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Regi

@theparanoidpanda.bsky.social
101 followers 27 following 85 posts

Mascot and spokesbear for Paranoid Panda Studio: paranoidpanda.net Free-Bees: store.steampowered.com/app/1480130/…

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Regi @theparanoidpanda.bsky.social · 31/08/2026
Added a smooth transition between training scenarios for reasons. #gamedev #indiedev #Indiegames #Evolution
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Regi @theparanoidpanda.bsky.social · 29/08/2026
My evolution game needed a way to display creatures and terrain without a mesh to free up cpu cycles in training mode. I made this shader that visualizes a heightmap directly onto a texture so you have something to look at while they evolve. #gamedev #indiedev #Indiegames #Evolution
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Regi @theparanoidpanda.bsky.social · 06/08/2026
Still not a game yet but its getting closer to something. Also, need to figure out what the 'game' is. #gamedev #indiedev #Indiegames #Evolution
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Regi @theparanoidpanda.bsky.social · 09/05/2026
Finally starting to get the UI together, still a lot of work but its getting closer to an actual game! #gamedev #indiedev #Indiegames
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Regi @theparanoidpanda.bsky.social · 20/12/2025
It’s been a while since my last post, the little guys finally have brains!! Right now it’s only on single cells but they learn completely on their own. They grown up so fast 🥹 #gamedev #indiedev #Indiegames
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Regi @theparanoidpanda.bsky.social · 24/10/2025
Self awareness is not as easy as it looks. I had to make sure every body part knows if their child parts are blocked so they dont get all tangled up. They get really grumpy when they are tangled. #gamedev #indiedev #Indiegames
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Regi @theparanoidpanda.bsky.social · 12/10/2025
Took a minute to find a style that works for 'drawn' creature in the editor. I was going to do a pencil style but water color was easier. Since i suck at art, this is 1000% math and burning your gpu. #gamedev #indiedev #Indiegames
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Regi @theparanoidpanda.bsky.social · 10/10/2025
More evolution progress. Finalized the Blueprint mechanics and am working on the Sketchpad to design the visuals. I think it needs a bit more crosshatching to really sell the drawn look. Last image is the final in-game version. #gamedev #indiedev #Indiegames
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Regi @theparanoidpanda.bsky.social · 16/07/2025
working on an evolution game and having fun with shaders. Dynamically changing the creatures in 3d can really slow down the cpu so we decided to go old school for the editor. The fun thing about this is the image (except the text) is generated on the GPU. #gamedev #indiedev #Indiegames
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Regi @theparanoidpanda.bsky.social · 07/04/2025
Free-Bees released today!! Only took about a year longer than we expected :) store.steampowered.com/app/1480130/... youtu.be/TtCP0WaQJvA #gamedev #indiedev #Indiegames
youtu.be
How it Started vs How its Going
YouTube video by Alex Williams
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Regi @theparanoidpanda.bsky.social · 01/04/2025
Free-Bees releases in 1 week! #gamedev #indiedev #Indiegames
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Regi @theparanoidpanda.bsky.social · 22/03/2025
Just finished up my water physics and shader, I was shooting for something that would match the style of the terrain. This uses realistic fluid dynamics because why not. I still think GPUs are magic, you can't convince me otherwise. #gamedev #indiedev #worldwaterday
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Regi @theparanoidpanda.bsky.social · 10/03/2025
If I want to release my game I need to stop thinking “I wonder if I could… “. This time it was “… “build an apple ii clone on a raspberry pi connected to a $3 tiny 320x240 display” #gamedev #indiedev #Indiegames
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Regi @theparanoidpanda.bsky.social · 26/02/2025
The feature of our game I am most proud of is that its releasing on April 7th! store.steampowered.com/app/1480130/... #wishlistwednesday #gaming #videogames #gamedev
store.steampowered.com
Free-Bees on Steam
A brick-breaker reimagined with hexagons, honey, and heavy-duty chains! Free the bees by chaining together projectiles in unique visual settings using new brick-breaker mechanics. Create & share y...
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Regi @theparanoidpanda.bsky.social · 26/02/2025
We are in the home stretch, our game Free-Bees releases on April 7th!! I’m relieved we finished but I’m convinced it’s going to to get buried. We’ve done ok with marketing but would love any advice. #gamedev #indiedev #indiegames
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Regi @theparanoidpanda.bsky.social · 23/02/2025
I am trying to blend the different biomes in my procedural terrain generator, something is off but I cant quite put my finger on it. #gamedev #indiedev #indiegames
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Regi @theparanoidpanda.bsky.social · 06/02/2025
Took a break from FreeBees to noodle on a prototype for a sequel to my Evolution game. This time everything is 3d and completely generated with compute shaders, sooooo much math. #gamedev #indiedev #indiegames
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Regi @theparanoidpanda.bsky.social · 02/01/2025
Almost done with freebees! Now I’m getting the itch to work on my next project. I’m leaning toward a sequel to my evolution game and made a qucik prototype to workout the procedural meshes and shaders. #gamedev #indiedev #Indiegames
youtu.be
Evolution II Prototype
YouTube video by Alex Williams
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Reposted by Regi
deplant @deplant.tech · 26/12/2024
Not again, please! 🤣 #gamedev
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Regi @theparanoidpanda.bsky.social · 22/12/2024
think I am done making the achievements in Free-Bees store.steampowered.com/app/1480130/... Now I just have to implement them. #gamedev #indiedev #Indiegames #art
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Regi @theparanoidpanda.bsky.social · 21/12/2024
How it feels testing the achievements in your own game store.steampowered.com/app/1480130/... #gamedev #indiedev #Indiegames #art
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Regi @theparanoidpanda.bsky.social · 09/12/2024
Here’s a few more wpa style posters for the achievent mini games in Free-Bees store.steampowered.com/app/1480130/... store.steampowered.com/app/1480130/ #gamedev #indiedev #Indiegames #art
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Regi @theparanoidpanda.bsky.social · 09/12/2024
Just working on some WPA style posters for the achievent mini games in Free-Bees store.steampowered.com/app/1480130/... art is not my jam, mostly just tons of hacky photoshopping. store.steampowered.com/app/1480130/ #gamedev #indiedev #Indiegames #art
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Regi @theparanoidpanda.bsky.social · 04/12/2024
Hello bluesky! This place is awesome!! I jumped off X the minute it sold and lost a lot of exposure for the game I’m working on but it was worth it! Our game Free-Bees is close to launching, I’ll post some updates soon! store.steampowered.com/app/1480130/ #gamedev #indiedev #Indiegames
store.steampowered.com
Free-Bees on Steam
A brick-breaker reimagined with hexagons, honey, and heavy-duty chains! Free the bees by chaining together projectiles in unique visual settings using new brick-breaker mechanics. Create & share y...
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