Sign in

Kai Fardreamer

@tojynick.bsky.social
303 followers 85 following 68 posts

24 y.o 🎂 • He/Him • Technical Artist 🧙‍♂️ • 🏳️‍🌈 • 💙💛 My portfolio & blog: ✨ tojynick.me ✨

PostsRepliesMedia
Kai Fardreamer @tojynick.bsky.social · 29/04/2026
It's really disappointing to see such a hypocritical reaction from the community. Blender is FOSS, it depends on donations, yet people cancel it for getting money from a company they don't like. What the hell, how is Blender supposed to survive if you shame it for taking donations? (Ranting)
340 0
Kai Fardreamer @tojynick.bsky.social · 21/03/2026
In the meantime, my vertex painting add-on for Blender got a huge update and a redesign! There are new tools, a color palette, better UX, performance optimizations, and various bug fixes, all thanks to contributions by Clonephaze ❤️ Check it out :) extensions.blender.org/add-ons/more...
extensions.blender.org
HUE
A set of tools to make vertex painting easier
061 0
Kai Fardreamer @tojynick.bsky.social · 14/09/2025
Surprisingly, Houdini's Copernicus is already good enough to replace Substance Designer! It still has some performance issues and weird quirks, but I think Copernicus is really good, and I'm sure it will improve with the next versions.
020 0
Kai Fardreamer @tojynick.bsky.social · 08/06/2025
Just discovered a concept of physically-based lighting (PBL), and I feel so dumb for doing lighting completely wrong for my whole life 🫠 Anyways, check out this video if you have some spare time www.youtube.com/watch?v=vbMv...
youtube.com
Intro to Physically Based Lighting and Cinematics - Lighting for Videogames
YouTube video by Visual Tech Art
010 0
Reposted by Kai Fardreamer
orels1 @orels1.bsky.social · 04/04/2025
Never forget the real struggle
1022223 0
Kai Fardreamer @tojynick.bsky.social · 19/12/2024
I had a chance to make a breakdown of one of my projects on YouTube 🥳 You can check it out here: youtube.com/watch?v=aqJJ... Also, a huge thanks to Stylized Station for the opportunity 🫶 I've been watching your channel for years and it was an honor to create something for it!
050 0
Kai Fardreamer @tojynick.bsky.social · 17/12/2024
The most productive year of my career I guess Thanks for your support, 2025 will be lit 🫶 #ArtStationRecap2024
060 0
Kai Fardreamer @tojynick.bsky.social · 09/11/2024
This scene made me miss Silco 😭 #Arcane #ArcaneSpoilers
040 0
Kai Fardreamer @tojynick.bsky.social · 24/10/2024
Made some Will-o’-the-Wisp kind of thing this evening! The effect uses real-time fluid simulation for the flame and some simple Niagara particles on top. Surprisingly, fluid simulation is *really* good for stylized flame effects! #UnrealEngine#techart #vfx #stylized
2262 0
Kai Fardreamer @tojynick.bsky.social · 18/08/2024
After several months of hard work, the project is finally finished! 🎉 I made a procedural house generator with Houdini that can be used inside Unreal Engine 😎 You can view more breakdowns on Artstation: www.artstation.com/artwork/dyJa53 #UnrealEngine #houdini #techart #stylized #3dart
artstation.com
Procedural House Generator, Kai Fardreamer
This project is my first step into a beautiful world of procedural generation. I decided to start by making a house generator, inspired by the game called "THE FINALS". The tool is made inside Houdin...
131 0
Kai Fardreamer @tojynick.bsky.social · 02/08/2024
Random midnight WIP 🌚 Made a quick test render and am very happy with how it's turning out! All that's left is to texture the plants and some props. #UnrealEngine #3dart
130 0
Kai Fardreamer @tojynick.bsky.social · 23/07/2024
Some texturing WIP 🎨 I couldn't rely on UVs (the building is procedural), so I decided to use some shader math magic: tri-planar mapping and height blending! I blend 2 materials using a Perlin noise as an alpha, and it works surprisingly well! #UnrealEngine #techart #shader
020 0
Kai Fardreamer @tojynick.bsky.social · 15/07/2024
Finished my first material in #SubstanceDesigner today 🎉 I tried to create a stylized handpainted look, and I kinda like how it turned out! #techart #stylized #gamedev
0120 0
Kai Fardreamer @tojynick.bsky.social · 14/07/2024
Took a while, but I'm finally done with the house geometry! I really would love to show the procedural aspects of it (you can configure the building size, roof shape, ivy, and so on), but making a proper showcase with animations is time-consuming, so I'll show it later.
010 0
Kai Fardreamer @tojynick.bsky.social · 28/01/2024
The project is finally done! 🎉 I've uploaded a breakdown to ArtStation, go check it out: artstation.com/artwork/9EKdgO #unity3d #environmentart #stylized #shader
030 0
Kai Fardreamer @tojynick.bsky.social · 14/01/2024
Stylized Pond WIP #4 Trees, bushes, and post-processing! ✨ #unity3d #environmentart #stylizedart
020 0
Kai Fardreamer @tojynick.bsky.social · 06/01/2024
Go touch some grass~ #unity3d #environmentart #stylized #shader
030 0
Kai Fardreamer @tojynick.bsky.social · 01/01/2024
Added some cattails to my stylized pond! #unity3d #environmentart #stylizedart
061 0
Kai Fardreamer @tojynick.bsky.social · 12/12/2023
And of course, it can be used with other colors!
110 0
Kai Fardreamer @tojynick.bsky.social · 12/12/2023
Shader practice - The Hiss(from Remedy's Control) I made it with Unity's shader graph while researching an awesome technique called "Domain Distortion". #unity3d #shader #creativecoding #abstractart #ControlRemedy
010 0
Kai Fardreamer @tojynick.bsky.social · 16/11/2023
Unity 6 gives me hope, that they started to care more about game developers rather than shareholders. New graphics features are genuinely good and interesting! Also, it seems like they're finally focused on polishing existing things, rather than introducing a ton of new ones.
100 0
Kai Fardreamer @tojynick.bsky.social · 14/11/2023
Blockout is done! It's time to add some colors now 🎨 #3dart #environmentart #unrealengine #blender
020 0
Kai Fardreamer @tojynick.bsky.social · 12/11/2023
Almost finished with the blockout! #3dart #unrealengine #environmentart
000 0
Kai Fardreamer @tojynick.bsky.social · 06/11/2023
And something on a personal note. It's a huge pleasure to use Unreal after Unity! Every aspect is so polished. It provides amazing results with little to no tweaks. The UI and UX are great, tools are intuitive... I just can't! It feels like we don't deserve it 🥲
000 0
Kai Fardreamer @tojynick.bsky.social · 06/11/2023
Blockout WIP #2 #3dart #unrealengine #environmentart
010 0
Kai Fardreamer @tojynick.bsky.social · 05/11/2023
Finally got time to make environments, here's a little blockout! #3dart #UnrealEngine
000 0
Kai Fardreamer @tojynick.bsky.social · 04/10/2023
As a C# programmer, trying C++ in Unreal feels so freaking powerful. I can do anything and there is no way to stop it, it's just raw power 🤩! And yeah, I've already managed to crush the editor a dozen times. It's fine though, it's learning.
000 0
Kai Fardreamer @tojynick.bsky.social · 27/09/2023
Getting sick is such a bummer But fuck you a little virus, my immune system will kick your ass very soon! (once antibodies are produced I guess)
000 0
Kai Fardreamer @tojynick.bsky.social · 19/09/2023
Unfortunately, I didn't have enough time and motivation to finish the project It was fun working on it, so I decided to post it on Art Station: artstation.com/artwork/qeKvAN P.S For now, I wanna focus on UE because of this Unity shit going on...
010 0
Kai Fardreamer @tojynick.bsky.social · 14/09/2023
Hi there! 👋 I'm Kai, a technical artist lynx boy currently living in Tbilisi, Georgia 😼 I'm interested in game development and 3D, gaming, and home plans (yeah, I just love plants! 🪴). I'm really glad to be here, and will post some stuff soon ^3
391 0