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Tom Faber

@tomfaber91.bsky.social
168 followers 414 following 9 posts

Writing on culture and technology for Guardian, Financial Times, New York Times etc tom-faber.journoportfolio.com

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Tom Faber @tomfaber91.bsky.social · 14/08/2026
I went to the UK’s biggest fantasy LARP and spent three days as a novice mage learning the ropes of a complex fantasy world. 4000 people gathered, each playing a role in a huge, immersive fiction built in real time. Read my long-read for @financialtimes.com weekend here. www.ft.com/content/4442...
ft.com
How to become a wizard for the weekend
Thousands turned a Cambridgeshire field off the A10 into the capital city of a sprawling, boozy, bloody fantasy empire
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Ian Nicholson FRSA @idgnicholson.bsky.social · 08/08/2026
🚨 Escaping containment 🚨 in further evidence that our hobby is piquing more mainstream interests, here is @tomfaber91.bsky.social excellent article on LARPing in the @financialtimes.com Weekend. #LARP #rpg share.google/EvXN1l0GR24p...
share.google
How to become a wizard for the weekend
Thousands turned a Cambridgeshire field off the A10 into the capital city of a sprawling, boozy, bloody fantasy empire
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Reposted by Tom Faber
A Reader of the FT @a-reader-ft.bsky.social · 15/07/2026
The death of physical games — and why it matters—Anger with Sony isn’t just about liking boxes on your shelves, it’s a response to what Sony’s announcement represents: an utter disregard… www.ft.com/content/2f40... @tomfaber91.bsky.social @financialtimes.com
ft.com
The death of physical games — and why it matters
The industry’s move towards a digital-only future signals a waning regard for fans and the preservation of cultural memory
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Reposted by Tom Faber
Mark J. Nelson @mm-jj-nn.bsky.social · 07/07/2026
Periodically surprised that the FT has pretty decent games coverage. This one by @tomfaber91.bsky.social.
ft.com
What happens when an online game dies?
Games such as ‘Destiny 2’ are more than entertainment products. They are social spaces where friendships, identities and rituals are built
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Tom Faber @tomfaber91.bsky.social · 03/02/2026
For @theguardian.com I dug into the incredible life and mysterious death of drag icon Heklina, who was found dead in an apartment in 'unexpected' circumstances. Peaches and many other drag legends helped me tell the story of Heklina's amazing life and the questions remaining around her death.
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Tom Faber @tomfaber91.bsky.social · 18/09/2025
For @nytimes.com I dived deep into the insane story of Disco Elysium, a brilliant RPG made by a group of Estonian socialists who then exploded into bitter infighting, lawsuits and a scrap over the legacy of one of the greatest games ever made. www.nytimes.com/interactive/...
nytimes.com
A Group of Socialists Created a Hit Game That Tore Them Apart
The role-playing game Disco Elysium wowed critics by lacerating capitalism, communism and fascism. But instead of a sequel came bitter lawsuits and five rival studios.
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Tom Faber @tomfaber91.bsky.social · 11/08/2025
In July I met trailblazing theorist Paul B. Preciado, whose work is poetic, revolutionary and intimate. We discussed his idea to redefine ‘dysphoria’, today's surging transphobia and how we might still remain hopeful despite it all. Read it on @financialtimes.com or DM me www.ft.com/content/6ede...
ft.com
Punk philosopher Paul B Preciado on the true meaning of ‘dysphoria’
In a quiet Parisian square, the radical writer proposes a new way of understanding the world
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Reposted by Tom Faber
Patricia Clarke @paticlarke.bsky.social · 11/06/2025
‘Great Rewiring’ or moral panic: are young people really the ‘anxious generation’? Loved this thoughtful & nuanced piece from @tomfaber91.bsky.social observer.co.uk/culture/book...
observer.co.uk
‘Great Rewiring’ or moral panic: are young people really ...
Jonathan Haidt says the crisis in young people’s mental health is down to addictive phone habits. This may be too simple
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Tom Faber @tomfaber91.bsky.social · 11/06/2025
In The Anxious Generation, Jonathan Haidt argues that social media is harming kids at an industrial scale. I'm not so sure: yes there's a problem, but aren't there benefits, too? For @theobserveruk.bsky.social I challenged Haidt on the nuances of this tricky debate. observer.co.uk/culture/book...
observer.co.uk
‘Great Rewiring’ or moral panic: are young people really ...
Jonathan Haidt says the crisis in young people’s mental health is down to addictive phone habits. This may be too simple
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Tom Faber @tomfaber91.bsky.social · 26/05/2025
I reviewed the @barbican.bsky.social's major new exhibition on sound for @financialtimes.com, and took Pauline Oliveros along for the ride... "In an age when the loudest voices usually win, to truly stay quiet and listen might be considered a radical act." www.ft.com/content/a704...
ft.com
Feel the Sound at the Barbican review — a playground of sounds and vibrations
London exhibition offers a joyful array of interactive and immersive sonic experiences
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Tom Faber @tomfaber91.bsky.social · 13/05/2025
"The most compelling fantasy isn’t always a world of dragons and goblins, but can be a version of your life if you had made different choices" I went deep for @financialtimes.com on why The Sims still enchants players, 25 years after its inception. www.ft.com/content/989c...
ft.com
Is there life beyond The Sims, 25 years on?
The game has been played by 500mn people it began, but new competitors are threatening to steal its crown
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Tom Faber @tomfaber91.bsky.social · 08/05/2025
"It was never really about winning or losing—it was about the stories, laughter and magnificent sandwiches we shared along the way." For @financialtimes.com I went dungeon crawling and learned why players are still flocking to D&D after 50 years. www.ft.com/content/55fb...
ft.com
London’s new Dungeons & Dragons tavern — and why fantasy role-play is on a roll
D&D is thriving, with hit video games, movies, TV series and now a dedicated playing venue for fans
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