Regi @theparanoidpanda.bsky.social · 31/08/2026Added a smooth transition between training scenarios for reasons. #gamedev #indiedev #Indiegames #Evolution 1171
Regi @theparanoidpanda.bsky.social · 29/08/2026My evolution game needed a way to display creatures and terrain without a mesh to free up cpu cycles in training mode. I made this shader that visualizes a heightmap directly onto a texture so you have something to look at while they evolve. #gamedev #indiedev #Indiegames #Evolution 310612
Regi @theparanoidpanda.bsky.social · 06/08/2026Still not a game yet but its getting closer to something. Also, need to figure out what the 'game' is. #gamedev #indiedev #Indiegames #Evolution 091
Regi @theparanoidpanda.bsky.social · 09/05/2026Finally starting to get the UI together, still a lot of work but its getting closer to an actual game! #gamedev #indiedev #Indiegames 0133
Regi @theparanoidpanda.bsky.social · 20/12/2025It’s been a while since my last post, the little guys finally have brains!! Right now it’s only on single cells but they learn completely on their own. They grown up so fast 🥹 #gamedev #indiedev #Indiegames 0114
Regi @theparanoidpanda.bsky.social · 24/10/2025Self awareness is not as easy as it looks. I had to make sure every body part knows if their child parts are blocked so they dont get all tangled up. They get really grumpy when they are tangled. #gamedev #indiedev #Indiegames 2325
Regi @theparanoidpanda.bsky.social · 12/10/2025Took a minute to find a style that works for 'drawn' creature in the editor. I was going to do a pencil style but water color was easier. Since i suck at art, this is 1000% math and burning your gpu. #gamedev #indiedev #Indiegames 0194
Regi @theparanoidpanda.bsky.social · 10/10/2025More evolution progress. Finalized the Blueprint mechanics and am working on the Sketchpad to design the visuals. I think it needs a bit more crosshatching to really sell the drawn look. Last image is the final in-game version. #gamedev #indiedev #Indiegames 0214
Regi @theparanoidpanda.bsky.social · 16/07/2025working on an evolution game and having fun with shaders. Dynamically changing the creatures in 3d can really slow down the cpu so we decided to go old school for the editor. The fun thing about this is the image (except the text) is generated on the GPU. #gamedev #indiedev #Indiegames 0263
Regi @theparanoidpanda.bsky.social · 07/04/2025Free-Bees released today!! Only took about a year longer than we expected :) store.steampowered.com/app/1480130/... youtu.be/TtCP0WaQJvA #gamedev #indiedev #Indiegamesyoutu.beHow it Started vs How its GoingYouTube video by Alex Williams 0120
Regi @theparanoidpanda.bsky.social · 01/04/2025Free-Bees releases in 1 week! #gamedev #indiedev #Indiegames 0132
Regi @theparanoidpanda.bsky.social · 22/03/2025Just finished up my water physics and shader, I was shooting for something that would match the style of the terrain. This uses realistic fluid dynamics because why not. I still think GPUs are magic, you can't convince me otherwise. #gamedev #indiedev #worldwaterday 1344
Regi @theparanoidpanda.bsky.social · 10/03/2025If I want to release my game I need to stop thinking “I wonder if I could… “. This time it was “… “build an apple ii clone on a raspberry pi connected to a $3 tiny 320x240 display” #gamedev #indiedev #Indiegames 0144
Regi @theparanoidpanda.bsky.social · 26/02/2025The feature of our game I am most proud of is that its releasing on April 7th! store.steampowered.com/app/1480130/... #wishlistwednesday #gaming #videogames #gamedevstore.steampowered.comFree-Bees on SteamA brick-breaker reimagined with hexagons, honey, and heavy-duty chains! Free the bees by chaining together projectiles in unique visual settings using new brick-breaker mechanics. Create & share y... 0100
Regi @theparanoidpanda.bsky.social · 26/02/2025We are in the home stretch, our game Free-Bees releases on April 7th!! I’m relieved we finished but I’m convinced it’s going to to get buried. We’ve done ok with marketing but would love any advice. #gamedev #indiedev #indiegames 0154
Regi @theparanoidpanda.bsky.social · 23/02/2025I am trying to blend the different biomes in my procedural terrain generator, something is off but I cant quite put my finger on it. #gamedev #indiedev #indiegames 091
Regi @theparanoidpanda.bsky.social · 06/02/2025Took a break from FreeBees to noodle on a prototype for a sequel to my Evolution game. This time everything is 3d and completely generated with compute shaders, sooooo much math. #gamedev #indiedev #indiegames 0113
Regi @theparanoidpanda.bsky.social · 02/01/2025Almost done with freebees! Now I’m getting the itch to work on my next project. I’m leaning toward a sequel to my evolution game and made a qucik prototype to workout the procedural meshes and shaders. #gamedev #indiedev #Indiegamesyoutu.beEvolution II PrototypeYouTube video by Alex Williams 081
Regi @theparanoidpanda.bsky.social · 22/12/2024 think I am done making the achievements in Free-Bees store.steampowered.com/app/1480130/... Now I just have to implement them. #gamedev #indiedev #Indiegames #art 093
Regi @theparanoidpanda.bsky.social · 21/12/2024How it feels testing the achievements in your own game store.steampowered.com/app/1480130/... #gamedev #indiedev #Indiegames #art 082
Regi @theparanoidpanda.bsky.social · 09/12/2024Here’s a few more wpa style posters for the achievent mini games in Free-Bees store.steampowered.com/app/1480130/... store.steampowered.com/app/1480130/ #gamedev #indiedev #Indiegames #art 071
Regi @theparanoidpanda.bsky.social · 09/12/2024Just working on some WPA style posters for the achievent mini games in Free-Bees store.steampowered.com/app/1480130/... art is not my jam, mostly just tons of hacky photoshopping. store.steampowered.com/app/1480130/ #gamedev #indiedev #Indiegames #art 071
Regi @theparanoidpanda.bsky.social · 04/12/2024Hello bluesky! This place is awesome!! I jumped off X the minute it sold and lost a lot of exposure for the game I’m working on but it was worth it! Our game Free-Bees is close to launching, I’ll post some updates soon! store.steampowered.com/app/1480130/ #gamedev #indiedev #Indiegamesstore.steampowered.comFree-Bees on SteamA brick-breaker reimagined with hexagons, honey, and heavy-duty chains! Free the bees by chaining together projectiles in unique visual settings using new brick-breaker mechanics. Create & share y... 071