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The Fox Knocks

@thefoxknocks.com
109 followers 23 following 92 posts

I make games, focusing on incremental/idle games now. store.steampowered.com/app/3505770/…

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Reposted by The Fox Knocks
IndieGameADay @indiegameaday.bsky.social · 18/01/2026
Kin and Quarry by @thefoxknocks.com, an incremental mining game, is out now! [PC] The magical essence of your sacred Evertree has been stolen and buried deep underground. As the land's steward, guide your people to dig deep to save it. #indiegame
Kin and Quarry logo with a fox miner in a mining helmet standing on a drill while a rabbit and mole work in the backgroundFoxes and other  critters guide the drill through layer 1 (209 blocks remaining, dpeth 25.93. Record: 27.93) Time remaining: 50.8Uncovering goods at the surface under the drill launching platform. New common Artifact! Cassiterite.  It has been donated to the Museum automatically, granting you 1 Permits(s) for use in the Shop!
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The Fox Knocks @thefoxknocks.com · 19/10/2025
Every single publisher has a number of flops under their belt. Baffling that people think their game would somehow not be thrown into that pile. It's almost like the publisher doesn't decide the trajectory of your game whatsoever. Definitely one of the biggest ongoing scams in the industry atm.
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The Fox Knocks @thefoxknocks.com · 19/10/2025
I hate it when someone picks up a publisher and their game does well, so they shout out their publisher for doing such incredible work, as if that wasn't going to be the outcome without them. It's akin to someone surviving surgery and the patient saying "thank God". What about the surgeon?
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The Fox Knocks @thefoxknocks.com · 19/10/2025
When this is brought up, there's always some publishers that rush to imply that they're not like "those other guys" when, in fact, they are. By virtue of being a publisher, they are.
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The Fox Knocks @thefoxknocks.com · 24/09/2025
not a roguelite
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The Fox Knocks @thefoxknocks.com · 11/09/2025
The demo for Kin and Quarry is up. If you like incremental games, you should try it. store.steampowered.com/app/3505770/...
store.steampowered.com
Kin and Quarry on Steam
An incremental mining adventure where you must dig into the earth to recover essence for your sacred Evertree. Mine, drill, and blast your way to the deepest depths, discovering rare artifacts and rec...
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The Fox Knocks @thefoxknocks.com · 08/09/2025
Been working on a new incremental experience all about mining. A good friend of mine just finished up the trailer: www.youtube.com/watch?v=YNxx... You can wishlist it here. I plan to have a demo sometime this month! store.steampowered.com/app/3505770/...
youtube.com
Kin and Quarry Trailer
YouTube video by The Fox Knocks
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The Fox Knocks @thefoxknocks.com · 23/08/2025
Checked in on Twitter out of curiosity. Yep, still have the blue checkmark. I paid for it for one month for advertising purposes then blocked them from charging my card ever again because I couldn't find out how to cancel. It's apparently coded so badly that I now just get to have it for free.
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The Fox Knocks @thefoxknocks.com · 31/07/2025
Deep voice, huh? Must be fake! Nobody ever changes the tone of their voice unless they're faking it to impress girls. Come on, Olexa. Everyone knows that. You can tell because I'm typing this with a deep voice to impress any girls who may happen to read it.
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The Fox Knocks @thefoxknocks.com · 09/07/2025
"I’ve found that the best way to dominate a market is to create it," said Sneaky Panda CEO and co-founder Ron Rejwan. Motherfucker, you didn't do literally any of the things you're gloating about. You are absolutely doing the thing you say everyone else is doing, and you know it. What a bitch.
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The Fox Knocks @thefoxknocks.com · 09/07/2025
The smugness and utter insanity of some of the quotes in the article is maddening. "The mobile gaming market is saturated with companies that are trying to make better versions of existing products, but our approach at Sneaky Panda is to introduce the ‘luck-puzzler’ genre, a completely new genre"
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The Fox Knocks @thefoxknocks.com · 02/07/2025
I challenge all game devs to play their games at default settings with 100% Windows Volume. If it's too loud, you now understand what people suffer when they open your game for the first time so please for the love of everything, start with your game volume being low by default instead.
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The Fox Knocks @thefoxknocks.com · 02/07/2025
I don't think to include this because it feels like a given. Most games aren't using AI, but now you have me wondering if I really need to start going out of my way to mention it as an aside or something. I haven't had poor success reaching out to content creators as is, but I wonder all the same.
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The Fox Knocks @thefoxknocks.com · 15/06/2025
PR company SLAMS man who sends e-mail.
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The Fox Knocks @thefoxknocks.com · 04/06/2025
He movin'.
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The Fox Knocks @thefoxknocks.com · 12/05/2025
It's also not why it's selling badly. You don't see any change in sales until Mixed. A lot of people think Mostly Positive is better than Very Positive, even, just because of how it's worded.
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The Fox Knocks @thefoxknocks.com · 09/05/2025
@wanderbot.bsky.social Just saw this thumbnail and it cracked me up. The world needs more smileybots. Just amazing.
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Reposted by The Fox Knocks
Tommy @tommythedev.bsky.social · 24/04/2025
Gnomes just reached Overwhelmingly Positive with a score of 98% store.steampowered.com/app/3133060/...
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The Fox Knocks @thefoxknocks.com · 21/04/2025
Looks cool. I like the variance. You could've easily just done generic hallways with a different coat of paint with not much going on in them, but you've went above and beyond and that's awesome.
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The Fox Knocks @thefoxknocks.com · 11/04/2025
Equally annoying is feedback in the form of a negative review. If that feedback is then addressed, the negative review often stays regardless. Pretty cool stuff.
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The Fox Knocks @thefoxknocks.com · 06/04/2025
PSA: Nomad Idle will never be available on mobile (Android/iOS). Some bad actors have stolen the game and uploaded. If you bought the game on mobile, leave a review saying it's a scam and reach out to Apple/Google for refund. Apple is pretty much refusing to take them down. Terrible company.
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The Fox Knocks @thefoxknocks.com · 04/04/2025
Nomad Idle is now released! Check it out! store.steampowered.com/app/3042190/...
store.steampowered.com
Nomad Idle on Steam
Face waves of enemies automatically and create builds by distributing stat points, leveling up equipment, choosing passive skills, summons and more. An idle game about killing hordes of enemies, becom...
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The Fox Knocks @thefoxknocks.com · 03/04/2025
Hah, thanks! That's awesome.
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The Fox Knocks @thefoxknocks.com · 03/04/2025
It's happening! Made it onto Popular Upcoming.
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The Fox Knocks @thefoxknocks.com · 01/04/2025
Hey, I was trying to find a way to reach out to you privately but couldn't find one. I'm releasing Nomad Idle on April 4th and was wondering if you'd be interested in doing a bundle. I didn't realize Raid Auctus was coming out so soon!
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The Fox Knocks @thefoxknocks.com · 27/02/2025
If you really wanted to be fancy, you could change your bluesky handle to your website, as well.
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The Fox Knocks @thefoxknocks.com · 25/02/2025
#PitchYaDemo Bullet Heaven + Incremental Game = Nomad Idle, an idle game spinoff of Nomad Survival. store.steampowered.com/app/3488310/...
store.steampowered.com
Nomad Idle Demo on Steam
Face waves of enemies automatically and create builds by distributing stat points, leveling up equipment, choosing passive skills, summons and more. An idle game about killing hordes of enemies, becom...
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The Fox Knocks @thefoxknocks.com · 24/02/2025
Hey, thanks for sharing! Always glad to see people enjoying it.
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The Fox Knocks @thefoxknocks.com · 15/02/2025
@wanderbot.bsky.social grats on hitting 500k subs, brother. That number looks super clean on you!
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The Fox Knocks @thefoxknocks.com · 15/02/2025
--certified officially would be a nightmare, especially as AI improves and becomes harder to detect. What if Steam got it wrong? Or what if Steam certified a game, then a dev added in AI stuff later? It's impossible to maintain on the sheer scale of games that exist on Steam.
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The Fox Knocks @thefoxknocks.com · 15/02/2025
It's difficult because Steam asks devs, for any game they make, as to whether or not it's using AI. It strictly says you must select a checkbox it presents to you on that same page if you're using AI. It's mandatory for creating a store page. People just don't do it. I think having games--
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The Fox Knocks @thefoxknocks.com · 09/02/2025
I'm starting to notice a trend of incremental games and lo-fi music. Anyone that play idle games have an opinion on this? I'm thinking it's because idle games are typically a pretty chill experience, and by nature of it being idle, you want something that's more background-sounding? Thoughts?
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Reposted by The Fox Knocks
Renoki (Wishlist Dragaea) @renoki.bsky.social · 08/02/2025
Holy Moly Canoli! Had a really good week at the Idle Fest, thank you everyone! Help this number get bigger and wishlist: store.steampowered.com/app/2712380/... #screenshotsaturday
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The Fox Knocks @thefoxknocks.com · 07/02/2025
You don't. Get back to work.
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The Fox Knocks @thefoxknocks.com · 06/02/2025
Thanks! I'll certainly do my best.
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The Fox Knocks @thefoxknocks.com · 05/02/2025
I don't mean to brag, but I'm genuinely stoked. Back on Trending Free on Steam and now the Demo is reaching heights I never thought I'd ever see. Been a while since I've smiled quite like this.
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Reposted by The Fox Knocks
Renoki (Wishlist Dragaea) @renoki.bsky.social · 03/02/2025
Dragaea's part of the Idler Fest! It's not out yet but its got a playable demo New demo out real soon, working my bum off as we speak CHECK IT: store.steampowered.com/app/2712380/... #steam #indiegame #idlerfest #indie
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The Fox Knocks @thefoxknocks.com · 03/02/2025
dude no way, look who's at the top of Trending Free on Steam! That's insane.
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The Fox Knocks @thefoxknocks.com · 03/02/2025
Just released my demo onto Steam. If you enjoy idle games, you should check it out! store.steampowered.com/app/3488310/...
store.steampowered.com
Nomad Idle Demo on Steam
Face waves of enemies automatically and create builds by distributing stat points, leveling up equipment, choosing passive skills, summons and more. An idle game about killing hordes of enemies, becom...
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The Fox Knocks @thefoxknocks.com · 02/02/2025
Being able to sometimes afford commissioning pixel art is so cool, man. I sometimes scrap up some art for skill effects and stuff and it's alright, like, it's passable, I guess. But when I throw over like $20 or something to get it redone by a professional, it's always been worth it.
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The Fox Knocks @thefoxknocks.com · 01/02/2025
The key to me, based on this observation, is that the best games start strong, stay strong, and - perhaps most importantly - end strong. They're short enough to where they don't drag on. They end on a high note. It's interesting for me to think about as a dev.
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The Fox Knocks @thefoxknocks.com · 01/02/2025
Since then I've seen games like Nodebuster, Journey to Incrementalia, Digseum, Click Mage, Idle Colony, and others that honestly did really, really well for themselves in terms of exposure, sales, etc. What they all have in common is that they're pretty short for an idle game.
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The Fox Knocks @thefoxknocks.com · 01/02/2025
I don't disagree, there's a number of long-running idle games, but the popular ones are pretty old at this point. It takes time to make a long-term idle game, but it's been some years. The observation comes in the last year, kicked off with The Gnorp Apologue.
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The Fox Knocks @thefoxknocks.com · 01/02/2025
They have idle elements. They are certainly still idle games. But they're so short-lived and the experience is so front loaded on being active that it really makes me sit back and go... are idle games in right now, or is it actually just short games in general?
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The Fox Knocks @thefoxknocks.com · 01/02/2025
A trend I've noticed with popular idle games lately is that if you actually take advantage of their "idle" aspect, you sorta ruin the experience. It's certainly been an interesting observation. The current hits are barely actually idle games. They're active games you beat in less than 48 hours.
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The Fox Knocks @thefoxknocks.com · 30/01/2025
Oh my god, yes. I demand to know why this is a thing.
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The Fox Knocks @thefoxknocks.com · 24/01/2025
Especially these days, I can only imagine how much this happens (regarding AI games). It's insane to me on the outside looking in, but I'm a little concerned how "just another Thursday" it is for you.
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The Fox Knocks @thefoxknocks.com · 23/01/2025
For the record, I opt to make these posts public in case anyone else may want to know. I hope you don't mind, but if you do, like I said, just let me know. I appreciate your feedback and insight on these topics. Thanks.
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The Fox Knocks @thefoxknocks.com · 23/01/2025
Hey @wanderbot.bsky.social, first, I apologize if this is inappropriate. Please let me know! However, I was curious to know what your stance was on getting e-mails about demos. Do you think, personally, that this is excessive? I'd imagine creators like yourself get tons of e-mails already.
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Reposted by The Fox Knocks
Renoki (Wishlist Dragaea) @renoki.bsky.social · 18/01/2025
Upgraded how the dungeons look in Dragaea why not give her a wishlist? store.steampowered.com/app/2712380/... #screenshotsaturday #indie #gamedev #indiegame #games #rpg #dungeoncrawler
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