The HellBox @thehellbox.bsky.social · 24/06/2026I think I've finally settled on the release day for beaterCore August 13, 2026! No real promises, I still have a lot of work to do. But if everything goes well, expect the game to be released on this date #gamedev #indiedev 052
The HellBox @thehellbox.bsky.social · 16/06/2026beaterCore is participating in steam's #NextFest ! It's an arcade racing game focused around repairing and maintaining old cars, with online multiplayer available right in the demo version If it's your kind of thing, make sure to check it out! store.steampowered.com/app/3711050/ #gamedev #indiedev 3347
The HellBox @thehellbox.bsky.social · 14/06/2026New swamp map is basically a huge stress test of opponents AI and vehicle physics. Tons of changes were made just from it! And it's not even finished yet xD #gamedev #indiedev 1163
The HellBox @thehellbox.bsky.social · 01/06/2026Just finished working on technical aspects of night mode for beaterCore! Night campaign events and multiplayer/split-screen night toggle are to follow #gamedev #indiedev 083
The HellBox @thehellbox.bsky.social · 19/05/2026I've made a new trailer for beaterCore! Wishlist now on Steam: store.steampowered.com/app/3711050/... #gamedev #indiedev #racinggame 093
The HellBox @thehellbox.bsky.social · 20/04/2026I've made a little tool to help me create dialogs for the game I'm making. #egui is really amazing for creating things like this! Though I did have to make the node connector in a pretty hacky way #gamedev #indiedev 0114
The HellBox @thehellbox.bsky.social · 14/04/2026More experiments with night mode. Just missing the headlights #gamedev #indiedev 1154
The HellBox @thehellbox.bsky.social · 26/03/2026New hub in beaterCore. Before and after #gamedev #indiedev 1115
The HellBox @thehellbox.bsky.social · 25/03/2026Sounds when driving through rocks and grass #gamedev #indiedev 0156
The HellBox @thehellbox.bsky.social · 22/03/2026Working on MSAA and SSAA anti-aliasing for the next version of beaterCore! #gamedev #indiedev 0154
The HellBox @thehellbox.bsky.social · 18/03/2026Terrain LODs! Long overdue, they have improved performance on intel integrated graphics from literally unplayable to buttery smooth Paired with render scaling I've implemented just a couple of days ago, beaterCore will soon run on pretty much any old calculator! #gamedev #indiedev 0134
The HellBox @thehellbox.bsky.social · 18/03/2026beaterCore Demo 0.1.1 just released! Landscape now features lots of small rocks, trunk can be cycled through, auto parts store now features ambient sounds, and finally the tutorial has been reworked based on player's feedback Full changelog: steamcommunity.com/games/371105... #gamedev #indiedev 094
The HellBox @thehellbox.bsky.social · 16/03/2026Render resolution scaling independent from the user interface #gamedev #indiedev 0156
The HellBox @thehellbox.bsky.social · 05/03/2026Worked the whole week to get this nice event selection screen ready Smooth animations and plenty of information about upcoming events, it's so much better than the old one #gamedev #indiedev #racinggame 0115
The HellBox @thehellbox.bsky.social · 27/02/2026I've implemented dead zone and linearity settings for analog controls. I expected it to be a 15 minute job, took 2 whole days. It's a little rough at the moment, but the feature is released in the latest patch. Go try it out! #gamedev #indiedev 0103
The HellBox @thehellbox.bsky.social · 21/02/2026Not really as cool as proper ray-traced audio but obstacles and terrain now modify the sound volume. You can hear how engines get louder as cars get in sight Coming soon into beaterCore! #gamedev #indiedev 1154
The HellBox @thehellbox.bsky.social · 19/02/2026New beautiful wheel particle effects were added in beaterCore Demo 0.0.16! Play the demo on Steam now! store.steampowered.com/app/3711050/... #gamedev #indiedev 1154
The HellBox @thehellbox.bsky.social · 18/02/2026Working on improving particles #gamedev #indiedev 1204
The HellBox @thehellbox.bsky.social · 16/02/2026Some demo release analytics I got ~400 wishlist additions ~100 came from a reddit post. But I can't recommend that since I got shadow banned after attempting to post there again. ~200 came from announcements in various discord channels The rest seem to be organic #gamedev #indiedev 172
The HellBox @thehellbox.bsky.social · 15/02/2026New game mechanics coming to #beaterCore Resting will allow to skip a day if you can't find car/item you want. Current day of the week is now displayed in the hub UI to help with tracking time. Hub UI has been modified to better highlight selected locations on controller #gamedev #indiedev 094
The HellBox @thehellbox.bsky.social · 13/02/2026Spent a looot of time on these store assets but I think it was worth it 021
The HellBox @thehellbox.bsky.social · 16/01/2026Engines now feature spark plugs that can fail #gamedev #indiedev 0123
The HellBox @thehellbox.bsky.social · 13/01/2026As promised, gearbox inspection UI was redesigned in the same style as with the engine #gamedev #indiedev 0114
The HellBox @thehellbox.bsky.social · 12/01/2026Engine inspection UI redesign Slightly better than the old wall of text. Same UI redesign will be done to the gearbox #gamedev #indiedev 0153
The HellBox @thehellbox.bsky.social · 22/12/2025Changes are coming to auto-parts store! #gamedev #indiedev 073
The HellBox @thehellbox.bsky.social · 17/12/2025This is one of the biggest maps yet, whole 768x768m, and it's the first to have room for multiple circuit layouts for different racing disciplines. Coming to the demo soon! #gamedev #indiedev 0134
The HellBox @thehellbox.bsky.social · 15/12/2025That's the first house asset that I've made for a racing circuit. I'm currently working on creating more time-attack maps into the game. Could be related to the fact that I've just implemented pacenotes... But tsss! That's a secret! #gamedev #indiedev #racinggame 073
The HellBox @thehellbox.bsky.social · 11/11/2025Don't know why but I'm really proud of this handbrake cable model xD New items coming to the game: Brake cable, wheel bearings, and brake hoses. You can guess what can break down now! #lowpoly #gamedev #indiedev 073
The HellBox @thehellbox.bsky.social · 04/11/2025More split-screen screenshots I've repurposed multiplayer lobby UI for it. Compared to multiplayer though, it doesn't use cars from your garage, you're free to choose any car you want, but there's no damage or tuning sadly #gamedev #indiedev #racinggame 194
The HellBox @thehellbox.bsky.social · 03/11/2025I've managed to bring back split screen support. It was rotting away for months now, with ghosts of its existence creeping around the code. Took a couple of hours to get it to render all the new features #gamedev #indiedev 0105
The HellBox @thehellbox.bsky.social · 03/11/2025This is the first track in game that isn't off-road. It does take a lot more patience and precision to make these more precise curves, specially considering that my level editor is not exactly suited for that #gamedev #indiedev 0104
The HellBox @thehellbox.bsky.social · 02/11/2025More cars now have different color variations I haven't posted for a while since I'm preparing the game for the demo release, and that involves a lot of bug fixes, stuff I can't showcase. Speaking of which - I'm in search of testers. Write me a DM if you're interested to try out the game #indiedev 072
The HellBox @thehellbox.bsky.social · 17/10/2025I had to implement 3d text rendering just for this results screen. I don't think I'll use 3d text anywhere else, but I think 4 hours spent on it are worth it #gamedev #indiedev 093
The HellBox @thehellbox.bsky.social · 16/10/2025Now you can collect cups for winning races #gamedev #indiedev 082
The HellBox @thehellbox.bsky.social · 01/09/2025I might be posting a demo for beaterCore on itch in the following 7 days. It needs some cleanup, but I think I have something playable. Does anyone have any tips on posting demos online? Any help appreciated #gamedev #indiedev 0124