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A Story About Forever: Transience

@transiencegame.bsky.social
134 followers 70 following 350 posts

Live and grow. Find your your way home. Discord: discord.gg/C8FpnRW7f5 Website: www.transiencegame.com Steam: store.steampowered.com/app/3364630/…

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A Story About Forever: Transience @transiencegame.bsky.social · 02/10/2026
Slowly, slowly getting all of my notes and story into an Obsidian archive... doing a lot of rewrites as I go over everything with a fine tooth comb, seeing story elements that have changed since I first wrote them... #indiegame #indiedev #gamedev #writing #obsidian
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A Story About Forever: Transience @transiencegame.bsky.social · 30/09/2026
Chudley has been re-contained within the game... for now. FOR NOW. We'll see how long this holds him for. #gamedev #indiegame #indiedev
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A Story About Forever: Transience @transiencegame.bsky.social · 28/09/2026
There's been a containment breach! Chudly's escaped the digital prison of the game, and has manifested as felt and yarn! Still need to figure out presentation... More on this terrible little guy later along with in game sprites/animations. :3 #muppet #puppet #crafting #indiegame #indiedev #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 28/09/2026
There's been a containment breach! Chudly's escaped the digital prison of the game, and has manifested as felt and yarn! Still need to figure out presentation... More on this terrible little guy later along with in game sprites/animations. :3 #muppet #puppet #crafting #indiegame #indiedev #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 25/09/2026
Oh my, something from within the game seems to be breaching reality… more details once the upsetting creature fully emerges… #puppet #crafting #indiegame #indiedev #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 23/09/2026
Implemented automatic music fading that can selectively be applied to sound effects. This fades music down by 50% while the sound plays, fading it back up again after. TEST_BUN is very happy to help test it and to exist! #gamedev #soundengineering #soundeffects #indiegame #indiedev
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A Story About Forever: Transience @transiencegame.bsky.social · 23/09/2026
Implemented automatic music fading that can selectively be applied to sound effects. This fades music down by 50% while the sound plays, fading it back up again after. TEST_BUN is very happy to help test it and to exist! #gamedev #soundengineering #soundeffects #indiegame #indiedev
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A Story About Forever: Transience @transiencegame.bsky.social · 21/09/2026
More application of the new animation system. Previously these flickers would just all play simultaneously all the time. Now they can play at semi random intervals, and look way nicer. And before you say these are beer taps, you're wrong. They're SPACE beer taps. #gamedev #indiedev #indiegame #beer
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A Story About Forever: Transience @transiencegame.bsky.social · 21/09/2026
More application of the new animation system. Previously these flickers would just all play simultaneously all the time. Now they can play at semi random intervals, and look way nicer. And before you say these are beer taps, you're wrong. They're SPACE beer taps. #gamedev #indiedev #indiegame #beer
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A Story About Forever: Transience @transiencegame.bsky.social · 18/09/2026
Got complex scripted motion down for background animations... this li'l guy just cleans around this rock and keeps the sand patterns looking nice! It's his job! #lil #buddy #gamedev #indiegame #indiedev
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A Story About Forever: Transience @transiencegame.bsky.social · 18/09/2026
Got complex scripted motion down for background animations... this li'l guy just cleans around this rock and keeps the sand patterns looking nice! It's his job! #lil #buddy #gamedev #indiegame #indiedev
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A Story About Forever: Transience @transiencegame.bsky.social · 16/09/2026
Meet Othelé, Atomar's Helper. It's settings for cheerful service seem a bit lower than most Helpers' are... Oh, I'm sure you'll get along great, though! #character #synth #serval #gamedev #indiedev #indiegame
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A Story About Forever: Transience @transiencegame.bsky.social · 16/09/2026
Meet Othelé, Atomar's Helper. It's settings for cheerful service seem a bit lower than most Helpers' are... Oh, I'm sure you'll get along great, though! #character #synth #serval #gamedev #indiedev #indiegame
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A Story About Forever: Transience @transiencegame.bsky.social · 14/09/2026
Hyäne DO have scientists, not just party animals. But they didn't manage to invent the Helpers (or that OTHER thing...) just by rocking out in garages and working on motorcycles all day. This is Atomar, who works with Othellé, her Helper counterpart doing... RESEARCH. #indiedev #indiegame #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 14/09/2026
Hyäne DO have scientists, not just party animals. But they didn't manage to invent the Helpers (or that OTHER thing...) just by rocking out in garages and working on motorcycles all day. This is Atomar, who works with Othellé, her Helper counterpart doing... RESEARCH. #indiedev #indiegame #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 11/09/2026
A brief preview of Hyäne conversation music, which goes ENTIRELY TOO HARD to be justified. Might end up getting slight;y shuffled in the game... it got me too pumped up not to share here! #music #soundtrack #indiegame #indiedev #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 09/09/2026
Alright! For anyone who uses Telegram, I've just released a sticker pack for the game! They're all animated, and I think they came out really well! Check 'em out! Give them a try! Link below t.me/addstickers/... #telegram #stickers #indiegame #indiedev #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 07/09/2026
The markup system from conversations is now fully integrated with general game text... also makes running the spell check on game text as part of data validation. But text can have complex logic to toggle portions on/off, insert saved values, etc. now. #indiedev #indiegame #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 07/09/2026
The markup system from conversations is now fully integrated with general game text... also makes running the spell check on game text as part of data validation. But text can have complex logic to toggle portions on/off, insert saved values, etc. now. #indiedev #indiegame #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 04/09/2026
So many rabbit holes... I realized that the prolog would need a real mission menu for organizing tasks. I know this looks basic, but... rabbit holes. Getting things ready so that all text in game is compatible with tag controls... #indiegame #indiedev #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 04/09/2026
So many rabbit holes... I realized that the prolog would need a real mission menu for organizing tasks. I know this looks basic, but... rabbit holes. Getting things ready so that all text in game is compatible with tag controls... #indiegame #indiedev #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 31/08/2026
Mockup for the quest/mission/stuff-u-gotta-do menu. I had initially not intended to have it in the prolog, but I'm realizing that it's fundamentally necessary in some respects... #quests #menus #ui #ux #indiedev #indiegame #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 28/08/2026
Just showing off the palette swap system a bit here. I can easily shift colors from base sprites and accessories in ways that can be swapped and applied by tag. The character on the right doesn't have a name yet, but will be important in the Prolog! #gamedev #indiegame #indiedev #palette
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A Story About Forever: Transience @transiencegame.bsky.social · 26/08/2026
As boring as this might look, it is a long standing bug cleaned up. The coroutine management system in Unity is not great, so I wrote a much more robust one that manually steps them. #Unity #coroutines #indiegame #indiedev #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 24/08/2026
ComsTalk is now integrated with controls to let you skip text ahead, move on once you're read everything, and close the UI element once all lines are delivered... I wonder what client Amato is talking about here? #indiedev #indiegame #gamedev #dialog
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A Story About Forever: Transience @transiencegame.bsky.social · 24/08/2026
ComsTalk is now integrated with controls to let you skip text ahead, move on once you're read everything, and close the UI element once all lines are delivered... I wonder what client Amato is talking about here? #indiedev #indiegame #gamedev #dialog
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A Story About Forever: Transience @transiencegame.bsky.social · 21/08/2026
Reworked how text is rendered so that it should be much clearer and look much nicer. The pixel crush did a bad job reducing the res of the text, so I am using quality settings of the font now... #typography #fonts #gamedev #indiedev #indiegame
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A Story About Forever: Transience @transiencegame.bsky.social · 19/08/2026
Been hard at work on the System Nav. Making it look prettier, but more importantly, optimizing. No lag on opening now, and a solid 60 frames, even on my potato system. Next comes text, which will be MUCH prettier after... #gamedev #graphics #indiedev #indiegame
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A Story About Forever: Transience @transiencegame.bsky.social · 19/08/2026
Been hard at work on the System Nav. Making it look prettier, but more importantly, optimizing. No lag on opening now, and a solid 60 frames, even on my potato system. Next comes text, which will be MUCH prettier after... #gamedev #graphics #indiedev #indiegame
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A Story About Forever: Transience @transiencegame.bsky.social · 17/08/2026
Heyo folks! Sorry for some spotty updates lately, but we have been hard at work on visuals, music, game content, and gameplay mechanics. I've been doing some playtesting leading to more control/menu refinement, and we'll have more visuals to share soon! #gamedev #indiegame #indiedev
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A Story About Forever: Transience @transiencegame.bsky.social · 12/08/2026
NOTE: From here on out, I'm releasing videos in higher res! The Intruders? They sound pretty bad, I wonder who Brin could be talking about here... #gamedev #indiegame #indiedev #anthro
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A Story About Forever: Transience @transiencegame.bsky.social · 10/08/2026
Say hello to the Chromatans! I know I showed some previews from Anne's sketches a while back, but here they are in their bobbing, sea bug glory! Also, got pixel crushed movement working properly finally... (forgot media the first time...) #mantisshrimp #pistolshrimp #indiegame #indiedev #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 10/08/2026
Say hello to the Chromatans! I know I showed some previews from Anne's sketches a while back, but here they are in their bobbing, sea bug glory! Also, got pixel crushed movement working properly finally... #mantisshrimp #pistolshrimp #indiegame#indiedev #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 07/08/2026
Learning from games that came before... After applying the pixel graphic layer, I realized that I needed to make everything BIGGER. It's more visually appealing end engaging. I loved NOMAD, but look at all this waste. #gamedev #design #indiegame #NOMAD
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A Story About Forever: Transience @transiencegame.bsky.social · 07/08/2026
Learning from games that came before... After applying the pixel graphic layer, I realized that I needed to make everything BIGGER. It's more visually appealing end engaging. I loved NOMAD, but look at all this waste. #gamedev #design #indiegame #NOMAD
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A Story About Forever: Transience @transiencegame.bsky.social · 05/08/2026
Sometimes you mix something new... with something old. :3 #elnasir #Isweartogod #indiegame #indiedev #gamedev #cuneiform
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A Story About Forever: Transience @transiencegame.bsky.social · 05/08/2026
Sometimes you mix something new... with something old. :3 #elnasir #Isweartogod #indiegame #indiedev #gamedev #cuneiform
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A Story About Forever: Transience @transiencegame.bsky.social · 04/08/2026
Poor Sershel. The curse of being a comic relief character, despite being a member of one of game's species with a pretty heavy backstory... Anyhow, it's a great kitchen appliance . Made a cool vibrate animation to spice up character dialog! #toaster #synth #indiegame #indiedev
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A Story About Forever: Transience @transiencegame.bsky.social · 03/08/2026
Poor Sershel. The curse of being a comic relief character, despite being a member of one of game's species with a pretty heavy backstory... Anyhow, he's a great kitchen appliance . Made a cool vibrate animation to spice up character dialog! #toaster #synth #indiegame #indiedev
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A Story About Forever: Transience @transiencegame.bsky.social · 01/08/2026
No matter how far I stray, my projects always bring me back to this... I am thankful that I managed to convince myself not to make an actual full conlang for every race. #scripts #indiegame #indiedev #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 31/07/2026
No matter how far I stray, my projects always bring me back to this... I am thankful that I managed to convince myself not to make an actual full conlang for every race. #scripts #indiegame #indiedev #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 29/07/2026
Aaaaand the pixel look is integrated into the conversation scene and the glass shaders, background effect shader, and planet water shaders! Also, still working on getting all the voice sounds right! #shaders #indiedev #indiegame #synth
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A Story About Forever: Transience @transiencegame.bsky.social · 28/07/2026
Spent this weekend bonking my head against getting music to seamlessly loop (which it mostly does now!). Unfortunately this doesn't make for a good post here, so instead... a sketch of Chudley from Anne! #indiegame #conceptart #indiedev
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A Story About Forever: Transience @transiencegame.bsky.social · 27/07/2026
Spent this weekend bonking my head against getting music to seamlessly loop (which it mostly does now!). Unfortunately this doesn't make for a good post here, so instead... a sketch of Chudley from Anne! #indiegame #conceptart #indiedev
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A Story About Forever: Transience @transiencegame.bsky.social · 25/07/2026
Free from the wretchedness of high resolution! Of modernity! Of meshes with too many triangles! Made a pixelization shader. Way more complex than I thought, given my setup. But I think it unifies the look of the game! More soon. #shaders #gamedev #indiedev #indiegame #pixel
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A Story About Forever: Transience @transiencegame.bsky.social · 24/07/2026
FREE! Free from the wretchedness of high resolution! Of modernity! Of meshes with too many triangles! Made a pixelization shader. Way more complex than I thought, given what I've put together. But I think it unifies the game's look! More examples soon. #shaders #gamedev #indiedev #indiegame #pixel
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A Story About Forever: Transience @transiencegame.bsky.social · 24/07/2026
Getting floating juuuust right, while also maintaining that pixel-ey look, rather than having a sprite just slide smoothly across pixels when that is easier to animate. #animation #indiegame #indiedev #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 22/07/2026
Getting floating juuuust right, while also maintaining that pixel-ey look, rather than having a sprite just slide smoothly across pixels when that is easier to animate. #animation #indiegame #indiedev #gamedev
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A Story About Forever: Transience @transiencegame.bsky.social · 18/07/2026
A number of folks have suggested that I make the faces and characters bigger on screen in interactions, so I've done so! ComsTalk is much larger than it originally was, and a bit more polished now. #possum #indiegame #indiedev #UI #UX
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A Story About Forever: Transience @transiencegame.bsky.social · 17/07/2026
A number of folks have suggested that I make the faces and characters bigger on screen in interactions, so I've done so! ComsTalk is much larger than it originally was, and a bit more polished now. #possum #indiegame #indiedev #UI #UX
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