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Jordan

@tlo.icecavern.games
44 followers 52 following 47 posts

Unity Software Engineer Portfolio: hillj35.github.io/Portfolio icecavern.games 📍 Seattle

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Jordan @tlo.icecavern.games · 07/06/2026
🌇
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Jordan @tlo.icecavern.games · 20/05/2025
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Jordan @tlo.icecavern.games · 14/03/2025
🐟⚽ #gamedev
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Jordan @tlo.icecavern.games · 08/03/2025
Real gamer hours
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Jordan @tlo.icecavern.games · 23/02/2025
Last night @colbydude.com and I wrapped up our week of game jamming and released "First Day at Maze Corp." 🎨 Draw your way through the office and avoid getting terminated :) 🎮 Play it here: icecavern-games.itch.io/first-day-at... #gamedev #gamejam
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Jordan @tlo.icecavern.games · 19/02/2025
Working on a little game jam project. I've gotten to write some cool shaders for this one! #gamedev #graphicsprogramming
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Jordan @tlo.icecavern.games · 01/01/2025
Slay the spire got my 79 year old grandpa to stay up until 2am for the first time in who knows how many years That's the power of good game design
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Jordan @tlo.icecavern.games · 27/12/2024
Been diving into #unity3d Scriptable Render Pipeline and wrote a custom edge detection pass Trying to work towards a stylized aesthetic and I think this is showing potential! #gamedev #graphicsprogramming
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Jordan @tlo.icecavern.games · 21/12/2024
Slay the spire board game night :)
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Jordan @tlo.icecavern.games · 08/12/2024
Messing around with a water shader #gamedev #graphicsprogramming #unity
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Jordan @tlo.icecavern.games · 09/11/2024
Last year my boy @colbydude.com and I released Project Praelium, a demo showcasing our take on turn based combat! It's inspired by my JRPG loves #kiseki and #smt Check it out here! icecavern-games.itch.io/project-prae... #gamedev
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Jordan @tlo.icecavern.games · 09/11/2024
A little unstable and too many ripples (almost like water?) but it's really amazing what compute shaders can do! Running super smooth Cloth simulation has been a really fun side quest lol #gamedev #graphicsprogramming
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Jordan @tlo.icecavern.games · 07/11/2024
Nice day for a little November hike
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Jordan @tlo.icecavern.games · 07/11/2024
Getting a lot closer to what I want with this breakable cloth sim! Performance is atrocious but I don't need anything this large. Probably worth trying to do this in a compute shader to compare performance #gamedev
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Jordan @tlo.icecavern.games · 06/11/2024
Cloth simulation is going well 😅 #gamedev
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