Sign in

Tekoah Perryman

@tekoahperryman.bsky.social
74 followers 11 following 289 posts

Game Dev and Designer All links: linktr.ee/TekoahPerryman

PostsRepliesMedia
Tekoah Perryman @tekoahperryman.bsky.social · 28/08/2026
I got fully replicated and saved customization! I really enjoy this system. Every day I get close to being able to announce this game! #indiedev #indiegame #UnrealEngine5
042
Tekoah Perryman @tekoahperryman.bsky.social · 11/08/2026
I'm taking a small break from Desperation to make a smaller fun multiplayer game. Its almost done and is turning out to be a lot of fun! I go this Eye Tracking in and this "Oh Crap" Eyes when the bad person is around #Indiegame #UnrealEngine5
031
Tekoah Perryman @tekoahperryman.bsky.social · 16/07/2026
Got some parent materials in and set up hover border glows. This helps so much! #gamedev #indiegame #Pixelart #UnrealEngine
094
Tekoah Perryman @tekoahperryman.bsky.social · 15/07/2026
I have to idea where this guy is going. That's not the way to the Vault! #gamedev #Indiegame #Pixelart #UnrealEngine
083
Tekoah Perryman @tekoahperryman.bsky.social · 14/07/2026
I created this necromancer the other day for a ghost character. I freaking hated it. I spent the last couple days trying to fix it and I think I got somewhere. I struggle with art so bad but I'm liking this iteration #pixelart #IndieGame
042
Tekoah Perryman @tekoahperryman.bsky.social · 09/07/2026
Created several new characters! I love the look of these ghosts and the dog turned out so good. #gamedev #indiegame #pixelart #UnrealEngine
0113
Tekoah Perryman @tekoahperryman.bsky.social · 07/07/2026
I'm working on the Prologue to get a demo out. Got some atmosphere going with rain and lighint! #gamedev #UnrealEngine #pixelart #IndieGame
0125
Tekoah Perryman @tekoahperryman.bsky.social · 02/07/2026
New NPC. I think this one turned out pretty cool. I have some quest system updates coming soon. #indiedev #pixelart #indiegame
1153
Tekoah Perryman @tekoahperryman.bsky.social · 05/06/2026
Testing out making 3d environments so I can mess around with height in the game. I think this would bring some really cool depth to the game #gamedev #pixelart #UnrealEngine #indiegame
0104
Tekoah Perryman @tekoahperryman.bsky.social · 30/05/2026
Starforge Legacy is on the front page of Popular Upcoming! Its been fun working on it and as it comes out Monday the 1st I'm so excited for players to get their hands on it! #indiegame #gamedev
022
Tekoah Perryman @tekoahperryman.bsky.social · 29/05/2026
No new short form video today. Imma give myself a week. TikTok just stopped showing my videos, they all are at 0 views. Im not to upset about it but imma just put my head down and get the game better. I'm cutting proc gen, not entirely but imma hand craft maps! #indiegame
011
Tekoah Perryman @tekoahperryman.bsky.social · 27/05/2026
Had to update map generation again. Going above 10 rooms would cause infinite errors. We got that fixed! #indiegame #pixelart #UnrealEngine #gamedev
0122
Tekoah Perryman @tekoahperryman.bsky.social · 26/05/2026
The road of solo dev is a hard one. It has huge ups and down. Last 2 weeks I've been asking is this project even worth it and now today im all in again. Its not a easy task doing solo dev and to all those doing it now you are skilled and talented! Finish the project! #indiedev
040
Tekoah Perryman @tekoahperryman.bsky.social · 25/05/2026
choose your abilities! You get to chose how your allies feel inside their class! #pixelart #Unrea
060
Tekoah Perryman @tekoahperryman.bsky.social · 22/05/2026
getting some random alley cheats in! #gamedev #indiegame #UnrealEngine #pixelart
062
Tekoah Perryman @tekoahperryman.bsky.social · 20/05/2026
lots of new ability icons! Spent a night and made like 15-20 #pixelart #UnrealEngine #indiegame #gamedev
0102
Tekoah Perryman @tekoahperryman.bsky.social · 18/05/2026
Making lots of new abilities! I want to get at least 4 abilities for each character so they can get unique rewards as they level up to level 10! #gamedev #Indiegame #pixelart #UnrealEngine
082
Tekoah Perryman @tekoahperryman.bsky.social · 17/05/2026
Some new ability Icons. I'm really liking this new style I'm going for. I think Desperation is going to continue with these! #Indiegame #Pixelart #Gamedev
0123
Tekoah Perryman @tekoahperryman.bsky.social · 15/05/2026
My OG ability Icons versus these new ones. I like the simplicity of the old ones but I've been enjoying updating these to be better! I have a video coming next week of several new Icons with even more Pizzazz then these #pixelart #Aseprite #Indiegame
182
Tekoah Perryman @tekoahperryman.bsky.social · 13/05/2026
Added new stat curves for level up. I sectioned them into types for things like spell casters and battle mages #indiegame #pixelart #UnrealEngine #gamedev
082
Tekoah Perryman @tekoahperryman.bsky.social · 12/05/2026
I've gotten asked multiple times "so you just like play games all day" ... I mean yes but no #indiegame #gamedev #burntpeanut
032
Tekoah Perryman @tekoahperryman.bsky.social · 11/05/2026
trying to get a playtest out. I need options! #pixelart #gamedev #UnrealEngine #indiegame
092
Tekoah Perryman @tekoahperryman.bsky.social · 10/05/2026
One day... maybe... possibly... #gamedev #indiegame #pixelart #UnrealEngine
052
Tekoah Perryman @tekoahperryman.bsky.social · 08/05/2026
Updated items. I've had them in for awhile but they needed some updating to look better #gamedev #pixelart #indiedev #UnrealEngine
092
Tekoah Perryman @tekoahperryman.bsky.social · 06/05/2026
Working EQS makes fighting enemies so much more satisfying! They feel smarter and all around more tactical! #gamedev #Indiegame #pixelart #UnrealEngine
021
Tekoah Perryman @tekoahperryman.bsky.social · 04/05/2026
Enemies are getting smarter... the EQS system is working so good! Enemies now use EQS to check if the location for casting is a valid location #gamedev #Indiegame #pixelart #UnrealEngine
071
Tekoah Perryman @tekoahperryman.bsky.social · 03/05/2026
Not gonna lie, making a CRPG with quality ability targeting is way more complicated than I thought. Between ability casting types, effect types, location restrictions, and good QOL features to display these, it's a pain in my butt. #Gamedev #UnrealEngine #Indiegame
073
Tekoah Perryman @tekoahperryman.bsky.social · 01/05/2026
Adding EQS for enemy ability checks! it doesn't work yet though lol. It'll be very important... once I get it working #gamedev #indiegame #pixelart #UnrealEngine
051
Tekoah Perryman @tekoahperryman.bsky.social · 29/04/2026
updating enemy AI to be smarter #pixelart #gamedev #UnrealEngine #indiegame
1114
Tekoah Perryman @tekoahperryman.bsky.social · 27/04/2026
updates the combat rosters so the Heros is always number 1. also added some GUIDs to the character! #indiegame #gamedev #UnrealEngine #pixelart
0112
Tekoah Perryman @tekoahperryman.bsky.social · 24/04/2026
With the GAS conversion everything is broken! Today I'm updating Skill displays. I only want a certain set of skills displayed and I set up string tables for the possibility of other languages! #gamedev #indiedev #pixelart #UnrealEngine
072
Tekoah Perryman @tekoahperryman.bsky.social · 22/04/2026
Block Bench is so cool! I love taking some time to do some art. I can definitely see my progress when I look at the start of the project to now #indiegame #BlockBench #UnrealEngine #pixelart
071
Tekoah Perryman @tekoahperryman.bsky.social · 20/04/2026
Updated the hunger and Thirst system to use GAS! #indiegame #indiedev #pixelart #UnrealEngine
061
Tekoah Perryman @tekoahperryman.bsky.social · 20/04/2026
Felt like this was a good dev weekend. - Item GAS Conversion - Character Trait GAS Conversion - Data assets for Effects, Traits, and Items - Return to run if the player left the game mid run - Character GUID's and more! #gamedev #Indiedev #UnrealEngine #Indiegame
0103
Tekoah Perryman @tekoahperryman.bsky.social · 17/04/2026
What's your thoughts on saving? I'm not sure If I want to do event saving or let the player save whenever they want to. I want the death of allies to happen and be slightly upsetting but not run ending. They are meant to be remade #gamedev #indiegame #pixelart #UnrealEngine
051
Tekoah Perryman @tekoahperryman.bsky.social · 17/04/2026
I took some time today to do some art. Sometimes taking some time off dev to make something that really pushes the vision of the game is so refreshing. #gamedev #IndieDev #Pixelart #UnrealEngine #BlockBench #IndieGame
162
Tekoah Perryman @tekoahperryman.bsky.social · 15/04/2026
Updating the Effect Timer to have the ticking effect respect if a character is in combat or not! 10s in world time per tick or once per turn #gamedev #indiedev #pixelart #UnrealEngine
0103
Tekoah Perryman @tekoahperryman.bsky.social · 13/04/2026
Saving my game again. Now we save the world! Im excited as every step gets closer to a playtest! #gamedev #indiedev #pixelart #UnrealEngine
082
Tekoah Perryman @tekoahperryman.bsky.social · 12/04/2026
finishing the save game stuff this weekend. There are a couple bugs but its been a lot of fun learning how to add cheat commands and seeing all the pieces come together! #gamdev #indiedev #pixelart #UnrealEngine
071
Tekoah Perryman @tekoahperryman.bsky.social · 12/04/2026
This what they mean by "touch grass"... Im not impressed imma go play games now #videogames
001
Tekoah Perryman @tekoahperryman.bsky.social · 10/04/2026
Lets "Save" the game. Today I just started with saving the Characters and all of their information #gamedev #indiedev #pixelart #UnrealEngine
162
Tekoah Perryman @tekoahperryman.bsky.social · 08/04/2026
Add a QOL feature to abilities. If casting a ability and a Alley would take Damage or a Enemy is Healed this menu will open to ask if you want to continue. This will hopefully mitigate frustration while letting players build abnormal strategies! #pixelart #UnrealEngine #Gamedev
0103
Tekoah Perryman @tekoahperryman.bsky.social · 07/04/2026
Man is Starforged Legacy looking good! I love taking time to playtest and see all the background. The game plays really good as well 😎 store.steampowered.com/app/3353390/... #UnrealEngine #IndieGame #Space
042
Tekoah Perryman @tekoahperryman.bsky.social · 06/04/2026
Finishing the master ability. Its super cool how universal it is! #gamedev #indiedev #pixelart #UnrealEngine
073
Tekoah Perryman @tekoahperryman.bsky.social · 05/04/2026
working on this character mock. Im trying to get better at drawing characters. Any feedback? #Gamedev #pixelart #indiedev
0143
Tekoah Perryman @tekoahperryman.bsky.social · 04/04/2026
Sometimes game dev especially solo dev is so hard. Its time consuming and taxing. Last night I was envisioning my game and seeing the vision gave me a boost of energy. Understand the idea, having those "aha" moments and seeing your work currently fit that is energizing!
140
Tekoah Perryman @tekoahperryman.bsky.social · 03/04/2026
With the GAS conversion I had to make sure characters could walk again. Gotta learn to walk before you can explore dungeons and defeat your enemies! #gamedev #UnrealEngine #pixelart #indiedev
063
Tekoah Perryman @tekoahperryman.bsky.social · 02/04/2026
The GAS conversion has been going great this week! Just about done getting the ability master done, its taken a little as its super complicated to make sure all the right checks are in order. I'm excited to go make a lot of abilities! #gamedev #pixelart #UnrealEngine #gamedev
062
Tekoah Perryman @tekoahperryman.bsky.social · 01/04/2026
Got characters level up stuff converted to match the recent GAS work! #indiegame #gamedev #pixelart #UnrealEngine
073
Reposted by Tekoah Perryman
Second Shift Games @secondshiftgames.bsky.social · 30/03/2026
Starforged Legacy's EA launch date is now set for June 1st! 🚀 We're taking a little extra dev time to ensure that new features meet your expectations and ours. To tide you over, we've shared some insights into our revamped Skill Tree in today's blog: store.steampowered.com/news/app/335...
store.steampowered.com
Starforged Legacy - Early Access Launch Delayed To June 1st - Steam News
Attention, Commander! EA launch moved to June 1st—join our Discord for playtests! We declassify our Skill Tree overhaul and new utility coming to Starforged Legacy.
031