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Tomas Nihlén

@tomasverse.bsky.social
113 followers 143 following 56 posts

Creative Technologist. Into things like UEFN/UE/Verse/Patchwork

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Tomas Nihlén @tomasverse.bsky.social · 21/12/2024
I think Epic wanted something in between BP and C++. Easy enough to learn for new users but fast enough to scale in large real-time environments. Built for a modern use case.
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Tomas Nihlén @tomasverse.bsky.social · 21/12/2024
Cool idea!
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Tomas Nihlén @tomasverse.bsky.social · 19/12/2024
Hello Kyle! 👋
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Tomas Nihlén @tomasverse.bsky.social · 18/12/2024
That would be truly awesome, thank you!
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Tomas Nihlén @tomasverse.bsky.social · 18/12/2024
Hi @samuelbass.bsky.social! I have a question about UE+UEFN. Hope that is ok. Would it be possible to make an animation with Unreal Motion Design in UE with effectors and then import it into UEFN?
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Tomas Nihlén @tomasverse.bsky.social · 12/12/2024
We made a new highlight reel at @tomlinstudio.bsky.social with what we can show from our UEFN / Fortnite projects so far. www.youtube.com/watch?v=AWAR...
youtube.com
🎮✨TOMLIN STUDIO - SHOWREEL 2024 ✨🎮
YouTube video by TOMLIN STUDIO
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Tomas Nihlén @tomasverse.bsky.social · 10/12/2024
True! Yes, I will definitely try your game! 😊
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Tomas Nihlén @tomasverse.bsky.social · 09/12/2024
I'm definately not a sweat in Fortnite Battle Royale, but this is my year in BR. #wrapped
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Tomas Nihlén @tomasverse.bsky.social · 07/12/2024
Looks fun! I have been thinking about doing something with the ball vehicle but never came around to it.
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Tomas Nihlén @tomasverse.bsky.social · 04/12/2024
How does the limited time deal work, can you only access the content during that time period? Or is it a limited time to register and you can access the contant after the time period as well?
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Tomas Nihlén @tomasverse.bsky.social · 03/12/2024
Syncing Patchwork to different groups of objects in the scene by tags. Each tag creates a group of abstracted sync objects that do whatever they are supposed to when the "virtual sequencer" in Verse tells them to trigger. Sound need to be on to make sense.
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Tomas Nihlén @tomasverse.bsky.social · 03/12/2024
Cool!
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Tomas Nihlén @tomasverse.bsky.social · 28/11/2024
Thanks! I tried it with a Sequencer with a note on every step > Note Trigger > Trigger but there is latency. So I’ll try another way with just one starting trigger signal each beat and the some math to calculate the time stamp for each step instead to compare.
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Tomas Nihlén @tomasverse.bsky.social · 28/11/2024
Are there any UEFN people in Europe here on BlueSky?
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Tomas Nihlén @tomasverse.bsky.social · 27/11/2024
Sounds awesome!
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Tomas Nihlén @tomasverse.bsky.social · 27/11/2024
Well said!
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Tomas Nihlén @tomasverse.bsky.social · 27/11/2024
Noooo… 😢
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Tomas Nihlén @tomasverse.bsky.social · 27/11/2024
Hello @bsky.app! This app has a lot of potential, but 2 things I am missing from other platforms are 1. bookmarks and 2. DMs. Is this by choice or will those features be added in the future?
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Tomas Nihlén @tomasverse.bsky.social · 26/11/2024
… and then I trigger the devices that I want in Verse instead, divided in different groups of devices. This way I can calibrate when to trigger different groups by just changing the code = faster iteration cycles + easier when it’s a lot of devices to trigger.
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Tomas Nihlén @tomasverse.bsky.social · 26/11/2024
So I have been experimenting with using Patchwork as a base to trigger different devices in a scene. It can be done with hooking up Sequencer>Note Triggers>Triggers and then subscribing to the Triggers in Verse. But it’s kinda manual. So I am using a sequencer that triggers on every step in Verse…
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Tomas Nihlén @tomasverse.bsky.social · 26/11/2024
A little jam in JAM HOUSE (www.fortnite.com/@tomlinstudi...) from the other week. Anybody else enjoying playing around creating music with Patchwork devices in Fortnite? www.youtube.com/watch?v=7IFQ...
youtube.com
JAM HOUSE SHORT JAM NOVEMBER 2024
YouTube video by MUMUverse
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Tomas Nihlén @tomasverse.bsky.social · 26/11/2024
Nice! Are you using Patchwork or audio players?
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Tomas Nihlén @tomasverse.bsky.social · 26/11/2024
Looks really cool!
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Tomas Nihlén @tomasverse.bsky.social · 26/11/2024
That's a great idea! Me and @lindapierre.bsky.social would be all over that challenge! Right up our ally with merging music and Fortnite!
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Tomas Nihlén @tomasverse.bsky.social · 26/11/2024
I started this day 100% sure I would solve this music-syncing thing in Verse today but the hours are running away from me and right now I am in this slope of self doubt... Really hope I can sort this thing out!
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Tomas Nihlén @tomasverse.bsky.social · 26/11/2024
@galaxiesshow.bsky.social Hi! Will you also highlight UGC games?
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Tomas Nihlén @tomasverse.bsky.social · 24/11/2024
I will soon thank you! And likewise!
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Tomas Nihlén @tomasverse.bsky.social · 24/11/2024
My first wobbly steps on Bluesky according to @skircle.bsky.social
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Tomas Nihlén @tomasverse.bsky.social · 24/11/2024
Then I’m in! 😊
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Tomas Nihlén @tomasverse.bsky.social · 24/11/2024
I can play test for others if they also can play test for me 😊
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Tomas Nihlén @tomasverse.bsky.social · 24/11/2024
That is a lot of power for a portable.. 🚀
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Tomas Nihlén @tomasverse.bsky.social · 24/11/2024
How will be at DreamHack in Stockholm today?
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Tomas Nihlén @tomasverse.bsky.social · 23/11/2024
Nice stuff!
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Tomas Nihlén @tomasverse.bsky.social · 23/11/2024
Thank you!
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Tomas Nihlén @tomasverse.bsky.social · 23/11/2024
@uefn.pinefruit.dev Hi! Can you add the labels UEFN and Verse to my account?
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Tomas Nihlén @tomasverse.bsky.social · 22/11/2024
Teenage Mutant Ninja Turtles, it's a collab with Paramount that lets creators use special props and devices from that IP.
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Tomas Nihlén @tomasverse.bsky.social · 22/11/2024
Ah, wow! I get it! Mine would be muuch simpler.. 😅 But any improvement to syncing files would at least save a lot of time and hassle.
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Tomas Nihlén @tomasverse.bsky.social · 22/11/2024
That's my goal too, when I have time to get to it... 😅 You made like a Python or JS script to copy over the code from a set master Verse files to the all the Verse files in all your project folders?
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Tomas Nihlén @tomasverse.bsky.social · 22/11/2024
I'm getting a lot more crashes of Fortnite while working in UEFN at the moment. Hoping it will stabilize soon.
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Tomas Nihlén @tomasverse.bsky.social · 22/11/2024
Ah nooo!! Read too fast.. 😂 Well, I actually started using less Verse files just to make it faster to copy over the code base between projects, using bookmarks in the code. It's not ideal but makes it easier to copy over code..
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Tomas Nihlén @tomasverse.bsky.social · 22/11/2024
True! Epic moving to UEFN for BR will push it even further!
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Tomas Nihlén @tomasverse.bsky.social · 22/11/2024
Looks cool!
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Tomas Nihlén @tomasverse.bsky.social · 22/11/2024
I've been thinking about this too. In the beginning I wanted it all separated in many different files for structure, but then realised that when I want to reuse code in multiple projects it's a hassle with many different Verse files..
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Tomas Nihlén @tomasverse.bsky.social · 22/11/2024
One is a TMNT map, a rougelike with a twist..
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Tomas Nihlén @tomasverse.bsky.social · 22/11/2024
Ah! I was too stuck in my UEFN bubble to even notice it wasn’t UEFN.. 😅
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Tomas Nihlén @tomasverse.bsky.social · 21/11/2024
I like Verse. The way I see it is that Epic wanted something in between the power + speed of C++ and the initial simplicity of BP. Something built for the future.
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Tomas Nihlén @tomasverse.bsky.social · 21/11/2024
As I understand it (and I might be wrong) but when we get to UE6, UEFN and UE will be the same app.
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Tomas Nihlén @tomasverse.bsky.social · 21/11/2024
I tried the same thing the other day.. Guess we think the same way.. 😅 Using Input Trigger Device + Verse?
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Tomas Nihlén @tomasverse.bsky.social · 20/11/2024
Cool! So that is confirmed?
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Tomas Nihlén @tomasverse.bsky.social · 15/11/2024
You too!
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