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Matthew

@theorangehatter.itch.io
239 followers 880 following 350 posts

Game Developer, Lawyer, Bird Room-mate. Working on the narrative dungeon crawler Remember Your Oath. (and like, 6 other things) theorangehatter.itch.io

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Matthew @theorangehatter.itch.io · 21/05/2025
Perils of large parrot ownership. #parrot #afrixangrey
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Matthew @theorangehatter.itch.io · 16/05/2025
#RememberYourOath proving ground animation testing is going... Well. This game is now about Yoga. #Gamedev #Indiedev #Solodev #Rigging #Animation #Help
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Matthew @theorangehatter.itch.io · 13/05/2025
Taken from today’s Stand Up. #gamedev #indiedev #bird #parrot
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Matthew @theorangehatter.itch.io · 10/05/2025
After watching the recent Connor Conquer's video on #Rimworld, I have returned to the game after a long time. It is going well. #Gaming #Games #ColonySim #Nearlykickedtodeathbyahorse
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Matthew @theorangehatter.itch.io · 09/05/2025
Unity Programmers of Bluesky, I have a question on composition. Is it a good or otherwise okay architecture practice to break up entity components through interfaces? See screenshot for examples of how I am doing this. Any pitfalls I should be aware of? #Gamedev #Indiedev #Programming #Unity
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Matthew @theorangehatter.itch.io · 02/05/2025
The newest member of the office, Lord Denning, performing a code review on some refactored character controller code. #gamedev #indiedev #birddev
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Matthew @theorangehatter.itch.io · 30/04/2025
#UnhingedCommits Why do I even have a Codecks. #Gamedev #Solodev #Indiedev
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Matthew @theorangehatter.itch.io · 29/04/2025
#gamedev #battlestation upgrade complete.
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Matthew @theorangehatter.itch.io · 27/04/2025
So welcome home (Lord or Lady we don’t know yet) Denning, the Congo African Grey. I am sorry you just missed the sweetest Amazon to ever live, but you’ll find all the love and care and happiness in the world waiting here for you.
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Matthew @theorangehatter.itch.io · 24/04/2025
10/60(90?) update: Look, my Birds! #Gamedev #Solodev #Indiedev
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Matthew @theorangehatter.itch.io · 24/04/2025
There is a certain point in Vampire Survivor where the game just kind of falls away, and you’re left with a collage of colours and numbers. The game ceases to really be interactive and becomes a visual dopamine explosion. 10/10
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Matthew @theorangehatter.itch.io · 22/04/2025
Fuck.
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Matthew @theorangehatter.itch.io · 21/04/2025
Kit upgraded #gamedev #solodev #indiedev #art
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Matthew @theorangehatter.itch.io · 20/04/2025
Wandering through a field. 10/60 game 2 is shaping up now that I have a bit of art on the field. #Gamedev #Indiedev #Solodev
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Matthew @theorangehatter.itch.io · 20/04/2025
Walk Cycle! #Gamedev #Indiedev #Solodev
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Matthew @theorangehatter.itch.io · 15/04/2025
Certified member of the Wet Chicken Club. #bird #parrot #amazonparrot #petsofgamedev
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Matthew @theorangehatter.itch.io · 14/04/2025
Posted without comment.
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Matthew @theorangehatter.itch.io · 14/04/2025
"Alright, time to test the wave-spawn system." Clearly, there is an bug somewhere. #Gamedev #Indiedev #Solodev
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Matthew @theorangehatter.itch.io · 11/04/2025
Fun extended video with some added Juice. Also, some bugs, like how bullets will sometimes start tumbling. #Gamedev #Indiedev #Solodev.
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Matthew @theorangehatter.itch.io · 11/04/2025
Some progress today: Enemy AI, bullets, simple animations. We're nearly done the first of the 10/60 challenge. I just made up the 10/60 challenge (10 simple game prototypes in 60 days). Has been very fun! #Gamedev #Indiedev #Solodev
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Matthew @theorangehatter.itch.io · 09/04/2025
A solid evening of programming later, we have a bunch of Space Invaders. Game 1/10 - Legally Distinct Invaders from a Place that is not Earth. #Gamedev #Indiedev #Solodev #MiniGameSummer
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Matthew @theorangehatter.itch.io · 08/04/2025
I'm doing a riff on Space Invaders. Current Progress: Ship moves!
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Matthew @theorangehatter.itch.io · 03/04/2025
Progress, added a dash. And perhaps a reason to use it. Run box. #Gamedev #Indiedev #Solodev #Ohfuckohfuck
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Matthew @theorangehatter.itch.io · 02/04/2025
Not sure how long this has lived in my game. I guess it has to stay #Gamedev #Indiedev #Solodev
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Matthew @theorangehatter.itch.io · 01/04/2025
Learning Aseprite for some micro-projects to fill out gaps in my knowledge. Made a character. Need to figure out a game for them. Pilgrims of the Church, in many kin and kind. #Gamedev #indiedev #solodev #pixelart
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Matthew @theorangehatter.itch.io · 31/03/2025
Remember Your Isometric Oath, featuring new playable character "Box". #Gamedev #Indiedev #Solodev #RememberYourOath
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Matthew @theorangehatter.itch.io · 28/03/2025
Associate Producer Bora spending the day shadowing me. #bird #amazon #parrot #petsatwork
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Matthew @theorangehatter.itch.io · 25/03/2025
#WIP character window including inventory, character sheet, and some item lore for funzies. Still largely blocked out and unskinned, once the Character Sheet section is ready I'll be on to UI skinning. #Gamedev #indiedev #solodev #RememberYourOath
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Matthew @theorangehatter.itch.io · 24/03/2025
#RememberYourOath has another inventory refactor in the works. Pictured is an unskinned mockup. The UI for this game will forever be my white whale. #gamedev #indiedev #UI #RPG #DungeonCrawler
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Matthew @theorangehatter.itch.io · 23/03/2025
Hatlabs employee profile: Binny Title: Executive Producer Likes: Productivity (Scritches), Being able to oversee production from the highest point in the office, my keyboard keys Dislikes: When devs don’t provide adequate scritches, ears. #birds #cockatiel #gamedev
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Matthew @theorangehatter.itch.io · 21/03/2025
Sunrise on a world being forged. #Gamedev #indiedev #solodev #RememberYourOath
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Matthew @theorangehatter.itch.io · 19/03/2025
A use case for AI for me is to use it to review my code. I will write something (in this case, an inventory sorting algorithm) and then have Jetbrains AI tell me what it does. Sadly, sometimes it has trouble. #Gamedev #indiedev #solodev #AIshouldnotmakedecisions
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Matthew @theorangehatter.itch.io · 18/03/2025
Arguably not a #gamedev yet as I have yet to ship something, and don't work in the industry... Mostly a #solodev in the off hours. But I am jumping on this bandwagon in the same way one buys a set of free weights in January. Aspirationally! #Whatagamedevlookslike
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Matthew @theorangehatter.itch.io · 17/03/2025
#RememberYourOath is still on track. As an experiment (and learning exercise) I rebuilt the core featureset in Unity, which has been a very different and educational coding experience. Among these updates: Got some Hands (only when crouching for now). #Gamedev #indiedev #solodev
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Matthew @theorangehatter.itch.io · 17/03/2025
Something I have found very helpful, using Canva or a similar whiteboard/flowchart program to just, lay out all the elements of a UI window before going to work building it. Super helpful. #gamedev #indiedev #solodev #programmerart
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Matthew @theorangehatter.itch.io · 16/03/2025
HatLabs Employee Profile: Bora Title: Associate Producer Likes: Parkour, Snacks, Other People’s Snacks. Dislikes: Flying, being up after 8pm.
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Matthew @theorangehatter.itch.io · 16/03/2025
The Producers are having a working lunch as they watch me code. #gamedev #indiedev #solodev #birds
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Matthew @theorangehatter.itch.io · 09/03/2025
Spent a week working on a new character controller for #RememberYourOath, but I kept losing track of the ground because a raycast I would use to track it broke. Finally figured out why. I am an idiot. #gamedev #indiedev #solodev #programming
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Matthew @theorangehatter.itch.io · 08/03/2025
Messing with this concept a lot, has led me to develop a functioning desktop. #gamedev #indiedev #godot
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Matthew @theorangehatter.itch.io · 06/03/2025
Welcome to Home98. #gamedev #indiedev
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Matthew @theorangehatter.itch.io · 06/03/2025
Liked this idea so much I whipped up a super-quick prototype.
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Matthew @theorangehatter.itch.io · 24/02/2025
Sufficiently "Early 2000s"? #gamedev #indiedev #solodev
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Matthew @theorangehatter.itch.io · 21/02/2025
Moving towards a new phase of the Project. What was the church hiding here? What did they build this place to conceal? To protect? What vile thing along these grey foundations? #RememberYourOath #Gamedev #Indiedev #Solodev
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Matthew @theorangehatter.itch.io · 19/02/2025
The sheer audacity that this is a real Magic the Gathering card is both inspirational and awe-inspiring. There are so many ways to make this card delete a player from a Commander pod and I am 1000% here for it. Bring on the 10,000 needles. #MagicTCG #Magic #MagicTheGathering @magic.wizards.com
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Matthew @theorangehatter.itch.io · 18/02/2025
Video update of weekend work. Mostly just more interaction systems coming together. I am running out of things to work on to put off implementing combat. #gamedev #indiedev #solodev #rememberyouroath
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Matthew @theorangehatter.itch.io · 16/02/2025
It's a #blender day today. I've started targeting an early GameCube/PS2/Xbox aesthetic for the game, with Metroid Prime as an inspiration point. So I'mma make assets. #gamedev #indiedev #solodev #it'satree
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Matthew @theorangehatter.itch.io · 14/02/2025
A lot of what I have been working on for #RememberYourOath lately has been back-end, getting equipment and consumables to work, some UI work, refactors. There have been a few adds, but not much. Here's a clip. #Gamedev #indiedev #solodev
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Matthew @theorangehatter.itch.io · 14/02/2025
I'm right there with you. Our inner demons are clearly simpatico
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Matthew @theorangehatter.itch.io · 13/02/2025
Make your Git Commits tell a story. #gamedev #indiedev
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Matthew @theorangehatter.itch.io · 11/02/2025
While playing with art style, I made a Torch. Is this to PSOne-Core? Is PSOne-Core overdone these days? Thoughts? #gamedev #indiedev #solodev #blender
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