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TechDuckie

@techduckie.bsky.social
3.5K followers 4.4K following 276 posts

Passionate hobbyist developer who loves pixelart and game/web dev | Full-stack | Always learning and building! Explore my itch page: badankan.itch.io

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TechDuckie @techduckie.bsky.social · 28/09/2026
Skilled magicians can now cast powerful scrolls that summon burning fire or poisonous fields! 🔥 Stay on your toes. You definitely don’t want to get caught standing in one.. #Eldertide #MMORPG #gamedev #indiedev #javascript
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TechDuckie @techduckie.bsky.social · 28/09/2026
Driving home from work and Imagine Dragons comes on… and suddenly I’m thinking.. Imagine dragons in #Eldertide. 🐉 #MMORPG #gamedev #indiedev #javascript
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TechDuckie @techduckie.bsky.social · 27/09/2026
Made some great progress on #Eldertide this weekend! 🥳 Magic is in! Core mechanics are working. Also made various new assets, but somehow got sidetracked building an outfit recolouring system. 😂 Players can now customise their characters! Priorities. 🤭 #MMORPG #gamedev #indiedev #javascript
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TechDuckie @techduckie.bsky.social · 27/09/2026
One thing from #Tibia that kept me exploring was all the little flavour elements scattered everywhere. Unreachable rooms with treasure. Unsolved puzzles. Hidden secrets… That’s exactly where I’m taking #Eldertide. No handholding. Players figure it out ⚔️ #MMORPG #gamedev #indiedev #javascript
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TechDuckie @techduckie.bsky.social · 25/09/2026
Whenever I work on content for #Eldertide, I keep coming up with new ideas that would be so much fun to add. 😅 But at this stage I should probably focus on getting a small basic build out for playtesting.. All those other ideas can be added later! 🤭 #MMORPG #gamedev #indiedev #javascript
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TechDuckie @techduckie.bsky.social · 25/09/2026
Past few weeks have been hectic with #Eldertide, focusing alot on content. Just finished implementing mining & smithing! It’s rough and needs more work, but it’s in! 🥳 My first screenie too, don’t judge the looks, I’m not an artist. 🥲 #MMORPG #gamedev #indiedev #javascript
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TechDuckie @techduckie.bsky.social · 24/09/2026
I’ve been hard at work on #Eldertide, and yesterday I finished the foundation for quests! Players can now help NPCs with tasks and get rewarded for their work. A neat way to nudge players in certain directions and help ease new players into the game. 😄 #MMORPG #gamedev #indiedev #javascript
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TechDuckie @techduckie.bsky.social · 21/09/2026
If anyone against all odds wants to follow #Eldertide development closer, I’ve made a very bare Discord server. I post random screenshots and dev logs. If I ever open a playtest, it’ll be announced there first! DM me for an invite Inspired by early #Tibia and #RuneScape #MMORPG #gamedev #indiedev
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TechDuckie @techduckie.bsky.social · 21/09/2026
I’m building #Eldertide as a game I’d want to play myself, inspired by the MMORPGs I grew up with. Mobile makes it easy to pick up whenever you have time to kill. No forced P2W or cashgrab mechanics. If I ever add paid stuff, it’ll be optional and never affect gameplay. ❤️ #MMORPG #gamedev #indiedev
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TechDuckie @techduckie.bsky.social · 20/09/2026
Made a ton of progress on #Eldertide this weekend! Mostly pixelart, groundtiles and environmental assets to make the world prettier. With all the new items I kept making, inventory became way too small. So, I had to implement personal bank chests too! 🗃 #MMORPG #gamedev #indiedev #javascript
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TechDuckie @techduckie.bsky.social · 20/09/2026
My friends over at #Eldria are hosting their very first public early alpha test today, and things are already getting chaotic! 😃 Check it out and join the fun! www.eldriagame.com #MMORPG #indiedev #indiegame #retrogaming #Tibia
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TechDuckie @techduckie.bsky.social · 18/09/2026
As I keep adding content, I needed light for the night cycle. That led to mana management, mana regen, food, and finally how to get food… So Eldertide now has its first very basic tradeskill: fishing! 🐟 #Eldertide #MMORPG #gamedev #indiedev #javascript
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TechDuckie @techduckie.bsky.social · 18/09/2026
Woke up at 5am and couldn’t sleep. So I grabbed a cup of coffee, plugged in my earphones and coded for two hours before work. Implemented chat-bubbles in Eldertide! 🥳 Nothing beats some early morning coding. Happy Friday y’all! #Eldertide #gamedev #indiedev #MMORPG #javascript #coding
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TechDuckie @techduckie.bsky.social · 16/09/2026
Eldertide actually started as a Discord MMO experiment a few years ago. I got multiple players, combat, tradeskills and a bunch of mechanics working. Never finished it, but… it worked. 😄 #Eldertide #MMORPG #gamedev #indiedev #javascript #python #discord
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TechDuckie @techduckie.bsky.social · 16/09/2026
So my very own MMO project never actually died! 😄 It’s something I keep coming back to every now and then. Most of the core mechanics are already implemented. Now it’s time for content… Something I’m not really keen on making haha 😅 #gamedev #indiedev #MMORPG #javascript #retrogaming
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TechDuckie @techduckie.bsky.social · 15/09/2026
My friends developing Eldria have been working hard and just dropped a new devlog! Their first very early pre-alpha test is happening in just a few days! Read the devlog for details and how to get a spot! www.eldriagame.com/news/2026-09... #MMORPG #indiedev #retrogaming #Tibia #gamers #indiegame
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TechDuckie @techduckie.bsky.social · 09/09/2026
Another project I’m super excited to share is Brave, an mmorpg I’ve been part of for 4~ years now. It's currently in open alpha, and I recently rebuilt the website from scratch. Played #Dransik, #Ultima or #Tibia? You’ll feel right at home 🤗 www.brave-game.com #gamedev #indiedev #MMORPG #pixelart
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TechDuckie @techduckie.bsky.social · 09/09/2026
Sharing a clip of my latest Rune game! SLYCE is a fast-paced rhythm game, built mobile-first as always. Perfect for killing time while waiting for the bus! 😄 Rune’s SDK is great to build with. 11 games published so far, with more coming rune.ai/game/Sw9lk5Fm #indiedev #gamedev #rune.ai #javascript
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TechDuckie @techduckie.bsky.social · 07/09/2026
PRANCE & UPCORN have both been submitted to #js13k… and I kid you not, my brain instantly went: “Okay, roughly 6 days left… can we make a 3rd? There are some optional challenges…” Well… I guess here we go again. 🦄 #javascript #indiedev #gamedev #indiegamedev
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TechDuckie @techduckie.bsky.social · 04/09/2026
For this year’s #js13k, I initially had two ideas in mind and went with one. But I couldn’t really let go of the second one… 😅 So for the past few days, I’ve been building that one too. A lot of fun! Hopefully it’ll be worth it.. 8 days to go! #javascript #indiedev #gamedev #indiegamedev
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TechDuckie @techduckie.bsky.social · 01/09/2026
Roughly 11 days left of #js13k! There’s still time to join the challenge and build something great within the 13KB limit 🦄 js13kgames.com/2026/ #javascript #indiedev #gamedev #indiegamedev
js13kgames.com
js13kGames
Check out js13kGames, the coding competition for web game developers, with a hallmark 13KB size limit.
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Reposted by TechDuckie
rune-ai.bsky.social @rune-ai.bsky.social · 01/09/2026
No install. No download. Just play. 🎮 Tap the link and jump straight into the game. Try rune.ai now. #gamedev #indiegame #BuildwithRune
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TechDuckie @techduckie.bsky.social · 31/08/2026
Is a heart cannon taking this a little too far? 😂 I mean… there are already unicorns and rainbows, so why not? 🦄🌈❤️ #js13k #indiedev #gamedev #javascript
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TechDuckie @techduckie.bsky.social · 30/08/2026
Gzip: 13,295 B. I guess I'm getting pretty close to the limit now... 17 bytes left. 😅 Time to golf. 🦄 #js13k #indiedev #javascript #indiegamedev
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TechDuckie @techduckie.bsky.social · 29/08/2026
This is Prancy, my awesome little unicorn 🦄 The #JS13K theme ended up being Unicorns & Rainbows, hopefully I’m not too far off 😅 There’s still about 14 days left, which should be just enough time to wrap this game up… hopefully! 🤞 As always, building mobile first #indiedev #javascript #gamedev
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TechDuckie @techduckie.bsky.social · 07/08/2026
JS13K starts in 6 days! Theme reveal is August 13th. Make a whole game in just 13KB. Great challenge if you want to learn something new and see what you can squeeze in. Lots of prizes too! js13kgames.com/2026/ #js13k #indiedev #javascript #indiegamedev #indiegame
js13kgames.com
js13kGames
Check out js13kGames, the coding competition for web game developers, with a hallmark 13KB size limit.
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TechDuckie @techduckie.bsky.social · 19/07/2026
Been a hectic year with a lot of work on my plate, unfortunately, none of it game dev related. But now I'm on summer vacation and finally have some time to code again! Time to spin up a new project and see where it goes. 😄 #gamedev #indiedev #indiegamedev #JavaScript
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TechDuckie @techduckie.bsky.social · 26/04/2026
Time’s up! This year’s gamedev.js 2026 jam ended with a bang! 500+ games submitted, insane! Didn’t have much time, but I still managed to squeeze out Cogs Up! Feel free to check it out 🥳 badankan.itch.io/cogs-up #gamedev #gamejam #indiedev #JavaScript #webdev #itchio
badankan.itch.io
Cogs Up! by Badankan
Play in your browser
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TechDuckie @techduckie.bsky.social · 13/04/2026
3 hours until the theme reveal! Gamedev.js 2026 is about to kick off! Get ready to build something awesome! 👾 itch.io/jam/gamedevj... #gamedev #gamejam #indiedev #javascript #webdev #itchio
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TechDuckie @techduckie.bsky.social · 16/03/2026
Eldertide aims to capture the magical world of old golden MMORPGs I grew up with, think early #Tibia where exploration was key, treasures were hidden, and there was no handholding or autoquesting. Built with JavaScript and mobilefirst in mind #indiegame #indiedev #indiegamedev #javascript #mmorpg
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TechDuckie @techduckie.bsky.social · 16/03/2026
Day 3 & 4 of the MMO project! Official name: Eldertide Stats done, items equippable, chat system started (local/global), NPCs underway. I opened a Discord if anyone wants to follow dev or be among the first testers! #indiegame #indiedev #indiegamedev #javascript #mmorpg (Placeholder Login screen)
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TechDuckie @techduckie.bsky.social · 14/03/2026
Day 2 of the MMO project! Server setup mostly done, mongoDB running, and a basic client taking shape. Dev map now has 2 enemies roaming. Combat is rough but works. Next up: stats and equippable items! 🥳 #indiedev #gamedev #mmorpg #indiegame #indiegamedev #javascript
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TechDuckie @techduckie.bsky.social · 13/03/2026
I grew up playing MMOs and have always loved working on them in teams. But lately I’ve felt a bit disconnected since they weren’t really mine. So for the first time I’m building my own MMO, solo. Wish me luck 🙏 #indiegame #indiedev #indiegamedev #javascript
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TechDuckie @techduckie.bsky.social · 08/03/2026
I’m wondering if I should make the Dashcore level editor available to others, maybe a small group, to help build some awesome levels. I’m honestly a bit tight on time if I want to finish my goal of delivering two games in March 😅 #indiedev #gamedev #indiegame #rune_ai
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TechDuckie @techduckie.bsky.social · 07/03/2026
Planned to work on Dashcore today. Instead I’m debugging my car. Not nearly as fun as debugging code 😅 #indiedev #gamedev #cardiy #mechaniclife
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TechDuckie @techduckie.bsky.social · 06/03/2026
Oh my… it seems the evil witch Hexa has kidnapped Kumi! Looks like Kubi has a new adventure ahead 👀 #indiedev #indiegame #gamedev #JavaScript #rune_ai
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TechDuckie @techduckie.bsky.social · 05/03/2026
I’m a tools guy. I always end up building tools to help me build my games. Feels like I spend more time on tools than the actual game 😅 But it’s pretty awesome having a custom level editor where I can quickly build and edit levels. Makes things easier 🤗 #indiegame #indiedev #indiegamedev #rune_ai
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TechDuckie @techduckie.bsky.social · 05/03/2026
Spent some time porting two of my old unfinished projects to Rune. They’re finally running smoothly in the dev environment. Now the long task of actually adding content and juice to finish them begins 😅 👾 #indiegame #indiedev #indiegamedev #javascript #rune_ai
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TechDuckie @techduckie.bsky.social · 04/03/2026
Shoutout to my good friends working on Eldria. A retro MMORPG bringing back the golden days, that classic #tibia childhood nostalgia. I’m helping out where needed, lately with some frontend on their site! Check it out: www.eldriagame.com #mmorpg #indiedev #gamedev #retro #indiegame #indiegamedev
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TechDuckie @techduckie.bsky.social · 02/03/2026
I’m turning March into a focused month to finish two half-baked games. I’ll be sharing progress and documenting the journey along the way. Hopefully.. 😅 #indiegame #indiedev #indiegamedev #javascript #rune_ai
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TechDuckie @techduckie.bsky.social · 25/02/2026
That’s a wrap! My 6th game for Rune has now been submitted for approval. Such a neat platform for publishing my arcady mobile multiplayer games 👾 #indiegame #indiedev #indiegamedev #javascript #rune_ai
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TechDuckie @techduckie.bsky.social · 23/02/2026
I’m hosting Rune Revival, a community game jam this March. Revive an old unfinished game and rebuild or port it to Rune. Rune is a mobile-focused platform with an SDK and new AI tools to help you build fast. Join us on Discord: discord.gg/rune-ai #indiegame #indiedev #indiegamedev #javascript #react
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TechDuckie @techduckie.bsky.social · 22/12/2025
Mochi Slide is a cute kawaii puzzle game I've built for the Rune platform! Slide tiles into place across 3x3 (beginner), 4x4 (casual), or 5x5 (challenge) boards. Collect badges, unlock achievements, and chase highscores! 👾 join.rune.ai/game/pH3QE4k... #indiegame #indiedev #indiegamedev #javascript
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TechDuckie @techduckie.bsky.social · 10/12/2025
Been refactoring a ton of Nebulite’s code to make adding new modes way easier. My infinite wave mode just got its first roguelite elements 😏 You can either boost yourself to survive longer.. or boost the enemies for a higher multiplier. 👾 #indiegame #indiedev #indiegamedev #javascript
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TechDuckie @techduckie.bsky.social · 10/12/2025
Been refactoring hard. Hopefully it’s all invisible to players, but it’ll make extending the game so much easier! 🤗 #indiegame #indiedev #indiegamedev #javascript
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TechDuckie @techduckie.bsky.social · 05/12/2025
Just started refactoring my massive single script for my #GitHubGameOff entry Nebulite. Time to untangle this spaghetti 🤭 #indiegame #indiegamedev #JavaScript #gamedev
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TechDuckie @techduckie.bsky.social · 01/12/2025
#GitHubGameOff is officially wrapping up! Had a blast and learned a ton. Can’t wait to play some awesome entries! 👾
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TechDuckie @techduckie.bsky.social · 28/11/2025
Finally submitted 🥳 Still some bugs to be squashed, but unfortunately my dev time is running out for the approaching weekend. badankan.itch.io/nebulite There's also a devlog available with some thoughts on my Game Off 2025 journey 🤭 #GitHubGameOff #JavaScript #indiedev #indiegame #indiegamedev
badankan.itch.io
Nebulite by Badankan
Retro Spaceshooter
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TechDuckie @techduckie.bsky.social · 25/11/2025
Finally added a basic desktop adaptation to my mobile-only game. It’ll do for the jam, but it’s definitely not a real desktop game 😅 Now I’m stuck debugging an awful iOS bug… without having an actual iOS device. This sucks hard. #JavaScript #indiedev #indiegame #indiegamedev #GitHubGameOff
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TechDuckie @techduckie.bsky.social · 24/11/2025
What do you do when you’re tracking score and shots fired anyway? You show it to the player of course ☺️ #GitHubGameOff #JavaScript #gamedev #indiegame #indiegamedev
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