new AI absolutely ruthless. What do you think of the new design? #gamedev #godot4 #indiegame
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Rendagor by TribanzDev @trigun0085.itch.io · 21/09/2026
My pleasure! Let me know if it sounds like proper 'debugging' music to you 😂
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Rendagor by TribanzDev @trigun0085.itch.io · 21/09/2026
First version wasn't chaotic enough, so I remade it! 🎧 OST for Level 2 of my shooter Rendagor: exterminating bugs (aggressive "debugging" 🐛🔫). Any other #solodev out there always remaking their assets? 👇 #gamedev #chiptune #famistudio #Rendagor on.soundcloud.com/wZ2af6dMQUw4...
soundcloud.com
Slowly_v2
"Slowly V2" - Original Soundtrack for Rendagor 👾🎧 Here is a new track from the OST of my upcoming 2.5D shooter, Rendagor! Why "V2"? Because in game dev, the first version is almost never the final o
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Rendagor by TribanzDev @trigun0085.itch.io · 20/09/2026
Thanks! Smashing that server was honestly super satisfying to animate! 😂💥
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Rendagor by TribanzDev @trigun0085.itch.io · 20/09/2026
Living out every developer's ultimate fantasy. 🥊💥 #programmerhumor #indiedev #softwareengineer #godot #techhumor
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Rendagor by TribanzDev @trigun0085.itch.io · 19/09/2026
Thank you so much! Support like this really keeps the solo dev motivation high. I appreciate it! 🚀✨
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Rendagor by TribanzDev @trigun0085.itch.io · 19/09/2026
Thank you so much! I'm really glad the 2.5D aesthetic is hitting the mark. ✨
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Rendagor by TribanzDev @trigun0085.itch.io · 19/09/2026
2D or not 2D? 🤔 That was the dilemma for my indie game's cutscenes. The solution? Both. I put fully 3D models into my 2D Godot world with dynamic pixel lighting. What do you think of this 2.5D aesthetic? 👇 #gamedev #GodotEngine #indiedev
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Rendagor by TribanzDev @trigun0085.itch.io · 18/09/2026
Bugs are every game dev's worst nightmare. So I turned them into a literal "Bug Generator" boss for my 2.5D top-down shooter. 🐛🔫 Testing the new AI before the next Rendagor demo update drops. What's the best weapon against a giant bug swarm? 👇 #gamedev #indiedev #godotengine #indiegame
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Rendagor by TribanzDev @trigun0085.itch.io · 14/09/2026
I needed to measure the pure, goofy energy of my upcoming 2.5D shooter, Rendagor... 🍌 Listen to "Cavendish for scale", my new chiptune track made entirely in FamiStudio. How many Reddit bananas did you scroll today? 🎧👇 Link in comments! #chiptune #famistudio #indiedev
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Dancing Banana
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Rendagor by TribanzDev @trigun0085.itch.io · 15/09/2026
"Why do you keep working on your indie game if you know it's probably going to be a commercial disaster?" 📉 The answer is simple: because making a video game from scratch is just TOO damn cool. 👾✨ #GodotEngine #Indiegame #solodev
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Let's Godot: Game Development
ALT: Let's Godot: Game Development
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Rendagor by TribanzDev @trigun0085.itch.io · 15/09/2026
You're making a healthy choice! I only use it in very limited doses. Prolonged exposure has terrible side effects on my self-esteem, so I try not to overdose. 💊😂
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Rendagor by TribanzDev @trigun0085.itch.io · 15/09/2026
Glorious chaos is exactly the goal! 😈 I've actually already implemented the base system to switch between tracks. It's not perfect yet, but I'm definitely planning to improve it. Right now, it's just a matter of 'unpacking' and adapting the tracks to the engine. Prepare for madness!
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Rendagor by TribanzDev @trigun0085.itch.io · 14/09/2026
Glad you like the crazy vibes! It'll be both. I'm splitting the track into dynamic parts for the game: Calm: Exploration Medium: Enemies swarming Boss: Total chaos Music will adapt in real-time to the madness on screen... or in my mind!🤣
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Rendagor by TribanzDev @trigun0085.itch.io · 14/09/2026
Listen to Cavendish for scale : Rendagor OST by TribanzDev on #SoundCloud on.soundcloud.com/2aiuAf21NpXm...
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Cavendish for scale : Rendagor OST
What’s a "Cavendish"? It’s a banana. So why did I name this track "Cavendish for scale"? Because I needed a way to measure just how much fun I'm having developing my 2.5D pixel-art shooter, Rendagor!
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Rendagor by TribanzDev @trigun0085.itch.io · 14/09/2026
I needed to measure the pure, goofy energy of my upcoming 2.5D shooter, Rendagor... 🍌 Listen to "Cavendish for scale", my new chiptune track made entirely in FamiStudio. How many Reddit bananas did you scroll today? 🎧👇 Link in comments! #chiptune #famistudio #indiedev
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Dancing Banana
ALT: Dancing Banana
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Rendagor by TribanzDev @trigun0085.itch.io · 13/09/2026
Developing this game 100% solo! 🛠️ All these new systems you see in the video will be added to the playable demo as soon as possible. Make sure to follow/subscribe so you don't miss the update drop! What should I add next? 👀
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Rendagor by TribanzDev @trigun0085.itch.io · 13/09/2026
Testing the new boss AI... it escalated quickly. 💀 Fun fact: the slow-mo death and audio pitch drop at the end are 100% in-game effects, not video edits! Gotta love the engine. #gamedev #godotengine #indiegame
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Rendagor by TribanzDev @trigun0085.itch.io · 12/09/2026
Listen to "8-bit Is not enough?", a chiptune track made in FamiStudio for my indie top-down shooter, Rendagor. Let me know what you think! 🎧👇 on.soundcloud.com/kbSPyIFyJgm1... #gamedev #indiedev #chiptune #Rendagor #SoundCloud
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Mega Man Chiptune Animation
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Rendagor by TribanzDev @trigun0085.itch.io · 11/09/2026
Working on the 2nd boss for the demo! 👾 No clips today because I'm rebuilding it from scratch to fit the new 2.5D hybrid setup. Once it's fully cooked and has that satisfying PEW PEW juice, it goes straight into the playable demo! 💥 #godot #gamedev
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Deadpool: Let This Man Cook!
ALT: Deadpool: Let This Man Cook!
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