Sign in

Alex Taylor

@thatalextaylor.bsky.social
56 followers 78 following 70 posts

Wishlist Ghost Can Skate on Steam: store.steampowered.com/app/4216040/… 👻🛹 All the way from Tasmania, Australia. I make games and music for fun. I make finance systems for work.

PostsRepliesMedia
Alex Taylor @thatalextaylor.bsky.social · 19/09/2026
Messing around with a branching narrative typing game. Zoom in to read it properly. #indiegame #gamedev #screenshotsaturday
0157
Alex Taylor @thatalextaylor.bsky.social · 11/05/2026
werd.ing - 12 May 2026 🟡🎯🔴🟡🎯 3150 / 5000
werd.ing
werd.ing
010
Alex Taylor @thatalextaylor.bsky.social · 09/05/2026
Grabbing stars and stealing hearts 👻🛹 #screenshotsaturday #indiegame #gamedev #ゲーム制作
0174
Alex Taylor @thatalextaylor.bsky.social · 07/05/2026
I made a gameplay video showing some of the cozier features in Ghost Can Skate. Like hats. www.youtube.com/watch?v=o-Bk... Please wishlist: store.steampowered.com/app/4216040/... #indiegame #gamedev #ゲーム制作
youtube.com
Skateboarding ghost poses for photos - Ghost Can Skate gameplay
YouTube video by SpookyQ Games
1103
Alex Taylor @thatalextaylor.bsky.social · 26/04/2026
Playing around with a city builder in the visual style of Ghost Can Skate (Wishlist here: store.steampowered.com/app/4216040/...) #indiegame #gamedev #screenshotsaturday #ゲーム制作
2357
Alex Taylor @thatalextaylor.bsky.social · 21/04/2026
Skate the streets. Save the city. Ghost Can Skate has a Steam page. Wishlist now: store.steampowered.com/app/4216040/... 👻🛹 #gamedev #indiegame #wishlist
store.steampowered.com
Ghost Can Skate on Steam
Skate the streets. Save the city. Ride, flip, and jump through the city in this joyous, stylized platformer.
0155
Alex Taylor @thatalextaylor.bsky.social · 14/04/2026
Ghost Can Skate has an announcement trailer: www.youtube.com/watch?v=VKVu... Go and watch it and follow me for more updates. Steam page coming soon! Should I do a Switch port? #gamedev #indiegame
youtube.com
Ghost Can Skate - Announcement Trailer
YouTube video by SpookyQ Games
096
Alex Taylor @thatalextaylor.bsky.social · 15/03/2026
The city streets are full of problems. A ghost on a skateboard could help... #indiegame #madewithunity #gamedev
Glowing line drawing of a smiling person holding an umbrella.Glowing line drawing of a crying person sitting on a bench.Glowing line drawing of a fancy person with a top hat and monocle.Glowing line drawing of a person wearing a light-up hard hat.
0115
Alex Taylor @thatalextaylor.bsky.social · 26/02/2026
Ghost Can Skate through caves! #gamedev #indiegames #madewithunity
0133
Alex Taylor @thatalextaylor.bsky.social · 26/02/2026
I've been a little quiet, but big things have happened. Ghost Can Skate has apples to collect, snails to race, giant crystal caves to discover, Steam integration, and a level editor! #gamedev #indiegames #madewithunity
083
Alex Taylor @thatalextaylor.bsky.social · 04/05/2025
After some play testing, it was pretty obvious that my level exit portal was frustrating for new players to move around. I've made it a little juicier. #gamedev #indiegames #unity
1113
Alex Taylor @thatalextaylor.bsky.social · 16/04/2025
I went down a huge rabbit hole updating the UI to make it look a little juicier and add... HATS!!! #gamedev #indiedev #cozygames
0101
Alex Taylor @thatalextaylor.bsky.social · 24/02/2025
Fun demo. I haven't played a lot of card battlers, but the demo ate 40 minutes of my time before I even blinked. I'd only picked it up to see what they were doing with the monochromatic graphics. Simple, but it works for me.
010
Alex Taylor @thatalextaylor.bsky.social · 26/01/2025
Just wrote this bit of code. I guess I'm going to tug at your heart strings 🥹😢😭
foreach (var tear in tears)
{
    tear.Stop();
}
010
Alex Taylor @thatalextaylor.bsky.social · 25/01/2025
I haven't done so much on Ghost Can Skate lately. Picking it up again, I've implemented something I've been planning for ages - loop the loop! It needs some magic to make the collisions work correctly so you don't crash into the ramp on the way up and come out the correct side. #gamedev #indiegame
291
Alex Taylor @thatalextaylor.bsky.social · 14/12/2024
Smashing rocks from a landslide is just another way to help the people 👻🛹 #gamedev #indiegame #screenshotsaturday
0114
Alex Taylor @thatalextaylor.bsky.social · 05/12/2024
It's called painting with style 😎 #gamedev #indiegame #unity
0102
Alex Taylor @thatalextaylor.bsky.social · 04/12/2024
Let's make it EXPLOOOOOOODE!!!1!1 I'm trying some different level end styles. The ring of fire is feeling pretty good right now. Are the mountains in the background adding or detracting? I think they want more detail, but that might distract from the action. #gamedev #indiegame #unity
093
Alex Taylor @thatalextaylor.bsky.social · 02/12/2024
Not fast enough? Rock beats skateboard :-( #indiegame #gamedev #madewithunity
092
Alex Taylor @thatalextaylor.bsky.social · 02/12/2024
Skateboard beats rock #indiegame #gamedev #madewithunity
084
Alex Taylor @thatalextaylor.bsky.social · 14/11/2024
Playing with some ground decorations to give a better sense of movement. Another one that might be too much for the minimalist style of the game. I like the slight parallax though. More experimentation required. #indiegame #gamedev
0110
Alex Taylor @thatalextaylor.bsky.social · 11/11/2024
TIL a unity SpriteShape can support higher subdivision levels than the built-in Low (4), Medium (8), and High (16) detail settings. You have to do it via scripting though. The things you find when you go looking... #unity #gamedev
public class HighResSpline : MonoBehaviour
{
    [Range(4,128)]
    public int resolution;
    void Start()
    {
        var controller = GetComponent<SpriteShapeController>();
        controller.splineDetail = resolution;
        controller.colliderDetail = resolution;
        controller.BakeMesh();
        controller.BakeCollider();
    }
}
120
Alex Taylor @thatalextaylor.bsky.social · 04/11/2024
Letting the player know they're going fast 👻🛹 #gamedev #indiegames
0141
Alex Taylor @thatalextaylor.bsky.social · 28/10/2024
I've broken the line of minimalism. I've been adding more and more effects to Ghost Can Skate, but these flourishing trails are starting to look distracting. I'll tweak it a little more before I get rid of it. #gamedev #unity #indiegames
050
Alex Taylor @thatalextaylor.bsky.social · 25/10/2024
When I want to play a random AudioClip from a list in Unity without repeating the last played sound, I use this: gist.github.com/thatalextayl... Useful for foot steps, attacks, or damage sounds - anything that would be repetitive. #gamedev #unity
gist.github.com
Play a random Unity AudioClip without playing the same one twice in a row
Play a random Unity AudioClip without playing the same one twice in a row - RandomAudioClipPlayer.cs
120
Alex Taylor @thatalextaylor.bsky.social · 20/10/2024
TIL the edge collider Unity generates for a sprite shape doesn't get completely regenerated every time the shape changes and keeps parameters like the edge radius. Also learned I can use edge radius to not have infinitely thin colliders. Very handy for my skate ramps! #unity #gamedev
010
Alex Taylor @thatalextaylor.bsky.social · 19/10/2024
Can a skateboarding ghost make a community stronger? Ghost Can Skate is a game I'm working on where you cruise around town helping people. It's a long way off a release, but I'm really happy with how it's shaping up.
040