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SausageWareGames

@tomjamespotter.bsky.social
653 followers 647 following 237 posts

Making new games for the ZX Spectrum! Next game, "Full Spectrum Defence" out soon from Bitmap Soft. Previous games: Knightmare 2024 and S.C.I.O.N.

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SausageWareGames @tomjamespotter.bsky.social · 29/01/2026
Official trailer for Full Spectrum Defence - a brand new tower defence game for the #Sinclair #ZXSpectrum from bitmapsoft.co.uk #retrogames #indiedev #retro #8bit #pixelart #1980s #nostalgia
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Keezees!🏴󠁧󠁢󠁳󠁣󠁴󠁿 @keezees.bsky.social · 28/01/2026
Two great games for free (and I did the cover artwork for them), go and get them!
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SausageWareGames @tomjamespotter.bsky.social · 28/01/2026
Thank you!
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SausageWareGames @tomjamespotter.bsky.social · 27/01/2026
Calling all #ZXSpectrum fans! To celebrate my latest game, "Full Spectrum Defence" going off to the publisher, both my previous games, "S.C.I.O.N" and "Knightmare", are now FREE to download from sausagewaregames.itch.io Enjoy! #8bit #retrogames #indiedev #retro
sausagewaregames.itch.io
SausagewareGames
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SausageWareGames @tomjamespotter.bsky.social · 23/01/2026
The pros in the 80s were able to create massive, brilliant games using multiload - far better than the 48k memory limit would allow.
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SausageWareGames @tomjamespotter.bsky.social · 23/01/2026
It bypasses the Z80's RAM limits by swapping assets mid-game, allowing for more levels, extra sprites, &c. It's difficult to achieve because the Spectrum wasn't designed to support it; it requires custom assembly routines as there are no designated ROM calls.
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SausageWareGames @tomjamespotter.bsky.social · 23/01/2026
OMG, I'm so excited! This vid may not look like much, but for the 1st time ever I've achieved a genuine multi-load on the Speccy! This unlocks so many new possibilities- larger games, animated intro\endgame sequences, etc WOOHOO! 😁😁😁 #zxspectrum #indiedev #retrogaming
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Keezees!🏴󠁧󠁢󠁳󠁣󠁴󠁿 @keezees.bsky.social · 20/01/2026
Great wee game, give @tomjamespotter.bsky.social a follow if you haven't already! #zxspectrum #retrogaming #homebrew #gamedev
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SausageWareGames @tomjamespotter.bsky.social · 20/01/2026
The final hurdle prior to publishing has been passed - my new game "Full Spectrum Defence" now has a fabulous loading screen/cassette inlay cover combo by the brilliant @keezees.bsky.social What do you think?! #zxspectrum #retrogaming #8bit #indiedev #sinclair #pixelart
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SausageWareGames @tomjamespotter.bsky.social · 11/01/2026
Free to use!
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🕹️ Davey Sloan 👾 @sloanysoft.itch.io · 11/01/2026
sausagewaregames.itch.io/spectrum-bee... A brand new Plug-in to add beeper sounds to MPAGD games has been released by @tomjamespotter.bsky.social This looks like it could be extremely handy!
sausagewaregames.itch.io
Spectrum Beeper Plugin for MPAGD by SausagewareGames
SBP: Easy ZX Spectrum Beeper Utility for MPAGD v0.7.10
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SausageWareGames @tomjamespotter.bsky.social · 07/01/2026
Hello mate, hope you're well! I was wondering whether you'd be interested in doing cover art for my next game? Loved what you did for SCION! (I can't send you a private message because Bluesky won't let me verify my age!!!)
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SausageWareGames @tomjamespotter.bsky.social · 19/07/2025
Hi Nick, thanks so much for playing Knightmare! Sorry not to have replied sooner, I've been taking a break from social media. Glad your enjoyed the game 😄
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SausageWareGames @tomjamespotter.bsky.social · 17/04/2025
Reply of "No because it's gone woke" leaves alien scientists puzzled.
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SausageWareGames @tomjamespotter.bsky.social · 09/04/2025
And a great job you did too! 👊
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Keezees!🏴󠁧󠁢󠁳󠁣󠁴󠁿 @keezees.bsky.social · 09/04/2025
I did the cover art (and some of the graphics) for @tomjamespotter.bsky.social's new game, buy it now from @bitmapsoft.bsky.social! www.bitmapsoft.co.uk/product/s-c-... #ZXSpectrum #retrogames #indiegamedev
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SausageWareGames @tomjamespotter.bsky.social · 09/04/2025
Haha, I'm in it too now!
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SausageWareGames @tomjamespotter.bsky.social · 06/04/2025
Go for it 😁
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SausageWareGames @tomjamespotter.bsky.social · 06/04/2025
Excellent! 😁
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SausageWareGames @tomjamespotter.bsky.social · 06/04/2025
Eek! 😁
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SausageWareGames @tomjamespotter.bsky.social · 06/04/2025
Nice! 😁
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SausageWareGames @tomjamespotter.bsky.social · 05/04/2025
Throwing this out for fun: Anyone fancy getting a credit on a published #ZXSpectrum game? I need enemy sprites for my game but I don't enjoy creating them. Each 2 frames of animation, 16x16 and 32x16. Example below. No money, just for fun! #pixelart #indiedev #8bit
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SausageWareGames @tomjamespotter.bsky.social · 05/04/2025
Glad you're enjoying it! And congrats on the Freeze-ZX coverage! 🤟
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SausageWareGames @tomjamespotter.bsky.social · 05/04/2025
Thank you, sir!
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SausageWareGames @tomjamespotter.bsky.social · 05/04/2025
👀😁🤟 Wow, we're only 1 sale away from hitting 50% of copies of S.C.I.O.N sold! Thanks to everyone who's bought one! If you haven't yet, remaining copies can be picked up from bitmapsoft.co.uk Support retro creators and keep the scene alive! 😁👊🙌 #ZXSpectrum #retrogames #indiedev
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SausageWareGames @tomjamespotter.bsky.social · 04/04/2025
So it has to go further to nearest. The other way round wouldn't work.
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SausageWareGames @tomjamespotter.bsky.social · 04/04/2025
As I have only about 40kb for the whole game, everything has to use as little memory as possible. A routine that worked out what can and can't be seen, and therefore what to draw would take a lot of memory. So I simply have it draw everything, and elements that aren't in view just get drawn over.
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SausageWareGames @tomjamespotter.bsky.social · 04/04/2025
Yeah, I think you've pretty much got it. The screen renders in layers, starting with the furthest away from the viewpoint. If you imagine the screen split into a series of rectangles and trapezoids, they get progressively infilled according to the local map environment.
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SausageWareGames @tomjamespotter.bsky.social · 04/04/2025
I'm not sure whether you're interested to know about how the map is stored in memory and navigated, or how the elements of the screen are drawn?
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SausageWareGames @tomjamespotter.bsky.social · 04/04/2025
Akalabeth! That is a seriously old-school example 😂
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SausageWareGames @tomjamespotter.bsky.social · 04/04/2025
Thanks. I can't really speak to how others have done it, but mine is just a fairly simple drawing routine. It's not really 3d in any sense.
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SausageWareGames @tomjamespotter.bsky.social · 03/04/2025
Making progress in "Dungeon Decks" for #ZXSpectrum. Minimap working, with wondering monsters appearing and roaming freely, triggering combat when they meet the player. #8bit #retro #mpagd #speccy #80s #90s #indiedev
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SausageWareGames @tomjamespotter.bsky.social · 03/04/2025
Making progress in "Dungeon Decks" for #ZXSpectrum. Minimap working, with wondering monsters appearing and roaming freely, triggering combat when they meet the player. #8bit #retro #mpagd #speccy #80s #90s #indiedev
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SausageWareGames @tomjamespotter.bsky.social · 30/03/2025
To all the wonderful folks who've bought a copy of S.C.I.O.N from Bitmapsoft, here's a little something to say thanks: check the first reply for ALL LEVEL CODES and the INFINITE ENERGY CHEAT CODE! 😅😇 #ZXSpectrum #retrogames #mpagd #80s #speccy
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SausageWareGames @tomjamespotter.bsky.social · 03/04/2025
Thanks Eric! Hope you enjoy it! :)
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SausageWareGames @tomjamespotter.bsky.social · 03/04/2025
Thanks Robert! I think the first shipment went out on March 10th. Hope you enjoy it! :)
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SausageWareGames @tomjamespotter.bsky.social · 03/04/2025
Thanks Tim, much appreciated!
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SausageWareGames @tomjamespotter.bsky.social · 30/03/2025
Level 2: 5216 Level 3: 0309 Level 4: 3471 Level 5: 8570 Level 6: 6694 Infinite energy cheat: 1337
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SausageWareGames @tomjamespotter.bsky.social · 30/03/2025
To all the wonderful folks who've bought a copy of S.C.I.O.N from Bitmapsoft, here's a little something to say thanks: check the first reply for ALL LEVEL CODES and the INFINITE ENERGY CHEAT CODE! 😅😇 #ZXSpectrum #retrogames #mpagd #80s #speccy
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SausageWareGames @tomjamespotter.bsky.social · 28/03/2025
Cheers matey 🤟
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SausageWareGames @tomjamespotter.bsky.social · 28/03/2025
Dungeon Decks is the work-in-progress 3rd game from Sausageware Games for the #ZXSpectrum! It's a dungeon-crawler/deck-builder. What do you reckon so far? #retrogames #8bit #mpagd #80s #90s #homebrew
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SausageWareGames @tomjamespotter.bsky.social · 28/03/2025
Wow, congrats on selling out the first batch!
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SausageWareGames @tomjamespotter.bsky.social · 28/03/2025
Fun! What are the cartridges?
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SausageWareGames @tomjamespotter.bsky.social · 28/03/2025
Dungeon Decks is the work-in-progress 3rd game from Sausageware Games for the #ZXSpectrum! It's a dungeon-crawler/deck-builder. What do you reckon so far? #retrogames #8bit #mpagd #80s #90s #homebrew
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SausageWareGames @tomjamespotter.bsky.social · 20/03/2025
Stick at it! (Let me know if you want the infinite energy cheat code 😉)
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SausageWareGames @tomjamespotter.bsky.social · 20/03/2025
I'm seeing posts from people who bought the physical edition of SCION saying they haven't been given access to the digital download. If that's the case for you, please either DM me or contact @bitmapsoft to get your digital copy! #ZXSpectrum #retrogaming #8bit #speccy
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SausageWareGames @tomjamespotter.bsky.social · 19/03/2025
🚨🚨🚨Great news for #ZXSpectrum fans! S.C.I.O.N is now available for DIGITAL DOWNLOAD from www.bitmapsoft.co.uk for only £1.99! (DD is also included free with the physical cassette!) #8bit #retrogames #80s #90s #speccy #pixels
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Fuzzweed @fuzzweed.co.uk · 19/03/2025
Well that could not have picked a more opportune moment to arrive. @tomjamespotter.bsky.social
A brand new spectrum game on cassette
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SausageWareGames @tomjamespotter.bsky.social · 19/03/2025
Thanks so much for buying! Hope you enjoy the game :)
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SausageWareGames @tomjamespotter.bsky.social · 15/03/2025
Love a nice cup of HP sauce 👊
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