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Charlotte (TEAM SLAY-BELLS)

@teamslaybells.bsky.social
577 followers 7 following 55 posts

The official account for the 3D platforming game TEAM SLAY-BELLS, and the arcade styled spin-off KICK-BELL by @milesgames.bsky.social #IndieDev #GameDev #IndieGame #3DPlatformer #teamslaybells #kickbell

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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 01/10/2026
gonna take a little break from Y O U, been a bit burnt out on it lately. I'm gonna use this time to finish up Kick-Bell in the next couple of months since that game is almost done! It would be nice if I could finish it by December, but I'm not gonna rush it. if not December, than Q1 27 #kickbell
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 12/08/2026
I'm very nervous about announcing the game I've been working on alongside the two Team Slay-Bells titles. The new one is a very personal project to me, and I feel like it's the most me out of the 3. It's gonna be one I'm very self conscious about, but I really hope people like it 🥹
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 05/08/2026
I'm also hoping to finally finish up KICK-BELL by December! There's not too much left to work on! ^^ (though I am nervous because it's a short game and I hope it doesn't draw people away with it being more focused on re-playability rather than length).
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 17/06/2026
Here's Vanella's updated design for TEAM SLAY-BELLS ^^ (Sorry it took a while to post an update for another one of the characters, lol!) #Blender3D #GameDev #OC #3DModel #3DArtwork
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 04/06/2026
Happy Pride Month everybody!! #digitalArt #2Dartwork #drawing #oc #pride #prideMonth
Happy Pride 2026

(Image features various characters I've made that are a part of the LGBTQ+ community, including my sona in the center)
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 30/04/2026
A lot of people in the comments are going to be sad when they find out Charlotte is Aroace
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Charlotte (TEAM SLAY-BELLS) @teamslaybells.bsky.social · 30/04/2026
Wow! 22k views! I cannot express my gratitude enough for everyone following our adventure! ^^ I hope to be able to share more updates and news as time goes on! I'm also glad it seems like a lot of people like my new look! Never hurts to grow your hair out a bit! haha! -🦌
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 26/04/2026
youtu.be/YBbTlvWxGwQ TEAM SLAY-BELLS - Progress evolution (2023 - 2026) #GameDev #IndieDev
youtu.be
TEAM SLAY-BELLS - Progress evolution (2023 - 2026)
YouTube video by Miles Games
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 08/04/2026
4 of the 10+ unlockables
LandonBrandonMargaretCandy
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 08/04/2026
Today I added the ability to choose your own character, instead of having them be set to the player number. In addition to this, I've also added some unlock-able ones! (four of them shown in the replies) ^^
Vanella as P1Sophie as P1Laila as P1
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Charlotte (TEAM SLAY-BELLS) @teamslaybells.bsky.social · 01/04/2026
I hope I never see these things ever again -🦌
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 01/04/2026
Moxxie asked me to share an important dev update. yeah, ok. She added balloon fish, I expected nothing less from her.
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 31/03/2026
Happy Transgender Visibility Day! #oc #art #furryart #2Dart #transgendervisibilityday
Happy Transgender Visibility Day 2026


In order from left to right, we can see Cotton, 🦊, Trixxie, Bluebellie, Moxxie (me)
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 22/03/2026
#gamedev #w.i.p Went back to the trail mechanic a bit. I added the ability to do tricks when you're on one of these ^^ . If you run fast into one of the trails, the tricks will add up to your maximum speed when exiting the trail, as the trails carry your momentum when running!
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 18/03/2026
Added in a new mechanic into TEAM SLAY-BELLS today ^^ This was very fun to get working! #GameDev
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 17/03/2026
I'm so glad you'll all get to play TEAM SLAY-BELLS exactly as I envisioned it when it comes out with the power of ✨ DLSS 5 ✨ I can't believe what an absolute technical marvel this is for all of gaming! 🎮👾
A meme about how bad DLSS 5 is. 

(neither of these images actually use any sort of GEN AI)
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 12/02/2026
Here's Laila's concept redesign
On the left is the ingame model from the 2024 demo of TEAM SLAY-BELLS

On the right is a concept re-design for the same character

-Crush on Charlotte (does she know)
-Doesn't have self confidence


She / Her
Pan
Extremely Shy
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 02/02/2026
KICK-BELL DEVELOPMENT UPDATE:
KICK-BELL DEVELOPMENT UPDATE:



All of the new stages for world 1 are complete! ^^ I'm going to be working on getting to world 2's stages next! And then I can continue making the next 3 worlds.

Current Plans:

Before getting to world 2, I plan on adding a power up system! This is a way to add a bit more variety to the game, as well as adding a character select system! ^^

I also ran into a really bad glitch during development that crashes windows 😵‍💫

Working on trying to patch that and see what's causing it, but that will be fixed before I put out an updated demo!

Other than that one bug, development is going smoothly, and I hope to have an updated demo out (as well as the full release) soon ^^
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 12/01/2026
Hey everyone, I want to let everyone know that I might be taking a little mental health break for a week or two (later if needed) I haven't been feeling the best all week, and it's only been getting worse. - to compensate, here's Charlotte's new key art render for TEAM SLAY-BELLS
(In the context of the image, she's reaching out for something that will be shown on the full image)
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Charlotte (TEAM SLAY-BELLS) @teamslaybells.bsky.social · 09/01/2026
Hey everybody! I wanted to ask a question for everyone who's been following TEAM SLAY-BELLS! What are you looking forward to the most in our adventure? It can be anything! The game play, the story, the characters, etc! please let me know! I'd love to hear what excites you the most!! -🦌
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 06/01/2026
Decided to introduce some 2D playing levels into KICK-BELL! I thought this would be a fun stage gimmick since it's already based on "one screen enemy clear" games, and it would add more stage variety. (This stage is still a heavy W.I.P) #GameDev
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 31/12/2025
My new years resolution is to finish KICK-BELL.
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Charlotte (TEAM SLAY-BELLS) @teamslaybells.bsky.social · 26/12/2025
I heard that it's Christmas over there on earth. I hope I'm not too late in wishing everybody on Earth a Merry Christmas!! Happy holidays everybody!! -🦌
Merry Christmas

Love,
Charlotte and friends!!


2025
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 23/12/2025
Waiting animations #GameDev
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Reposted by Charlotte (TEAM SLAY-BELLS)
Charlotte (TEAM SLAY-BELLS) @teamslaybells.bsky.social · 18/12/2024
Just a week away! -🦌
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 11/12/2025
Finally getting around to animating Charlotte's updated model ^^ (don't mind the face textures, that's just how Blender displays them)
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Charlotte (TEAM SLAY-BELLS) @teamslaybells.bsky.social · 10/12/2025
Things are looking a bit different than I remember! I feel like I can get around a lot nicer than I could before!! Also looks like there's a new enemy here! 😨 -🦌
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 10/12/2025
One of the criticisms with KICK-BELL's demo was that the stages were too large and zoomed out. Here's a quick look at some of the updated stage design! You can complete them a lot quicker, and you have more player visibility now that they're smaller ^^ #GameDev #KICKBELL
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 04/12/2025
I just found an old version of Team Slay-Bells's intro cutscene! This was never finished, and it's been completely re-worked later on, so I thought I would share it since it's not going to look like this or play out this way anymore.
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 04/11/2025
Adjusting KICK-BELL levels so they don't have to be zoomed out as much, as that was one main criticism from the SAGE 2025 demo ^^ #GameDev
The left shows the stage as seen in the SAGE 2025 demo

The right shows the newly adjusted camera and layout for the same stage.

(Note, the Adjusted version is not yet complete, so there's no stage outline, pink shadow, or enemies shown)
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 26/10/2025
I want to note, that despite TEAM SLAY-BELLS pretty much starting from the ground up again asset wise, I do plan to find a way to archive the original demo build's levels as some sort of unlockable extra feature, as I plan to have a lot of dev stuff unlockable in the game's library.
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 26/10/2025
So now that Charlotte has a new model... Would you all want me to post character re-design concepts for the other characters? (Including NPCs). Or do you want to wait to see when the key-art and gameplay gets updated to see how everyone is going to look?
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 26/10/2025
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Charlotte (TEAM SLAY-BELLS) @teamslaybells.bsky.social · 21/10/2025
KICK-BELL is getting delayed to 2026
I've decided to push KICK-BELL's release date over as a way to give myself more time to implement features that were given through feedback!

These features include:

    - A way to look around the stage

    - more playable characters (including being able to switch characters if you're not the assigned player for that character)

    - making some stages smaller / less zoomed out

    better telegraphing

I also may take some time to just include some other things to ensure better quality overall!

Stay tuned for more! I plan to release an updated demo when I can that includes the updated features and quality of life fixes!
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Reposted by Charlotte (TEAM SLAY-BELLS)
Were-Mona ★ Aster Gets Armed dev @rambleprism.bsky.social · 18/10/2025
Now to put my money where my mouth is 😄 I've saved a bunch of SAGE games to play! First up is KICK-BELL, a cute arcade-y title. I got stuck on this level, unfortunately. Visually very impressive and solid level design. Aiming is hard because everything's so zoomed out. But overall pretty fun!
Screenshot of Kick-Bell. You play as a little deer and the levels are colorful geometric structures. I defeated all the enemies here but it wouldn't let me continue
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Reposted by Charlotte (TEAM SLAY-BELLS)
Ethervil @ethervil.bsky.social · 13/10/2025
Here's my Let's Try of the #SAGE2025 #Demo of KICK-BELL (PC), a 3D arcade game, in-development by @milesgames.bsky.social. #IndieGame #SAGExpo #Gaming Played with @mr-freaks.itch.io, @jorjoe05.bsky.social, and @defnotreal.com. www.youtube.com/watch?v=8Ns3...
youtube.com
Let's Try KICK-BELL (SAGE 2025 Demo)
YouTube video by Ethervil
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Charlotte (TEAM SLAY-BELLS) @teamslaybells.bsky.social · 09/10/2025
Patched versions of the KICK-BELL demo and TEAM SLAY-BELLS demos are now available! They are all now safe to download again! Thank you for your patience
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 25/09/2025
Here's a look at Charlotte's new model for TEAM SLAY-BELLS! ^^ It has a few changes, but I wanted to keep her design relativity similar ^^ I hope you all enjoy this new model! #Blender3D #GameDev #OC #3DModel #3DArtwork
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 24/09/2025
🧵 KICK-BELL to do list: I'm going to make a thread about things I will be working on fixing in KICK-BELL based on feedback!
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Charlotte (TEAM SLAY-BELLS) @teamslaybells.bsky.social · 24/09/2025
I hope none of you mind me getting a little make over! -🦌
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 22/09/2025
KICK-BELL (OST) - Soaring With the Colors of the Galaxy (Area 2: Space Base) youtu.be/sHSOMljBm4g
youtu.be
KICK-BELL (OST) - Soaring With the Colors of the Galaxy (Area 2: Space Base)
YouTube video by Miles Games
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 22/09/2025
Thank you for your feedback on KICK-BELL! I'm currently working on a camera system you can switch to in-game that changes the perspective to be closer to the players! (this will be able to be switched during game-play with the controller's shoulder buttons ^^ when it is fully implemented!)
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Reposted by Charlotte (TEAM SLAY-BELLS)
Sonic The Wereblog @sonichedgeblog.bsky.social · 21/09/2025
'Kick-Bell' (Original demo) by Miles Games A 4 player, 3D-action arcade styled game where you must defeat every enemy to proceed to the next stage! sonicfangameshq.com/forums/showcase…
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 21/09/2025
How is everyone feeling about KICK-BELL so far? please share your feedback ^^
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Charlotte (TEAM SLAY-BELLS) @teamslaybells.bsky.social · 20/09/2025
Feedback is appreciated!! I would love to hear what you think! -🦌
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 20/09/2025
Experimenting with a Charlotte design. What do you guys think of it? I didn't want it to be too different, but I was thinking of it as like a natural evolution. Experimental design - Left Current design in KICK-BELL and TEAM SLAY-BELLS - Right
An Experimental design for Charlotte from the TEAM SLAY-BELLS Series.The current design of Charlotte from the TEAM SLAY-BELLS series
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Charlotte (TEAM SLAY-BELLS) @teamslaybells.bsky.social · 19/09/2025
The demo for my newest adventure is available now!! I hope you all enjoy! -🦌
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Charlotte (TEAM SLAY-BELLS) @teamslaybells.bsky.social · 17/09/2025
Watch the demo trailer for KICK-BELL here! youtu.be/VDoxMhZu07w
youtu.be
KICK-BELL - SAGE 2025 Demo Trailer
YouTube video by Miles Games
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Reposted by Charlotte (TEAM SLAY-BELLS)
Miles Games (Moxxie) @milesgames.bsky.social · 26/08/2025
Team work makes the dream work! #GameDev
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