Sign in

This Week in Videogames

@thisweekinvideogames.com
5.3K followers 14 following 1.2K posts

No ads. No AI. Just videogame coverage that matters. Fully independent, commercial free, and reader-funded. thisweekinvideogames.com

PostsRepliesMedia
This Week in Videogames @thisweekinvideogames.com · 9h
Ace Combat 8: Wings of Theve has been criticised by Steam users for its handling of one of its pre-order bonuses, a port of Ace Combat Zero: The Belkan War, leading to a brief flurry of negative reviews. Bandai Namco has explained that licensing issues prevent it from selling the port separately.
thisweekinvideogames.com
Ace Combat 8 Steam Reviews Dragged Down by Pre-Order Bonus Complaints
Negative Steam user reviews have been largely focused on Bandai Namco's handling of AC8's pre-order bonus, a port of 2006's Ace Combat Zero
0190
This Week in Videogames @thisweekinvideogames.com · 10h
A major update for Valve’s MOBA shooter Deadlock has seen it set a new peak concurrent player record of over 228,000 people. This is despite the game still being in an invite-only closed beta, which has been running since 2024. thisweekinvideogames.com/news/valve-m...
thisweekinvideogames.com
Valve MOBA Deadlock Reaches Record Concurrent Players with New Update
Despite still being in invite-only closed beta, Deadlock's 'City Never Sleeps' update attracted peak play numbers
1271
This Week in Videogames @thisweekinvideogames.com · 11h
The release of The Witcher 3: Wild Hunt - Remastered has garnered positive accolades from critics but is attracting concerns from some players regarding performance on both console and PC platforms.
thisweekinvideogames.com
The Witcher 3 Remaster Launches to Positive Critic Reviews, Performance Concerns
Some players have taken to social media to cite issues with overall performance, audio mixing, and graphics in the free remaster
2231
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 19h
Indie narrative games publisher @fellowtraveller.games is optimistic about the change. “The more a store is personalised and the less ‘blunt’ it is, the greater diversity of games it can support. That’s important because the amount of new games is only going up.”
thisweekinvideogames.com
Steam Frontpage To Become More Algorithmic In 2027, Following Change To Discount Curation
Valve has announced that discounts and sales events on Steam will be personalised in 2027, rather than manually curated.
0243
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 19h
Valve has announced it will make changes to how Steam promotes discounts and sales events in 2027, switching from manual curation to personalised algorithms. The company says it is confident that the move “results in a better experience for customers and developers."
thisweekinvideogames.com
Steam Frontpage To Become More Algorithmic In 2027, Following Change To Discount Curation
The 'Discounts and Events' segment will be determined by “dynamic and personalized recommendations” unique to each Steam user.
4323
This Week in Videogames @thisweekinvideogames.com · 19h
Indie narrative games publisher @fellowtraveller.games is optimistic about the change. “The more a store is personalised and the less ‘blunt’ it is, the greater diversity of games it can support. That’s important because the amount of new games is only going up.”
thisweekinvideogames.com
Steam Frontpage To Become More Algorithmic In 2027, Following Change To Discount Curation
Valve has announced that discounts and sales events on Steam will be personalised in 2027, rather than manually curated.
0243
This Week in Videogames @thisweekinvideogames.com · 19h
Valve has announced it will make changes to how Steam promotes discounts and sales events in 2027, switching from manual curation to personalised algorithms. The company says it is confident that the move “results in a better experience for customers and developers."
thisweekinvideogames.com
Steam Frontpage To Become More Algorithmic In 2027, Following Change To Discount Curation
The 'Discounts and Events' segment will be determined by “dynamic and personalized recommendations” unique to each Steam user.
4323
This Week in Videogames @thisweekinvideogames.com · 23h
Saber Interactive’s Chief Creative Officer Tim Willits says the company is unconcerned by the reaction to the use of genAI in Rideshare Stimulator. "Until we can figure out where we’re all going, we have to experiment. We have to try it. It’s brand new technology, let’s see what we can do with it."
thisweekinvideogames.com
Saber "Taking a Chance" With GenAI in Rideshare Stimulator, Has No Other "Super Secret" AI Projects
Saber Interactive's CCO Tim Willits says that the company is comfortable experimenting with generative AI at a "smaller scope"
0162
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 28/09/2026
Kojima's split with PlayStation says a lot about the company it is today and the difference in business attitudes between East and West. @nomoredaniels.bsky.social explores Japan's unique tendency to build commercial relationships on trust, for better or worse.
thisweekinvideogames.com
Trust and Loyalty: The Real Glue Behind Japanese Games - Parallax: Japan
"A deal’s a deal" might not mean much in the US anymore, but in Japan it sure as hell does.
0325
This Week in Videogames @thisweekinvideogames.com · 29/09/2026
The CEO of Wardogs developer Bulkhead has said the studio has been "a bit overwhelmed" by the game's success, after surpassing 3 million sold. He said tackling issues such as cheating and DDOS attacks had been challenging, however, and that some staff had been "forced" to take leave to recover.
thisweekinvideogames.com
Wardogs Surpasses 3 Million Sales, Bulkhead CEO Says Studio "Overwhelmed" Fighting Cheaters and DDOS Attacks
CEO Joe Brammer received criticism for recent comments about crunch at the studio. He later clarified and apologised for his remarks.
2170
This Week in Videogames @thisweekinvideogames.com · 29/09/2026
Mojang has announced The Sift, Minecraft‘s first new dimension in 15 years. The avid playerbase has generally responded with excitement, with favourable comparisons to a popular mod dimension known as The Aether, released in 2011.
thisweekinvideogames.com
Minecraft Reveals First New Dimension in 15 Years, Draws Comparisons to Popular Mod
Mojang has announced The Sift, a new dimension coming to Minecraft Dungeons II at release and Minecraft Java and Bedrock Editions in 2027
0320
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 29/09/2026
Naughty Dog head Neil Druckmann has shared that the studio will not provide any updates on its next game, Intergalactic: The Heretic Prophet, until 2027. He also disclosed that "a couple" of new Last of Us projects are currently "in the very early stages," though did not specify formats.
thisweekinvideogames.com
Naughty Dog Discloses Two New Last of Us Projects, No Updates on Intergalactic Until 2027
Naughty Dog studio head Neil Druckmann shared the brief updates to mark the company's annual celebration of The Last of Us.
1321
This Week in Videogames @thisweekinvideogames.com · 29/09/2026
Naughty Dog head Neil Druckmann has shared that the studio will not provide any updates on its next game, Intergalactic: The Heretic Prophet, until 2027. He also disclosed that "a couple" of new Last of Us projects are currently "in the very early stages," though did not specify formats.
thisweekinvideogames.com
Naughty Dog Discloses Two New Last of Us Projects, No Updates on Intergalactic Until 2027
Naughty Dog studio head Neil Druckmann shared the brief updates to mark the company's annual celebration of The Last of Us.
1321
This Week in Videogames @thisweekinvideogames.com · 28/09/2026
TWIV journalist @maddie-b-a.bsky.social has been recognised as the winner of the Journalism Impact category at the 2026 MCV/Develop Women in Games Awards. The award is designed to highlight an individual "using their voice to positively build the industry as well as hold it to account when needed."
thisweekinvideogames.com
Maddie Agne Wins 'Journalism Impact' Category at 2026 MCV/Develop Women in Games Awards
Agne thanked her team for "betting on me in an industry that affords so few bets to women."
2618
This Week in Videogames @thisweekinvideogames.com · 28/09/2026
Meta has announced genAI-powered game creation tools, which it purports can build games based on text prompts with "progression systems, balanced difficulty, art direction, multiplayer." Meta's foray joins that of Roblox and Google, whose tools have sparked concerns over copyright infringement.
thisweekinvideogames.com
Meta Announces New Agentic AI Game Development Tools
The company says the games can be published on platforms like Facebook and Instagram.
2221
This Week in Videogames @thisweekinvideogames.com · 28/09/2026
MindsEye developer Build A Rocket Boy has entered into administration after a round of layoffs possibly affecting “everybody else left” at the studio.
thisweekinvideogames.com
MindsEye Developer Build A Rocket Boy Has Appointed Administrators
The developer confirmed to GamesIndustry.biz that Opus Advisory Group has been designated as its administrator
0210
This Week in Videogames @thisweekinvideogames.com · 28/09/2026
Kojima's split with PlayStation says a lot about the company it is today and the difference in business attitudes between East and West. @nomoredaniels.bsky.social explores Japan's unique tendency to build commercial relationships on trust, for better or worse.
thisweekinvideogames.com
Trust and Loyalty: The Real Glue Behind Japanese Games - Parallax: Japan
"A deal’s a deal" might not mean much in the US anymore, but in Japan it sure as hell does.
0325
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 21/09/2026
Why has Japan been relatively insulated from the global games industry crisis? Japanese industry consultant @serkantoto.bsky.social, expat developer @liambme.bsky.social, and a Japanese game studies professor tell us about protection laws, domestic bias, slow-growth mindsets and the cost of living.
thisweekinvideogames.com
(Still) Made In Japan: The View From A Flourishing Games Industry
Experts and developers involved in the Japanese game industry weigh in on how the country has been largely insulated from global issues of funding and layoffs.
09222
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 25/09/2026
Swedish trade union Unionen has withdrawn its threat of strike action at Candy Crush maker King after reaching a collective bargaining agreement. It says the move is "an important step towards creating secure and predictable long term conditions" to help create "a more sustainable games industry."
thisweekinvideogames.com
Swedish Unions Withdraw Strike Notice at Candy Crush Developer King
The Candy Crush maker signed a collective bargaining agreement in a "step towards creating secure and predictable long term conditions"
0203
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 25/09/2026
You ever wonder what kind of shenanigans indie devs got up to when they were younger and more technologically capable than most adults? Well, it's time to find out. @victoriatran.bsky.social puts on her detective hat to uncover some INDIE GAME DEVELOPER CRIMINALS
thisweekinvideogames.com
Game Developer Criminals, Exposed! - Indie Insight
"Doesn’t everyone have a Neopets scamming story?”
0393
This Week in Videogames @thisweekinvideogames.com · 25/09/2026
You ever wonder what kind of shenanigans indie devs got up to when they were younger and more technologically capable than most adults? Well, it's time to find out. @victoriatran.bsky.social puts on her detective hat to uncover some INDIE GAME DEVELOPER CRIMINALS
thisweekinvideogames.com
Game Developer Criminals, Exposed! - Indie Insight
"Doesn’t everyone have a Neopets scamming story?”
0393
This Week in Videogames @thisweekinvideogames.com · 25/09/2026
A Dutch consumer group has filed a €100 million class action lawsuit against Epic Games. It alleges that Epic has encouraged young Fortnite players to “make unwanted purchases” and put them under pressure to spend real-life money in-game.
thisweekinvideogames.com
Dutch Consumer Group Files €100 Million Lawsuit Against Epic Games
Stichting Massaschade & Consument has served Epic with a formal liability notice, but will take the matter to court if collective discussions don’t take place
0321
This Week in Videogames @thisweekinvideogames.com · 25/09/2026
Swedish trade union Unionen has withdrawn its threat of strike action at Candy Crush maker King after reaching a collective bargaining agreement. It says the move is "an important step towards creating secure and predictable long term conditions" to help create "a more sustainable games industry."
thisweekinvideogames.com
Swedish Unions Withdraw Strike Notice at Candy Crush Developer King
The Candy Crush maker signed a collective bargaining agreement in a "step towards creating secure and predictable long term conditions"
0203
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 24/09/2026
Discord has relaunched global age verification after the original rollout in March was delayed due to user privacy concerns. The rollout also coincides with the appearance of sports betting ads in the US.
thisweekinvideogames.com
Discord Launches Delayed Age Verification Measures
New options for verification have been added, along with automatic age group using "account signals," and better vendor transparency.
14298131
This Week in Videogames @thisweekinvideogames.com · 24/09/2026
Discord has relaunched global age verification after the original rollout in March was delayed due to user privacy concerns. The rollout also coincides with the appearance of sports betting ads in the US.
thisweekinvideogames.com
Discord Launches Delayed Age Verification Measures
New options for verification have been added, along with automatic age group using "account signals," and better vendor transparency.
14298131
This Week in Videogames @thisweekinvideogames.com · 24/09/2026
Bethesda and Microsoft Casual Games president Jill Braff has assured that Obsidian will retain its “creative identity and strengths” following Xbox’s studio consolidations. It's been announced that Obsidian will work on a new Fallout game, after reportedly cancelling several other projects in 2026.
thisweekinvideogames.com
Obsidian Entertainment Will Retain "Creative Identity," Bethesda President Assures
Following consolidations, the RPG developer will answer to Bethesda Softworks rather than Xbox as it works on a new Fallout project
2231
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 23/09/2026
Dwarf Fortress co-creator Tarn Adams says he has no need for GenAI, because his artists are bursting with cool, weird ideas like meat biomes and sphincter doors. "[Tolkien] didn’t have a sphincter door. I mean, I don’t think he did… Who knows what’s going on in, like, Minas Morgul though."
thisweekinvideogames.com
27 Chaotic Minutes with Dwarf Fortress Creator Tarn Adams
Tarn Adams talks about Dwarf Fortress, his favourite bugs of the last 20 years, and why it's incredibly important to have a "meat biome"
5426113
This Week in Videogames @thisweekinvideogames.com · 23/09/2026
"When they call it like the [Houses] of Lamentation or whatever, maybe they just threw Gollum in the sphincter door, and he’s just there getting choked by the sphincter, and he’s all like ‘Shire! Baggins!’. You never know."
1677
This Week in Videogames @thisweekinvideogames.com · 23/09/2026
Layoffs at Halo Studios appear to have impacted several veteran and senior positions, with a former Cinematic Director reporting that he was "promoted and laid off in the same week." Other roles affected include senior producers, senior franchise writers, and story leads with 10+ years of service.
thisweekinvideogames.com
Halo Studios Layoffs Hit Veteran, Senior Positions
Staff at other Xbox studios were also impacted, including the Story Director for Gears of War E-Day and a 19-year Rare veteran.
2474
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 23/09/2026
State of Decay developer Undead Labs has laid off a “significant number” of workers in the process of regaining its independence from Xbox. Xbox said the studio parted on “similar terms” to other former studios, which included “their IP, back catalogs, and runway funding."
thisweekinvideogames.com
State of Decay Developer Makes "Significant Number" of Layoffs Following Xbox Split
"There have been far too many announcements like this across the industry, and we hate adding to that list," Undead Labs said.
1281
This Week in Videogames @thisweekinvideogames.com · 23/09/2026
Dwarf Fortress co-creator Tarn Adams says he has no need for GenAI, because his artists are bursting with cool, weird ideas like meat biomes and sphincter doors. "[Tolkien] didn’t have a sphincter door. I mean, I don’t think he did… Who knows what’s going on in, like, Minas Morgul though."
thisweekinvideogames.com
27 Chaotic Minutes with Dwarf Fortress Creator Tarn Adams
Tarn Adams talks about Dwarf Fortress, his favourite bugs of the last 20 years, and why it's incredibly important to have a "meat biome"
5426113
This Week in Videogames @thisweekinvideogames.com · 23/09/2026
State of Decay developer Undead Labs has laid off a “significant number” of workers in the process of regaining its independence from Xbox. Xbox said the studio parted on “similar terms” to other former studios, which included “their IP, back catalogs, and runway funding."
thisweekinvideogames.com
State of Decay Developer Makes "Significant Number" of Layoffs Following Xbox Split
"There have been far too many announcements like this across the industry, and we hate adding to that list," Undead Labs said.
1281
This Week in Videogames @thisweekinvideogames.com · 23/09/2026
Xbox has made 268 layoffs across Halo Studios and other first-party developers as it consolidates its studios. Activision will develop Halo and look after Rare, among several other shifts. Ninja Theory is facing a "proposed closure" after two potential deals fell through.
thisweekinvideogames.com
Activision to Develop Next Halo Game as Xbox Makes 268 Layoffs
Xbox is cutting 268 roles across Halo Studios, other first-party studios, and "[Xbox Game Studios] management and central functions layer"
2341
This Week in Videogames @thisweekinvideogames.com · 22/09/2026
Bungie has issued a statement addressing the studio’s recent missteps through two of its new leaders. Studio head Poria Torkan and product head Josh Dean acknowledged “the anger, the disappointment," and said Bungie would restore vaulted Destiny 2 content to "reforge" the series for the future.
thisweekinvideogames.com
New Bungie Leadership Acknowledges Faults, Resolves To "Reforge" Destiny
"The consequences have been real. We lost trust. We lost incredible colleagues. And our ambitions as a studio stalled."
2543
This Week in Videogames @thisweekinvideogames.com · 22/09/2026
Microsoft has published a patent application that could “suspend a user’s interaction” with a game to display advertisements. The system is described as "context-aware," potentially displaying advertisements when "adverse occurrences are unlikely," such as safe zones or loading screens.
thisweekinvideogames.com
Microsoft Applies For Patent That Can Insert "Promoted Content" in Gameplay Sessions
The applications also reference a credit system that could delay “the suspension of interaction" and the display of promoted content.
7321
This Week in Videogames @thisweekinvideogames.com · 21/09/2026
Why has Japan been relatively insulated from the global games industry crisis? Japanese industry consultant @serkantoto.bsky.social, expat developer @liambme.bsky.social, and a Japanese game studies professor tell us about protection laws, domestic bias, slow-growth mindsets and the cost of living.
thisweekinvideogames.com
(Still) Made In Japan: The View From A Flourishing Games Industry
Experts and developers involved in the Japanese game industry weigh in on how the country has been largely insulated from global issues of funding and layoffs.
09222
This Week in Videogames @thisweekinvideogames.com · 21/09/2026
Take-Two CEO Strauss Zelnick has had a "quibble" with a shareholder after they questioned company leadership due to "years of delays, missed expectations, and continued dependence on a small number of major franchises.”
thisweekinvideogames.com
Take-Two Interactive CEO Says Company Was "Very Nearly Bankrupt" Under Previous Management
Strauss Zelnick said Take-Two has since become the largest public "pure play interactive entertainment company [...] on earth"
1230
This Week in Videogames @thisweekinvideogames.com · 21/09/2026
Hideo Kojima has shared his perspective of PlayStation's allegedly "unexpected" cancellation of Physint in two new interviews. Kojima Productions has also issued a statement encouraging scepticism towards a Bloomberg report suggesting Sony dropped the project due to various concerns.
thisweekinvideogames.com
Kojima "Didn't Understand The Reason" Behind Physint Cancellation, Encourages "Scepticism" Over Buget Concerns
Hideo Kojima has spoken about the cancellation of Physint by PlayStation in two new interviews with IGN and The Washington Post
2363
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 15/09/2026
Former Blizzard Chief Creative Officer Rob Pardo believes his new game Arkheron, which has been in development for eight years, has PvP design so unique "we haven’t figured out a way to market that” yet. While it raises plenty of red flags in 2026, it does feel genuinely interesting to play.
thisweekinvideogames.com
Arkheron’s PvP Genre Mashup Raises Red Flags, but Feels Genuinely Novel
After eight years in development, Bonfire Studios' debut game Arkheron is coming out of its shell, and it's showing some promising signs.
0291
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 17/04/2026
Birdwatching is cool now. Trust us. In fact, 2026 is already seeing a flutter of games with birdwatching as their hook. What makes the quaint activity so satisfying? We ask devs @secretplangames.bsky.social, @studioortica.bsky.social, and wildlife researcher @jabaddams.bsky.social to find out.
thisweekinvideogames.com
The Gamification of Birdwatching is Here
Birdwatching is cooler than it ever has been, and it's opened the door to a flurry of new Steam games that use it as a hook.
1649
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 16/09/2026
It's been three years since Diablo IV was released. Why does Diablo V need to exist already? Game Director Joe Shely and Executive Producer Matt Zitterman share their reasoning with us.
thisweekinvideogames.com
The Case for Diablo V is Justified, Assures Blizzard
Senior Game Director Joe Shely and Executive Producer Matt Zitterman explain why Diablo V's existence and introduction is necessary right now
2372
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 18/09/2026
A fusion of 1980s American and Japanese culture, through the lens of a Chinese developer. With zombies. We talk to creative director Xiangyu Luo about the absurd cultural fusion of Showa American Story and ask why he thinks zombies seem to be a key part of America's identity.
thisweekinvideogames.com
Showa American Story Understands America's "Particular Fondness for Zombies"
Creative director Xiangyu Luo says the cultural fusion came from the idea that Japan in the 1980s "could even buy America"
0314
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 18/09/2026
A month after launch, Arc System Works is still apologetic about Marvel Tōkon’s PC launch issues. We ask director Kazuto ‘Pachi’ Sekine and producer Takeshi Yamanaka what they think went wrong, and how ArcSys is measuring success with their most high-profile game to date.
thisweekinvideogames.com
Marvel Tōkon’s Apology Tour Continues, but ArcSys Is Playing the Long Game
A month after launch, Marvel Tokon Director Kazuto 'Pachi' Sekine and Producer Takeshi Yamanaka share how they're defining success
0271
This Week in Videogames @thisweekinvideogames.com · 18/09/2026
The launch of the World of Warcraft: Forever beta has been characterised by technical issues and widespread delays as players queue to access the game. "The number of people hammering at the door of the Beta is… insane," remarked one developer.
thisweekinvideogames.com
World of Warcraft: Forever Beta Launches to Technical Issues, Long Queue Times
On WoW: Forever's beta launch day, the team wrote that they were "working through some final issues"
1230
Reposted by This Week in Videogames
This Week in Videogames @thisweekinvideogames.com · 18/09/2026
Wings Interactive has made it its mission to publish and fund games led by women or gender-marginalised developers since 2019. But as the organisation gets bigger, its CEO tells us that "it’s becoming more and more clear that it’s definitely not a charity."
thisweekinvideogames.com
This Women-Led Games Publisher Isn't a Charity — It Wants to be "Very Profitable"
CEO Astrid Refstrup says Wings must be profitable, "otherwise we cannot carry out the mission"
0273
This Week in Videogames @thisweekinvideogames.com · 18/09/2026
A month after launch, Arc System Works is still apologetic about Marvel Tōkon’s PC launch issues. We ask director Kazuto ‘Pachi’ Sekine and producer Takeshi Yamanaka what they think went wrong, and how ArcSys is measuring success with their most high-profile game to date.
thisweekinvideogames.com
Marvel Tōkon’s Apology Tour Continues, but ArcSys Is Playing the Long Game
A month after launch, Marvel Tokon Director Kazuto 'Pachi' Sekine and Producer Takeshi Yamanaka share how they're defining success
0271
This Week in Videogames @thisweekinvideogames.com · 18/09/2026
A fusion of 1980s American and Japanese culture, through the lens of a Chinese developer. With zombies. We talk to creative director Xiangyu Luo about the absurd cultural fusion of Showa American Story and ask why he thinks zombies seem to be a key part of America's identity.
thisweekinvideogames.com
Showa American Story Understands America's "Particular Fondness for Zombies"
Creative director Xiangyu Luo says the cultural fusion came from the idea that Japan in the 1980s "could even buy America"
0314
This Week in Videogames @thisweekinvideogames.com · 18/09/2026
Wings Interactive has made it its mission to publish and fund games led by women or gender-marginalised developers since 2019. But as the organisation gets bigger, its CEO tells us that "it’s becoming more and more clear that it’s definitely not a charity."
thisweekinvideogames.com
This Women-Led Games Publisher Isn't a Charity — It Wants to be "Very Profitable"
CEO Astrid Refstrup says Wings must be profitable, "otherwise we cannot carry out the mission"
0273
This Week in Videogames @thisweekinvideogames.com · 18/09/2026
Xbox's Tokyo Game Show 2026 broadcast featured a handful of trailers and behind-the-scenes developer segments largely focused on studios from across Japan and Asia. Here's a bullet-point rundown of everything that was shown:
thisweekinvideogames.com
Physint, Crazy Taxi Bookend Xbox's Tokyo Game Show 2026 Broadcast
Xbox's Tokyo Games Show 2026 broadcast featured trailers and updates from several developers from across Asia, including Hideo Kojima.
0181
This Week in Videogames @thisweekinvideogames.com · 17/09/2026
Heart Machine, the studio behind Hyper Light Drifter and Solar Ash, may be at risk of closing after laying off “nearly everyone” due to a collapsed publishing deal.
thisweekinvideogames.com
"Nearly Everyone" Laid Off at Hyper Light Drifter Developer Heart Machine
Studio founder Alx Preston said that a publisher decided to "decided to no longer move forward" with a title they were funding at the studio
0361