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Tear♪

@tear.moe
8 followers 60 following 21 posts

Working on the next BMS client tear.moe

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Tear♪ @tear.moe · 13/09/2026
Landed the single biggest feature so far. Maybe some actual gameplay next? Haha... tear.moe/playnote-pro...
tear.moe
Playnote Progress Report #6
One adventure ends, another begins.
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Tear♪ @tear.moe · 19/08/2026
Genuinely didn't expect I'd still be at it today... tear.moe/first-year-o...
tear.moe
First year of Playnote
We're halfway there.
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Tear♪ @tear.moe · 23/07/2026
I'm not dead... theme systems are just hard... especially when you accidentally end up reinventing the HTML+CSS+JS trifecta from first principles
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Tear♪ @tear.moe · 04/06/2026
I got a domain! but there's nothing on it. but there will be!
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Tear♪ @tear.moe · 31/05/2026
Playnote 0.1.2 is out. Nothing massive, just improvements. More cool things soon, though. tear.moe/playnote-pro...
tear.moe
Playnote Progress Report #5.5
Playnote 0.1.2. Fixes, extras, preparation.
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Tear♪ @tear.moe · 30/05/2026
config file hot reload. because why not
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Tear♪ @tear.moe · 30/05/2026
shout out to cwASIO for saving me from introducing my first GPL dependency github.com/s13n/cwASIO
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Tear♪ @tear.moe · 30/05/2026
Hey. I'm working on Playnote, the next generation BMS client. Free and opensource, for Windows and Linux. From scratch, in C++ and Vulkan. I post progress reports on the blog! tear.moe If you want to be part of the story, find the sources and nightly builds here: codeberg.org/Tearnote/Pla...
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