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Jorge Vazquez (ToastyBits)

@toastybits.bsky.social
56 followers 19 following 143 posts

YouTubing since 2015. Game developing since 2018. I cover the lore and story of The Long Dark and livestream a variety of games. Independent game developer of a solo game project. Former programmer for IceVayne Games.

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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 02/10/2026
While working on Vessels, I had to learn a lot of new things. Setting up lighting, fog, and other effects wasn't easy, but this particular view from the main menu gives me chills. It is still a bit rough, but reflects only a small work into the visuals of the game. #indiegamedev #gamedev
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 20/09/2026
As I inch closer to getting it in a place where I think it is worth sharing, these are the first pre-demo screenshots of my game Vessels. I have been working on it by myself for almost 2 years. More information soon about the demo release date and the game itself. #indiegamedev #UE5 #unrealengine
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 19/09/2026
@raphlife.bsky.social I'm playing Ep. 3 again and need an answer. What happened with Father Thomas and the crash survivors? We didn't get an answer at the end of Ep. 5 whether they went along with the others or if they got left behind.
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 05/08/2026
Yikes. That's not what the HUD looked like when I played it.
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 02/04/2026
I just finished Wintermute Ep. 5 for #thelongdark. I'm still reeling from the incredible story telling and emotional rollercoaster it put me on. I have only ever cried for one other game, which was TLoS Part 2. I can't wait to see what comes next. @hinterland.bsky.social @raphlife.bsky.social
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 07/03/2026
I got bored. Less then 2 hours in a fresh #unrealengine project and ball rolling from scratch. This was called Viscid Touch. It was very fun to figure out back then and it was just as fun now. This is a bit rougher, but some tweaking would make it perfect. #indiegamedev
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 07/03/2026
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 07/03/2026
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 07/03/2026
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 07/03/2026
A little late for the 7 year anniversary, but I've been feeling a little nostalgic for my first game Rollossus. Reflecting on it now, I'm proud of the work that we did despite the game being so small and simple. Maybe I will remake some of the work I did for funsies. #smallgamedev #indiegamedev
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 07/03/2026
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 17/08/2025
@residentevil.capcomusa.com Any idea why I'm getting a copywrite claim from the RE6 E3 trailer? youtube.com/toastybits
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 06/08/2025
I've been trying to get lighting, fog, and post processing done just right for a level in a game I'm working on. I'm very new to this. Any tips are appreciated. This is all in blueprints. I'm trying to go for Silent Hill, but a bit darker. #unrealengine #indiedev #sologamedev
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 26/01/2025
It's done. No more shitter.
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 13/12/2024
@raphlife.bsky.social I know you are probably celebrating from the announcement, but I have to point this out. You teased something earlier this year and I spotted this on steam. I'm beyond excited for #blackfrost #thelongdark2
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 03/12/2024
I'm literally crying right now! This took me 9 and a half years! Most of the work came from the last 3 years. 😭
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 23/11/2024
@raphlife.bsky.social Is this real? It's the end credit song for Ep. 2. This is the content owner according to a copyright claim.
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Jorge Vazquez (ToastyBits) @toastybits.bsky.social · 20/11/2024
Anyone else default to using a cube for testing? Test Cube has been my best friend for many years. #unrealengine5 #indiegamedev
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