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Tetrabyte ♦️Emily_ OUT NOW♦️

@tetrabyte.bsky.social
811 followers 88 following 255 posts

// Italian Game Development Team // // Try Emily_ on Steam 🖥️//

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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 06/10/2026
A real ugly BUT functioning prototype of one of the "activities" players can find in my game! I want to keep the pallette pretty limited but I'm curios about what people will draw Also reminder that Emily_ is 75% off on Steam! #indiegame #indiedev #devlog #gamedev #steam
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Reposted by Tetrabyte ♦️Emily_ OUT NOW♦️
Fox Chaotica ΘΔ\☉∇ @foxchaotica.bsky.social · 05/10/2026
A lot of game devs nowadays be like "oh yea, this AI art is only a placeholder graphic" My arse. If it was a placeholder graphic, you'd have drawn it up in MS-fucking-paint and made it look as shitty as possible so you KNOW to replace it in the final game.
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 06/10/2026
Playing it is still testing! I find sometimes the best way to find flaws is to stop looking for them and experience the game normally, and if you find nothing that's still a great result and not wasted time
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 02/10/2026
Hey just wanted to let you know that Emily_ is currently 75% off on steam! Also reminder that you can find a versione of the game free on itch.io though it isn't very updated so it has a few errors and less content store.steampowered.com/app/3100780/... #sale #indiegame #gamedev #indiedev
store.steampowered.com
Save 75% on Emily_ on Steam
Chat with a mysterious AI, uncover secret codes and find hidden files. Your choices may lead you to uncover different things, the only way to find the truth is through Emily and whatever was left insi...
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 30/09/2026
Working on a drawing system for custom graffitis and a way to save them and show them in the world, not very flexible and still buggy BUT it sorta works (?) not using any plug-ins so worst case it was a fun coding challenge best case someone will draw a penis #indiedev #gamedev #devlog
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 30/09/2026
When I'm feeling low those 12 reviews on Emily_ keep me going, even that really long chinese one that's actually really sweet and also one of the First reviews we ever got A real Day One Appreciate everyone who player the game #indiedev #gamedev #indiegame
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 29/09/2026
Finally started working on a Pause button and a Title screen, still very ugly but it sorta works Aside from that: new meshes, started looking into some complicated mechanics and worked on the Steam page Gatekeeping the name as long as it has so many placeholders #indiedev #gamedev #indiegame
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 22/09/2026
not quite sure if it fits the style I have in mind, but still I prefer it over a basic fade
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 22/09/2026
Started working on some screen transitions as well as other "rooms", not sure of I like this One Aside from this I changed some layouts a bit and made a couple other meshes Can't wait to open up the Steam page #indiedev #gamedev #devlog
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 17/09/2026
I have quite a few hours on He Is Coming, nice rougelike auto battler with a fun take on pvp aside from pve store.steampowered.com/app/2824490
store.steampowered.com
He is Coming on Steam
Deep in the forgotten corners of the world, a dark force stirs – the Demon King rises once more. Sharpen your wits, seek out powerful artifacts, and stand firm in the face of the apocalypse in this ro...
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 17/09/2026
Hi! just wanted to say that Emily_ is FREE on itch there are a few reasons, the main one is that this version is less updated if you want to support us we still need steam reviews and sales, but if you wish to just try the game you can download it here tetrabyte.itch.io/emily #indiegame #gamedev
tetrabyte.itch.io
Emily_ by TETRABYTE
A game about AIs, secret codes and other mysteries
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 10/09/2026
tetrabyte.itch.io/hyperslash I made this a while ago for a jam and while I think it isn't great I think the hit effects are good Freezer gametime, small flashes, screen shake, crunchy SFX and maybe damping for a second the Soundtrack for extra oomph (thanks Expedition33 for the idea)
tetrabyte.itch.io
HYPER/SLASH by TETRABYTE
arcade survival game made for planet jam #1
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 10/09/2026
Congrats! Also the cake looks great
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 10/09/2026
One small project at a time and it quickly becomes almost muscle memory If you treat every block as like a puzzle in a Zelda game the solutions quickly become like the items you aquire and keep throughout Problem solving is as much part of the creative process as anything else
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 10/09/2026
Those little rewards go a long way From time to time I lime to ready the Steam reviews of my game to remind myself that someone enjoyed something I made
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 09/09/2026
Vefore opening the steam Page I want to have at least one "room" complete and a couple activities, Just to have some real screenshots
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 08/09/2026
Huge enviroment updates since the last post! The game is coming along slowly, I haven't only worked on meshes but I was getting tired of the gray boxes I want to open the steam page as soon as possible to start gathering wishlists, so keep an eye out! #indiedev #gamedev #devlog #indiegame
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 01/09/2026
Just wanted to say that Emily_ is currently 50% off on Steam, if you have a couple bucks and some free time I'd be forever grateful for an honest review, even a negative one #indiegame #gamedev #steam #sale
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 31/08/2026
left column should be minus another 100$, need to fix my spreadsheets
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 31/08/2026
A slight reality check After 1 year and a half Emily_ has managed to make a really small profit, but games in development are still grabbing money, even at a almost 0 bugdet What we're struggling the most with is visibility and we have no immediate fix That's the life I guess #indiegame #gamedev
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 31/08/2026
back with new progress! I want to add a small panoramic section with a drone, the stock photo here will be replaced with a low poly model of the city It'll be really simple so as to not overcomplicate this small project ugly placeholders are the best #indiedev #gamedev #devlog #steam #indiegame
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 25/08/2026
I feel like Nintendo has it's fair share of faults, besides we should separate what studios are doing (fromsoft for example) from what companies are doing. Nintendo has been doing predatory practices for years, both legal and economic and has shown a really low quality control in hardware and games
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 25/08/2026
That rush is when you learn the most, either you hit a brick Wall or you learn something great
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 25/08/2026
That's always the most fun and scariest part imo Remember to keep the scopecreep in check! (the hardest part)
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 25/08/2026
Congrats!
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Reposted by Tetrabyte ♦️Emily_ OUT NOW♦️
APirateHat🎨Portrait Painter🖌️OUT NOW! @apiratehat.bsky.social · 25/08/2026
This was the very first video I put on social media of my game in 2023. Today it is launching on Steam in about 10 hours!! Check out the Steam page to see how it looks like now! store.steampowered.com/app/3917260/... #portraitpaintergame #indiedev #godot
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 25/08/2026
As much as I love some good world Building I also feel like soul and lore are two very different things, and I think a game can be great based on gameplay alone but there's a clear distinction between a game made with love and a souless game (it's easy to spot the souless cashgrab trend copycats)
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 24/08/2026
youtu.be/6wfN2j7468Q?... Our game isn't the most visually catching but going back maybe we still could have done better with out trailer (although I don't think it's terribile)
youtu.be
Emily_ Final Trailer - Coming May 15th 2025
YouTube video by Tetrabyte
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 24/08/2026
In love with those colors
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 24/08/2026
Congrats!
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 24/08/2026
Looks great!
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 24/08/2026
I don't know many people on Bsky so I want to make a small post as a sort of space for creators to introduce themself 🎤 Whats your name? What do you make? Anything cool to share? Let me know! Also I've taken the month off, I'll go back to giving update a soon #indiedev #streamer #artist #indie
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 22/08/2026
Really like the texture
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 04/08/2026
I want to give the game a subtle cyberpunk post-post-apocalyptic look An apocalypse has happened, one brought by greedy man, but that's not the focus All of this to say that I've added robot dogs as decorations that are absolutely a reference to nothing #indiegame #gamedev #indiedev #devlog
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 03/08/2026
Nothing too grand to show but I upgraded the train tracks mesh and made a simple low poly plant, but I think things are starting to look nice One step at the time, the most important lesson for each GameDev Got any indie game raccomendations? #indiedev #gamedev #devlog #indiegame #unity
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 03/08/2026
it's still really early to say, I guess we'll see the effects this project has on me during the development of the next one
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 03/08/2026
Our team has a great composer so I'm not sure, but I like to dabble a bit in everything, also to better understand the struggles and limitations of each part and to better direct the rest of the team
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 03/08/2026
Nice!
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 02/08/2026
This is more of a test project and while I still Plan to polish It as much as I can I think it'll stay lime this
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 02/08/2026
I think It creates a nice effect and for this project I'll stick to it but it 's not food enough to have it over a nice OST piece
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Reposted by Tetrabyte ♦️Emily_ OUT NOW♦️
cathodegame.bsky.social @cathodegame.bsky.social · 01/08/2026
woo new trailer! this is for @blueoceangames.bsky.social 's #RisingTide4 competition, but also shows off what Cathode is looking like nowadays! #indiedev #gamedev #ScreenshotSaturday
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 01/08/2026
Something in between, I made a previous post explaining that I created a script to randomly play notes every now and then over some ambience sounds
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 30/07/2026
3D art 100% I do good with sfx but I have zero to none actual music skills
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 30/07/2026
So far so good but in any case the challenge is the fun part and the best chance to learn
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 30/07/2026
Currently using Blender's tools, I'm using this small project to see how much I can male without the usual team, so no composer and no 3d artist
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 30/07/2026
Give me a good Job system in rpgs and the capacity to mix different abilities and I'll spend 400 hours just making stupid builds
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 30/07/2026
Sometimes a small week-long break can help. If I haven't worked on something for a while I start getting ideas in the most random of situations and as those pile up I get a new wave of excitement and passion
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 30/07/2026
Over time I've realized that (at least for me) Bluesky feels like a sort of low-stake social I know I won't get much reach from posting here and I guess that's sort of comforting, it makes me stress less about the numbers I'd like to hear you thoughts on this platform #indiegame #gamedev #indie
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 29/07/2026
Another small visual update! God I hate texture painting with blender even thought these are extremely simple models how's your day? #indiedev #gamedev #devlog #unity #indiegame
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Tetrabyte ♦️Emily_ OUT NOW♦️ @tetrabyte.bsky.social · 28/07/2026
Slowly updating the visuals, audio and scripts! Trying to hit a sweet spot between malinconic and cozy, still just a lot of grayboxing, I've also added some invisible walls Hopefully I'll be able to share more in the coming days #indiedev #gamedev #devlog #unity #indiegame
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