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Taking Up Space

@takingupspacegames.bsky.social
37 followers 69 following 20 posts

Creating space for women and gender-diverse people in games MIGW Conference & Networking - Oct 4 takingupspace.games

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Cherie 🫵 MIGW @cheriedavidson.bsky.social · 04/10/2026
I was absolutely devastated to not be able to talk about my wild journey starting a studio & family at @takingupspacegames.bsky.social today (or attend!) due to illness 😭 So instead I'ma take up some space in your bsky right now 🧵
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Taking Up Space @takingupspacegames.bsky.social · 04/10/2026
"Change does not happen in a vacuum, it's a million little steps pulling in the same direction" Heartfelt closing words from Zea @zeawolfe.bsky.social Big thanks to all our speakers and organisers today. It was a beautiful day. Happy games week everyone! Keep taking up space ❤️❤️❤️
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Reposted by Taking Up Space
sam | リノ 🥊 MIGW @rinoaskyes.bsky.social · 04/10/2026
Gave my first talk ever in Australia today at @takingupspacegames.bsky.social! Themed around my creative practice, I talked about ‘Meet Me At Shinjuku Station’ and the process of making personal games Thank you @zeawolfe.bsky.social and the Taking Up Space crew for the opportunity 🎉
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Taking Up Space @takingupspacegames.bsky.social · 04/10/2026
"Sometimes making space is literally making a space, how can we create the environment" Dr Helen Stuckey, Alex Beaty and Megan Summers speak about allyship and advocacy in action! @alexbestie.com.au
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Reposted by Taking Up Space
amelia laughlan 🌸🔛 MIGW ! @maarlzipan.bsky.social · 04/10/2026
#TakingUpSpaceGames 2026 made me think deeply and feel a lot 🥰😭 @rinoaskyes.bsky.social's talk in particular, the takeaway that no game is too small to have a huge impact on the lives of the maker and players - feeling seen and inspired 💜ty @zeawolfe.bsky.social @jojofinal-final.bsky.social
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Taking Up Space @takingupspacegames.bsky.social · 04/10/2026
"Sometimes making games can be like holding a mirror up to yourself" Samantha Low speaks about creating 'Meet Me At Shinjuku Station' @rinoaskyes.bsky.social
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Taking Up Space @takingupspacegames.bsky.social · 04/10/2026
"When you exhale out into the world, the world is fundamentally changed" A moment of calm and inspiration with Penelope Murphy
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Taking Up Space @takingupspacegames.bsky.social · 04/10/2026
"Good intentions vs not so good effects" Zainab Darbas spilling some spicy truths about how we feel being categorised by checkboxes.
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Taking Up Space @takingupspacegames.bsky.social · 04/10/2026
Kicking off Taking Up Space with @jojofinal-final.bsky.social "sometimes it's just holding open a door" ❤️❤️❤️
"sometimes it's just holding open a door"
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Taking Up Space @takingupspacegames.bsky.social · 03/10/2026
Megan Summers (she/her) is a Release Manager at Tantalus North, with over 19 years of experience in the games industry. Her background spans production, release management and quality assurance, working for Pandemic, EA, Krome Studios, THQ, as well as running Screwtape Studios for 14 years.
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Taking Up Space @takingupspacegames.bsky.social · 03/10/2026
Alex Beaty (they/them) has a background in education and games media. Alex now works in game marketing where they support developers through PR, social media strategy and content creation. As co-director of The IndiEXP, they’ve worked with over 15 local and international games in the last year.
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Taking Up Space @takingupspacegames.bsky.social · 03/10/2026
Dr Helen Stuckey (she/her) was the inaugural Games Curator at the Australian Centre for the Moving Image (2004-2009). Her research addresses artistic gamemaking and the curation, collection and preservation of videogames. She is currently a CI on several Australian Research Council funded projects.
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Taking Up Space @takingupspacegames.bsky.social · 03/10/2026
Get ready for a panel of absolute superstars when it comes to Gender Allyship and Advocacy in the Games Industry. Join us at TAKING UP SPACE Conference to hear how we can make the games (and the world) a more inclusive and welcoming place.
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Taking Up Space @takingupspacegames.bsky.social · 03/10/2026
Raynavia Olsen (they/them) is a Lecturer in the Faculty of Information Technology at Monash University, specialising in games programming, design and accessibility. Rayn is a passionate teacher who always strives to make sure that their students receive the best experience possible in their units.
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Taking Up Space @takingupspacegames.bsky.social · 03/10/2026
Nat Bott (they/them) is an independent developer and the Coordinator of Library Services at City of Melbourne. They worked with Little Pink Clouds on Letters to Arralla. They aim to make safe, creative and joyful spaces and experiences.
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Taking Up Space @takingupspacegames.bsky.social · 03/10/2026
What are the wins and challenges that other industries face when it comes to DEI? Rayn and Nat will explore their findings at TAKING UP SPACE.
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Taking Up Space @takingupspacegames.bsky.social · 02/10/2026
From working on ‘The Sims’ franchise at EA, to ‘Far Cry 3: Blood Dragon’ at Ubisoft, Penelope loves drawing on her diverse creative background to explore the possibility space and create the most exciting, yet achievable, design outcomes.
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Taking Up Space @takingupspacegames.bsky.social · 02/10/2026
Penelope Murphy (she/they) is a senior game designer at The Three Thousands with years of experience designing and advocating for the player across multiple genres and platforms.
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Taking Up Space @takingupspacegames.bsky.social · 02/10/2026
Another classic TUS talk series this time by amazing Penelope! Come join us at TAKING UP SPACE Conference to hear fresh perspectives on games development.
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Taking Up Space @takingupspacegames.bsky.social · 02/10/2026
How does Samantha's identity come through in her work? Join us at TAKING UP SPACE Conference to find out! Samantha Low (she/they) is a publishing director and narrative designer, best known for her work championing indie games through the Southeast Asian Games Showcase.
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Taking Up Space @takingupspacegames.bsky.social · 02/10/2026
For the first time, Taking Up Space is also hosting a conference open to everyone in the games industry: developers, students, and industry professionals. Join us from 1-5pm on October 4 to hear fresh perspectives, discover practical ideas and make valuable connections. #migw #takingupspacegames
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Taking Up Space @takingupspacegames.bsky.social · 01/10/2026
Taking Up Space Networking Event is an intimate, relaxed and welcoming networking event for women and gender-diverse game developers — a chance to meet people from across the industry and build relationships that last far beyond the event. #migw #takingupspacegames
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Taking Up Space @takingupspacegames.bsky.social · 30/09/2026
For three years, Taking Up Space has created a space for women and gender-diverse people in games to connect, share and build. This year, we’re expanding that mission with a half-day conference open to everyone — welcoming all listeners to take away and implement the lessons shared by our speakers.
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