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Tianming Yang

@tianmingyang.bsky.social
333 followers 52 following 5 posts

thinking about thinking tianmingyang-neuro.github.io/index.…

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Reposted by Tianming Yang
Sainsbury Wellcome Centre @sainsburywellcome.bsky.social · 22/04/2026
What can the classic arcade game, Pac-Man, tell us about the brain? SWC Seminar Speaker @tianmingyang.bsky.social, Chinese Academy of Sciences, showed that humans and macaques share a common 'language of problem-solving'. www.sainsburywellcome.org/qa/using-pac...
Image shows screen shots from the classic arcade game, Pac-Man, featuring a maze with pellets to collect, two ghosts in the middle to avoid, and the yellow Pac-Man character. Image overlaid with 'SWC Speaker Series'
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Tianming Yang @tianmingyang.bsky.social · 09/12/2024
Thanks, Jan!
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Tianming Yang @tianmingyang.bsky.social · 09/12/2024
Thanks, Ben!
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Tianming Yang @tianmingyang.bsky.social · 04/12/2024
The LoPS model provides a quantitative framework to describe complex problem-solving behavior. Stay tuned for our next paper on its neural mechanism! This modelling part of the work was done by Qianli Yang and Zhihua Zhu. The human data was collected by Ruoguang Si and Jiaxiang Zhang.
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Tianming Yang @tianmingyang.bsky.social · 04/12/2024
The grammar of players' LoPS describes how the players use compositional rules to build their solution. Better players have more sophisticated grammar to navigate in a more complex game state space. Furthermore, the players' grammar complexity evolves with learning and explains their performance.
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Tianming Yang @tianmingyang.bsky.social · 04/12/2024
As my first bluesky post, announcing our new paper "A language model of problem solving in humans and macaque monkeys"! Here, we use a language model to examine humans and monkeys playing the Pac-Man game. We call it the Language of Problem Solving (LoPS). www.sciencedirect.com/science/arti...
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