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tomo2515

@tomo2515x.dev
142 followers 300 following 75 posts

Level Designer / Environment Artist >SYS//PURGE_ CS2 Mapmaker www.artstation.com/tomo2515x

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tomo2515 @tomo2515x.dev · 09/07/2026
@syspurgegame.bsky.social
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Reposted by tomo2515
>SYS//PURGE_ @syspurgegame.bsky.social · 30/05/2026
Hi everyone! I'm still working on the next update, which will be the game's first *major* update. In the meantime, here's the roadmap and some of the features planned for the next few updates! #indiegame #gamedev #fps #retro #godot
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tomo2515 @tomo2515x.dev · 29/05/2026
store.steampowered.com/news/app/429...
store.steampowered.com
>SYS//PURGE_ - ROADMAP + PROGRESS ON THE NEXT UPDATE - Steam News
A roadmap for the next major updates and progress made on the upcoming update.
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tomo2515 @tomo2515x.dev · 10/05/2026
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tomo2515 @tomo2515x.dev · 06/05/2026
Work on the next update is going well! Alpha 1.0.5 will be the first major update for >SYS//PURGE_. While it's not Map 2 I think it'll still be pretty fun. More info soon :D
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tomo2515 @tomo2515x.dev · 15/03/2026
store.steampowered.com/news/app/429...
store.steampowered.com
>SYS//PURGE_ - Update Alpha 1.0.3 - Steam News
Alpha 1.0.3 introduces keybind remapping, bugfixes, some quality of life changes and balance changes.
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tomo2515 @tomo2515x.dev · 15/03/2026
Huge thank you to everyone who took their time to share some feedback about >SYS//PURGE_ Alpha 1.0.3 is out, featuring keybind remapping, bugfixes, qol and balance changes! #gamedev #indie #fps #retro #godotengine
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tomo2515 @tomo2515x.dev · 11/03/2026
in the next update (Alpha 1.0.3) pause will actually pause the game
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tomo2515 @tomo2515x.dev · 09/03/2026
tomo2515x.itch.io/syspurge
tomo2515x.itch.io
>SYS//PURGE_ by tomo2515x
An FPS inspired by 90's classics, with roguelike elements
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tomo2515 @tomo2515x.dev · 09/03/2026
store.steampowered.com/app/4296670/...
store.steampowered.com
>SYS//PURGE_ on Steam
>SYS//PURGE_ is a free, fast-paced FPS inspired by 90's classics, with roguelike elements. Collect items, stay alive and descend deeper into the facility. You take control of an LN-X unit, a glitch...
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tomo2515 @tomo2515x.dev · 09/03/2026
Today marks the day I release my first ever game on Steam, and my first ever game overall! >SYS//PURGE_ IS LIVE IN EARLY ACCESS! Get it on Steam or Itch! #gamedev #indiedev #godot #fps #retro
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tomo2515 @tomo2515x.dev · 20/02/2026
most are mine and some are cc0, i added you on discord so i can send you some pics/tips etc :D (tomorrow after uni)
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tomo2515 @tomo2515x.dev · 20/02/2026
Enemy textures are layers and layers of brightness/contrast/hue/saturation etc on a base fur-like material I accidentally made in ucupaint + clothes are edited photos
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tomo2515 @tomo2515x.dev · 20/02/2026
Thanks! Most of them are photos crushed down, slightly modified (mostly with brightness/contrast to add "edges") and color corrected, doors and few other are basically pixel art with like metal sheen and noise overlayed on top and vents are noise + gradients
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tomo2515 @tomo2515x.dev · 19/02/2026
Store page for my game is live!!!!
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tomo2515 @tomo2515x.dev · 11/02/2026
Hmmm
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tomo2515 @tomo2515x.dev · 31/01/2026
all replaced! tried to capture the same vibe with my textures
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tomo2515 @tomo2515x.dev · 08/01/2026
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tomo2515 @tomo2515x.dev · 01/01/2026
Happy new year!!! With CS main menu guys
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tomo2515 @tomo2515x.dev · 24/12/2025
Merry Christmas everyone!!!
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tomo2515 @tomo2515x.dev · 17/12/2025
and i played like 6 cs matches
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tomo2515 @tomo2515x.dev · 12/12/2025
#godot #gamedev
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tomo2515 @tomo2515x.dev · 08/12/2025
video gam #godot #gamedev
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tomo2515 @tomo2515x.dev · 12/11/2025
got the gabecube, how do i launch cs #valve
gabecube and games
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tomo2515 @tomo2515x.dev · 03/11/2025
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tomo2515 @tomo2515x.dev · 25/10/2025
ammo boxes wooooo
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tomo2515 @tomo2515x.dev · 20/10/2025
the entire album
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tomo2515 @tomo2515x.dev · 16/10/2025
Second one looks sick!
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tomo2515 @tomo2515x.dev · 11/10/2025
🙏
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tomo2515 @tomo2515x.dev · 24/09/2025
Ivy!!!!
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tomo2515 @tomo2515x.dev · 05/09/2025
prototyping levels for my game using hl1 textures #gamedev
A test corridor for my game inspired by signal lost (@ladyjanethrace.bsky.social), red and blue lighting, industrial feel
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tomo2515 @tomo2515x.dev · 03/09/2025
#deadlock
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tomo2515 @tomo2515x.dev · 27/08/2025
On hold for now...
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tomo2515 @tomo2515x.dev · 27/08/2025
test icon for my game
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tomo2515 @tomo2515x.dev · 20/08/2025
deadock
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tomo2515 @tomo2515x.dev · 11/08/2025
couldn't play battlefield 6 because I don't have secure boot on :(
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tomo2515 @tomo2515x.dev · 24/07/2025
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tomo2515 @tomo2515x.dev · 17/06/2025
Collection grows!
Some PS2, Xbox and PS3 games :3
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tomo2515 @tomo2515x.dev · 14/06/2025
new handle!!!!
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tomo2515 @tomo2515x.dev · 02/06/2025
Election results are in aaand.. sad day for Poland. Jebać PiS
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tomo2515 @tomo2515x.dev · 24/02/2025
Which artstyle should I go with for de_delivery update Nuke-like or CS2 (train, inferno etc)? I'm not really a fan of how it looks right now..
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tomo2515 @tomo2515x.dev · 08/01/2025
Then I reassemble it all in Godot and so far I haven't had any collision/lighting issues I'm not entirely sure about performance that's why I split the map into chunks
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tomo2515 @tomo2515x.dev · 08/01/2025
It may be stupid but I'm figuring stuff out as I go, I make the entire level in hammer, textures and all. Split it in chunks and separate floor / walls / details, all with the same origin, then convert to model and export it from modeldoc so that it retains texture mappings and scale (1hu - 1cm)
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tomo2515 @tomo2515x.dev · 08/01/2025
I'm making an early PS2/late PSX style game btw!!
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tomo2515 @tomo2515x.dev · 08/01/2025
S2 Hammer to Godot workflow is surprisingly good!
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tomo2515 @tomo2515x.dev · 24/12/2024
merry xmas everyone!
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Reposted by tomo2515
nightmargin @nightmargin.bsky.social · 19/12/2024
ugh writing music was so much easier back when I didn't have to worry about things like "mixing" and "sound design"
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tomo2515 @tomo2515x.dev · 19/12/2024
I'll do some more visual reworks for the next delivery update, also it's close to reaching 2k subs!!!
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tomo2515 @tomo2515x.dev · 18/12/2024
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