Matthew @theorangehatter.itch.io · 21/05/2025Perils of large parrot ownership. #parrot #afrixangrey 010
Matthew @theorangehatter.itch.io · 16/05/2025#RememberYourOath proving ground animation testing is going... Well. This game is now about Yoga. #Gamedev #Indiedev #Solodev #Rigging #Animation #Help 053
Matthew @theorangehatter.itch.io · 13/05/2025Taken from today’s Stand Up. #gamedev #indiedev #bird #parrot 1133
Matthew @theorangehatter.itch.io · 10/05/2025After watching the recent Connor Conquer's video on #Rimworld, I have returned to the game after a long time. It is going well. #Gaming #Games #ColonySim #Nearlykickedtodeathbyahorse 050
Matthew @theorangehatter.itch.io · 09/05/2025Unity Programmers of Bluesky, I have a question on composition. Is it a good or otherwise okay architecture practice to break up entity components through interfaces? See screenshot for examples of how I am doing this. Any pitfalls I should be aware of? #Gamedev #Indiedev #Programming #Unity 143
Matthew @theorangehatter.itch.io · 02/05/2025The newest member of the office, Lord Denning, performing a code review on some refactored character controller code. #gamedev #indiedev #birddev 162
Matthew @theorangehatter.itch.io · 30/04/2025#UnhingedCommits Why do I even have a Codecks. #Gamedev #Solodev #Indiedev 062
Matthew @theorangehatter.itch.io · 27/04/2025So welcome home (Lord or Lady we don’t know yet) Denning, the Congo African Grey. I am sorry you just missed the sweetest Amazon to ever live, but you’ll find all the love and care and happiness in the world waiting here for you. 021
Matthew @theorangehatter.itch.io · 24/04/202510/60(90?) update: Look, my Birds! #Gamedev #Solodev #Indiedev 043
Matthew @theorangehatter.itch.io · 24/04/2025There is a certain point in Vampire Survivor where the game just kind of falls away, and you’re left with a collage of colours and numbers. The game ceases to really be interactive and becomes a visual dopamine explosion. 10/10 110
Matthew @theorangehatter.itch.io · 20/04/2025Wandering through a field. 10/60 game 2 is shaping up now that I have a bit of art on the field. #Gamedev #Indiedev #Solodev 083
Matthew @theorangehatter.itch.io · 15/04/2025Certified member of the Wet Chicken Club. #bird #parrot #amazonparrot #petsofgamedev 060
Matthew @theorangehatter.itch.io · 14/04/2025"Alright, time to test the wave-spawn system." Clearly, there is an bug somewhere. #Gamedev #Indiedev #Solodev 157812
Matthew @theorangehatter.itch.io · 11/04/2025Fun extended video with some added Juice. Also, some bugs, like how bullets will sometimes start tumbling. #Gamedev #Indiedev #Solodev. 040
Matthew @theorangehatter.itch.io · 11/04/2025Some progress today: Enemy AI, bullets, simple animations. We're nearly done the first of the 10/60 challenge. I just made up the 10/60 challenge (10 simple game prototypes in 60 days). Has been very fun! #Gamedev #Indiedev #Solodev 2133
Matthew @theorangehatter.itch.io · 09/04/2025A solid evening of programming later, we have a bunch of Space Invaders. Game 1/10 - Legally Distinct Invaders from a Place that is not Earth. #Gamedev #Indiedev #Solodev #MiniGameSummer 081
Matthew @theorangehatter.itch.io · 08/04/2025I'm doing a riff on Space Invaders. Current Progress: Ship moves! 110
Matthew @theorangehatter.itch.io · 03/04/2025Progress, added a dash. And perhaps a reason to use it. Run box. #Gamedev #Indiedev #Solodev #Ohfuckohfuck 0100
Matthew @theorangehatter.itch.io · 02/04/2025Not sure how long this has lived in my game. I guess it has to stay #Gamedev #Indiedev #Solodev 3174
Matthew @theorangehatter.itch.io · 01/04/2025Learning Aseprite for some micro-projects to fill out gaps in my knowledge. Made a character. Need to figure out a game for them. Pilgrims of the Church, in many kin and kind. #Gamedev #indiedev #solodev #pixelart 0174
Matthew @theorangehatter.itch.io · 31/03/2025Remember Your Isometric Oath, featuring new playable character "Box". #Gamedev #Indiedev #Solodev #RememberYourOath 3224
Matthew @theorangehatter.itch.io · 28/03/2025Associate Producer Bora spending the day shadowing me. #bird #amazon #parrot #petsatwork 040
Matthew @theorangehatter.itch.io · 25/03/2025#WIP character window including inventory, character sheet, and some item lore for funzies. Still largely blocked out and unskinned, once the Character Sheet section is ready I'll be on to UI skinning. #Gamedev #indiedev #solodev #RememberYourOath 083
Matthew @theorangehatter.itch.io · 24/03/2025#RememberYourOath has another inventory refactor in the works. Pictured is an unskinned mockup. The UI for this game will forever be my white whale. #gamedev #indiedev #UI #RPG #DungeonCrawler 183
Matthew @theorangehatter.itch.io · 23/03/2025Hatlabs employee profile: Binny Title: Executive Producer Likes: Productivity (Scritches), Being able to oversee production from the highest point in the office, my keyboard keys Dislikes: When devs don’t provide adequate scritches, ears. #birds #cockatiel #gamedev 1233
Matthew @theorangehatter.itch.io · 21/03/2025Sunrise on a world being forged. #Gamedev #indiedev #solodev #RememberYourOath 0122
Matthew @theorangehatter.itch.io · 19/03/2025A use case for AI for me is to use it to review my code. I will write something (in this case, an inventory sorting algorithm) and then have Jetbrains AI tell me what it does. Sadly, sometimes it has trouble. #Gamedev #indiedev #solodev #AIshouldnotmakedecisions 082
Matthew @theorangehatter.itch.io · 18/03/2025Arguably not a #gamedev yet as I have yet to ship something, and don't work in the industry... Mostly a #solodev in the off hours. But I am jumping on this bandwagon in the same way one buys a set of free weights in January. Aspirationally! #Whatagamedevlookslike 2133
Matthew @theorangehatter.itch.io · 17/03/2025#RememberYourOath is still on track. As an experiment (and learning exercise) I rebuilt the core featureset in Unity, which has been a very different and educational coding experience. Among these updates: Got some Hands (only when crouching for now). #Gamedev #indiedev #solodev 0102
Matthew @theorangehatter.itch.io · 17/03/2025Something I have found very helpful, using Canva or a similar whiteboard/flowchart program to just, lay out all the elements of a UI window before going to work building it. Super helpful. #gamedev #indiedev #solodev #programmerart 0134
Matthew @theorangehatter.itch.io · 16/03/2025HatLabs Employee Profile: Bora Title: Associate Producer Likes: Parkour, Snacks, Other People’s Snacks. Dislikes: Flying, being up after 8pm. 040
Matthew @theorangehatter.itch.io · 16/03/2025The Producers are having a working lunch as they watch me code. #gamedev #indiedev #solodev #birds 2184
Matthew @theorangehatter.itch.io · 09/03/2025Spent a week working on a new character controller for #RememberYourOath, but I kept losing track of the ground because a raycast I would use to track it broke. Finally figured out why. I am an idiot. #gamedev #indiedev #solodev #programming 053
Matthew @theorangehatter.itch.io · 08/03/2025Messing with this concept a lot, has led me to develop a functioning desktop. #gamedev #indiedev #godot 162
Matthew @theorangehatter.itch.io · 06/03/2025Liked this idea so much I whipped up a super-quick prototype. 120
Matthew @theorangehatter.itch.io · 24/02/2025Sufficiently "Early 2000s"? #gamedev #indiedev #solodev 0123
Matthew @theorangehatter.itch.io · 21/02/2025Moving towards a new phase of the Project. What was the church hiding here? What did they build this place to conceal? To protect? What vile thing along these grey foundations? #RememberYourOath #Gamedev #Indiedev #Solodev 181
Matthew @theorangehatter.itch.io · 19/02/2025The sheer audacity that this is a real Magic the Gathering card is both inspirational and awe-inspiring. There are so many ways to make this card delete a player from a Commander pod and I am 1000% here for it. Bring on the 10,000 needles. #MagicTCG #Magic #MagicTheGathering @magic.wizards.com 010
Matthew @theorangehatter.itch.io · 18/02/2025Video update of weekend work. Mostly just more interaction systems coming together. I am running out of things to work on to put off implementing combat. #gamedev #indiedev #solodev #rememberyouroath 0102
Matthew @theorangehatter.itch.io · 16/02/2025It's a #blender day today. I've started targeting an early GameCube/PS2/Xbox aesthetic for the game, with Metroid Prime as an inspiration point. So I'mma make assets. #gamedev #indiedev #solodev #it'satree 1202
Matthew @theorangehatter.itch.io · 14/02/2025A lot of what I have been working on for #RememberYourOath lately has been back-end, getting equipment and consumables to work, some UI work, refactors. There have been a few adds, but not much. Here's a clip. #Gamedev #indiedev #solodev 081
Matthew @theorangehatter.itch.io · 14/02/2025I'm right there with you. Our inner demons are clearly simpatico 010
Matthew @theorangehatter.itch.io · 13/02/2025Make your Git Commits tell a story. #gamedev #indiedev 1272
Matthew @theorangehatter.itch.io · 11/02/2025While playing with art style, I made a Torch. Is this to PSOne-Core? Is PSOne-Core overdone these days? Thoughts? #gamedev #indiedev #solodev #blender 1101