TimN ✨ Pixel | Tech Art @tim.respire.games · 22/03/2025yeah, for a way to end a season I didn’t like it too 010
TimN ✨ Pixel | Tech Art @tim.respire.games · 22/03/2025I thinks this is the point, they don’t have a plan, they just want a few hours more together, as Helly said earlier. This is a teenager behavior which is S2 is all about. Same as S1 was about childhood and exploring the unknown world. 100
Reposted by TimN ✨ Pixel | Tech ArtJarl Larsson @jarllarsson.bsky.social · 02/02/2025I've written an article for my webpage on how the raymarcher for The Gunk was made! jarllarsson.github.io/gen/gunkraym... #gamedev #xbox #gp #graphicsprogramming #rendering #unrealjarllarsson.github.ioRaymarching The GunkHow the raymarched slime was developed for the game The Gunk. 59022
TimN ✨ Pixel | Tech Art @tim.respire.games · 01/01/2025cmon, even Unity dropped this naming scheme 010
TimN ✨ Pixel | Tech Art @tim.respire.games · 08/12/2024Try Keychron mice, type-c dongle included(not all of them though) and they have more stable polling rate over bluetooth. 120
TimN ✨ Pixel | Tech Art @tim.respire.games · 20/11/2024more like Render Debugger stuff, would be great if we could extend Render Debugger with things like this. 000
TimN ✨ Pixel | Tech Art @tim.respire.games · 26/10/2024I have a joke about indie game development, actually, a couple! oooh, never mind, I have a new one or should I tell a joke that I had 10 year ago and never shared 🤔 020
TimN ✨ Pixel | Tech Art @tim.respire.games · 07/02/2024Hey, my name’s Tim, a dozen+ of years in industry, a bunch of commercial projects.. bluh bluh bluh.. boring 🥱 My favorite! is trying to make this lil pixel art platformer in my free time since 2012. This is like 6th or 7th attempt, hope this is the one! 🤞I need support, please 🙏 010