Corgi Cabal @thecorgicabal.bsky.social · 15/10/2025bsky.app/profile/voro... I think it's the warmth of the colors your latest post 100
Corgi Cabal @thecorgicabal.bsky.social · 15/10/2025whatever you did to the colors looks nice (from a couple posts ago) 110
Corgi Cabal @thecorgicabal.bsky.social · 14/10/2025i like jellyfish #indiegames #gamedev #indiedev #fish #jellyfish #glowing #animal 1264
Corgi Cabal @thecorgicabal.bsky.social · 04/09/2025he earned a promotion for being indafogtigable 010
Corgi Cabal @thecorgicabal.bsky.social · 02/09/2025fluid simulation --> render as fog is FINALLY WORKING! plus raymarching #gamedev #indiedev #indiegames 4315
Corgi Cabal @thecorgicabal.bsky.social · 31/08/2025in Rounds i always enjoyed how simple and effective this was, it's a nice mechanic! 110
Corgi Cabal @thecorgicabal.bsky.social · 20/08/2025it became the 6th most popular post for the year in /r/unity3d O_o #indiedev #gamedev 0113
Corgi Cabal @thecorgicabal.bsky.social · 14/08/2025my meme was discovered by reddit and is doing numbers today :D #unity3d #madewithunity #gamedev 1163
Corgi Cabal @thecorgicabal.bsky.social · 29/07/2025coconut propulsion has never been tried... UNTIL NOW (preview) #gamedev #indiegames #indiedev 0164
Reposted by Corgi CabalCorgi Cabal @thecorgicabal.bsky.social · 05/05/20252.5D #gamedev #indiedev 0273
Corgi Cabal @thecorgicabal.bsky.social · 20/06/2025going for SUBTLE ui background shader, how'd I do? ( soon: buttons ! ) #indiegames #indiedev #gamedev #madewithunity 2224
Corgi Cabal @thecorgicabal.bsky.social · 12/06/2025my problem is I completely forget what I already have 😆 010
Corgi Cabal @thecorgicabal.bsky.social · 11/06/2025The "school of fish" effect is just by batching the fish cannon to release 5 fish over time multiple times with a smaller or larger curve. It's pretty close to boids while having none of the performance cost. #indiedev 050
Corgi Cabal @thecorgicabal.bsky.social · 11/06/2025my in-game currency is fish, so I wanted to make it possible to shoot fish anywhere on the screen (the player can eat it or spend it) it ended up looking pretty good by just fiddling with a sine curve #indiegamedev #gamedev #unity3d #indiegames 1284
Corgi Cabal @thecorgicabal.bsky.social · 11/06/2025stick to #csharp rather than #gdscript more resources around C# which should help brush off the rust 110
Corgi Cabal @thecorgicabal.bsky.social · 18/05/2025dinosaur-sized exactly as the chickens are meant to be 010
Corgi Cabal @thecorgicabal.bsky.social · 05/05/2025all right and upstanding people are pro-dirigidble 000
Corgi Cabal @thecorgicabal.bsky.social · 24/04/2025for me, it's always a question of "is this good, and just needs juice?" vs. "is this bad, so don't spend any more time on it" 110
Corgi Cabal @thecorgicabal.bsky.social · 23/04/2025little guys who you can clear in 1 hit power, supreme power 010
Corgi Cabal @thecorgicabal.bsky.social · 20/04/2025i like! only thing I might add is a white flash or two (on the grenade) signaling it's about to go boom 100
Corgi Cabal @thecorgicabal.bsky.social · 16/04/2025a tiny procedural animation experiment 👀 where should it go from here? #gamedev #indiedev #unity3d 0182
Corgi Cabal @thecorgicabal.bsky.social · 08/04/2025Youtube.com/@CorgiCabal ig nothing comes up b/c haven't posted yet 000
Corgi Cabal @thecorgicabal.bsky.social · 07/04/2025hey, it's my remix. gimmie a RT at least I'm a small account, thx 100
Corgi Cabal @thecorgicabal.bsky.social · 07/04/2025"I can thread the needle between two sharks" no, no i cannot lol 010
Corgi Cabal @thecorgicabal.bsky.social · 30/03/2025more padding does WHAT?! #unity #gamedev #madewithunity 281