toaster @toaster-games.bsky.social · 07/10/2026Caught up with my development so far! Asteroids that are the same color merge, and opposites bounce off each other! Currently debating if I want to keep everything wrapping around the screen, or add a barrier so things bounce off the edges and stay within the view. 110
toaster @toaster-games.bsky.social · 06/10/2026The next feature was adding in asteroids floating around, and working on some of the interactions between the player and the asteroids by curving their trajectory when getting close. One of my main goals is keeping this game small, and so far everything is visualized using builtin drawing functions! 110
toaster @toaster-games.bsky.social · 06/10/2026I'm working on a game for the latest Uncrank'd Game Jam! I'm a few days in already, so these first few posts are going to be a little bit of a catchup on my progress, but I thought it'd be fun to make a thread of my work on it! #playdate 240
toaster @toaster-games.bsky.social · 28/09/2026Also, a shoutout to @brettmakesgames.bsky.social, this was my first project in Usagi, and it was great to work with! Definitely look forward to using it more often in future jams! 000
toaster @toaster-games.bsky.social · 28/09/2026Woohoo, got it submitted! And it even has a title screen, which I never seem to get to in game jams lol. Lot of fun working on this though, and looking forward to playing everyone else's #fallingblockjam submissions! Check mine out here: toastergames.itch.io/dice-to-meet... 33310
toaster @toaster-games.bsky.social · 27/09/2026Continuing some #fallingblockjam game work now that its down to the wire! The game is mostly playable, though I don't think I'll have time to add some of the more tutorial/helper functionalities I wanted to add in order to make it a little easier to get used to visualizing how the dice moves 🎲 120
toaster @toaster-games.bsky.social · 23/09/2026Working on something for #fallingblockjam in Usagi Engine. I've had this idea for a while, so nice to see it coming together even though I'm terrible at it. 2565
toaster @toaster-games.bsky.social · 18/09/2026I submitted a small game for #pico1k jam! Had to cut a lot from the initial implementation, but still pretty pleased with how it came out and fun doing #pico8 development once in a while! Play it on itch: toastergames.itch.io/escape-rope-1k 0113
toaster @toaster-games.bsky.social · 18/09/2026Figured I should finally make a first post and be a little more active here! I like game developing for fun, and mostly have been doing #Playdate dev for the past few years! This is Psycho-Rock, my most recent playdate effort: a small prototype I did for PlayJam10! 🪨🌀 071