Sign in

Taizen Chisou

@taizen-chisou.bsky.social
113 followers 138 following 84 posts

29 | Lunacy Indeterminate | Director etc. I post and repost indie gamedev stuff. Bullet hell, rhythm, fighting, RPG enthusiast. ♥️ Game Maker + Godot Engine

PostsRepliesMedia
Reposted by Taizen Chisou
Nana Moon { game dev } - WISHLIST BATHORY @moonana.bsky.social · 15/10/2025
$20,000 of royalty free commercial use video game music. Available now until October 22 for only $10 on: moonanagames.itch.io/80-songs-pack Is it worth it? Don't take my word for it, just look at what the ppl have said instead. #gamedev 🎮 #ttrpg #vtuber
5296196
Reposted by Taizen Chisou
Yo, yo, Hopscorch! 🪀🐰🔥 @hopscor.ch · 10/10/2025
WIP. One half of the screen done. I dunno if I'll have the other half done this weekend, so here's what I have for just Idyll for now. #pixelart #gamedev #indiegamedev
38011
Taizen Chisou @taizen-chisou.bsky.social · 13/10/2025
i'm not dead! but well i did spend a couple months in and out of the clinic/ER. story for another time, though anyway, not a lot of stuff to report on WD. for as long as i'm the only regular artist, graphics updates are gonna slow things down a lot. before, and soon: #gamedev #indiedev #godotengine
0103
Taizen Chisou @taizen-chisou.bsky.social · 03/07/2025
stuck without lodging in Pittsburgh until 4 and I'm sleeby if I take a nap in my car (it's in a parking garage) will anything bad happen to me lol
000
Reposted by Taizen Chisou
mattrified - Play HAFO @mattrified.bsky.social · 30/05/2025
Version 1.5.0 of #MerFight is live! Update just has a slight button config change and this new, Gigi workout costume. I'll update the website and other areas soon... www.merfight.com Hopefully I'll be able to post news about new characters soon. #gamedev #indiedev #indiegame #fightinggame
merfight.com
MerFight: Curse of the Arctic Prince
02610
Taizen Chisou @taizen-chisou.bsky.social · 29/05/2025
you play stgs too?? the intersection of shooting and rhythm game fans is real
110
Taizen Chisou @taizen-chisou.bsky.social · 29/05/2025
@pezrabbit.bsky.social proving how unintentionally hilarious the setplay can get
020
Taizen Chisou @taizen-chisou.bsky.social · 29/05/2025
> tarah launches two grabbing projectiles > reini shoots to pop the flowers, gets grabbed > tarah lv. 2 > reini's shots appear to blow up the flower after the grab, extending tarah's combo > ccc > second projectile grab hits for another extension > c > c > a > a > a > lv. 1 #gamedev #indiedev #fgc
275
Taizen Chisou @taizen-chisou.bsky.social · 26/05/2025
Likewise man! You better be there!! 🙏
000
Taizen Chisou @taizen-chisou.bsky.social · 26/05/2025
The records also don't count any CPU matches-- There *was* one player who picked a level 12 CPU Conrad to fight against and was not going to get up until he won one match 😭 ended up being like 1-8 to 1-10 or something
010
Taizen Chisou @taizen-chisou.bsky.social · 26/05/2025
I have some ideas, but also he has by far the highest skill floor in the game 💀 One person started figuring him out and became almost untouchable though!
110
Taizen Chisou @taizen-chisou.bsky.social · 26/05/2025
I have always wanted to do something like this. Here are the Witches Duel character stats (days 2&3) from Combo Breaker 2025! #cb2025 #gamedev #indiedev
1105
Taizen Chisou @taizen-chisou.bsky.social · 26/05/2025
My first ever Combo Breaker has been such a blast! Thank you to everyone who stopped by my humble little table and played my game!! #cb2025
1102
Taizen Chisou @taizen-chisou.bsky.social · 25/05/2025
infinitely honored by the pair who rematched each other in witches duel for right around 90 minutes tonight. y'all are the real MVPs
030
Taizen Chisou @taizen-chisou.bsky.social · 25/05/2025
Thanks for playing!!
000
Reposted by Taizen Chisou
Indie City Games @indiecitygames.org · 24/05/2025
Our kickstarter for C.I.G.S. (Chicago Indie Game Showcase) is LIVE and we already blew past our both our goal and first stretch goal in... three hours. Help us build the future of Chicago indie dev and get tix to see a ton of amazing devs. www.kickstarter.com/projects/ind... #indiedev #indiegame
kickstarter.com
Chicago Indie Game Showcase
Chicago Indie Game Showcase (C.I.G.S) is a one-day convention featuring independent games from Chicago and the greater Midwest.
03231
Taizen Chisou @taizen-chisou.bsky.social · 24/05/2025
yes, there's burst, perfect parry, roman cancels, mix, at least one reverse beat, whiff punish mechanics, juggles, and leveled supers. yes I played SF6 and GGST for a stupid amount of time prior to making this #cb2025
000
Taizen Chisou @taizen-chisou.bsky.social · 24/05/2025
come play the bullet hell arena fighter described to me as "crazy fun" and "for sickos" #cb2025
130
Taizen Chisou @taizen-chisou.bsky.social · 24/05/2025
opened the log and it was done at 03:00?? Who are you mystery player
000
Taizen Chisou @taizen-chisou.bsky.social · 24/05/2025
returned to my table this morning and there's evidence of someone dealing 4k in one combo on the screen?!? No CPUs??? #cb2025
120
Taizen Chisou @taizen-chisou.bsky.social · 22/05/2025
setting uppp #cb2025
030
Reposted by Taizen Chisou
Yo, yo, Hopscorch! 🪀🐰🔥 @hopscor.ch · 12/05/2025
Hey new folks, I know my pinned is about my 3D game jam, but I picked up my very FIRST game to work on again. Here's the three that inspire! One for town-building, one for the battle system, and one for... the... everything! My brain is kinda just always living in 2001-2009, I guess... 🤷‍♂️ #gamedev
3408
Taizen Chisou @taizen-chisou.bsky.social · 10/05/2025
gotta be honest I thought the format of the game precluded me from being subject to traditional zoner vs. grappler dynamics
020
Taizen Chisou @taizen-chisou.bsky.social · 10/05/2025
so one of the new characters in wd has a power set canonically described as "controlling space" so naturally I made them capable of strike/throw mix, oki, poke and pressure at fullscreen and then proceeded to get completely washed by the CPU while playing as the game's grappler
110
Reposted by Taizen Chisou
SEN 👾 @shmupdb.bsky.social · 05/05/2025
Check out the awesome @crowsnestdev.bsky.social dev on Itch for some free indie shmups and other arcade games! Spitfire Paradise, Karasu Meltdown, Silicon Scramble and Bootleg Soldier Azure are great 🐦‍⬛ 🪹 crows-nest.itch.io
03510
Reposted by Taizen Chisou
rakAAAAああああsac 🌻 @rakaasac.bsky.social · 06/05/2025
i've been informed that this is how touhou 20 plays or something. maybe. yeet #touhou #東方project #gamedev
0173
Taizen Chisou @taizen-chisou.bsky.social · 02/05/2025
top-down twinstick danmaku arena fighter
0138
Taizen Chisou @taizen-chisou.bsky.social · 26/04/2025
literally #1 canned boba brand, good choice
010
Taizen Chisou @taizen-chisou.bsky.social · 25/04/2025
💀 what are you doing over there
010
Taizen Chisou @taizen-chisou.bsky.social · 20/04/2025
I really can't thank you enough, you've really shed a light on the cause for 2 hours of pulling my hair out Guess I should set up a test branch on Steam before I try showing off a dev build of my game again >_>
110
Taizen Chisou @taizen-chisou.bsky.social · 20/04/2025
Wait holy shit is this really what's happening So I gotta either patch the game (in a play test branch) or disable Steam if I wanna test the standalone??
110
Taizen Chisou @taizen-chisou.bsky.social · 19/04/2025
has anybody ever had an issue where running a game maker build in editor works as normal, but exporting it results in an old version of your game being compiled ?? gm refuses to create an .exe of bell spell 0.9.11 and it's getting on my nerves #gamemaker #indiedev #gamedev
374
Taizen Chisou @taizen-chisou.bsky.social · 22/03/2025
so this was a long time coming #gamedev
old sprites for Nanamia van Etheria from Witches' Duelnew sprites for Nanamia van Etheria from Witches' Duel
095
Taizen Chisou @taizen-chisou.bsky.social · 14/03/2025
enormous witches duel announcement sometime. As soon as I figure out how to deliver it??
111
Reposted by Taizen Chisou
PSX Bunlith 🪄🏳️‍⚧️ E2 OCT 16TH!!!! 🐰🌱 BLM ACAB 🇵🇸 @b0tster.yeag.gay · 11/03/2025
FULL 90 SECOND BUNLITH ANIME OP LETS GOOOOO
15891982205
Taizen Chisou @taizen-chisou.bsky.social · 08/03/2025
honestly the fact that he clawed his way to grand finals from a frame 1 shunt to losers was the most impressive thing the whole tourney
000
Taizen Chisou @taizen-chisou.bsky.social · 08/03/2025
maybe it's just bc this is my first time watching capcup through but I can't believe Capcom only prepared one b-roll to fill downtime with for 30 broadcast hours
010
Taizen Chisou @taizen-chisou.bsky.social · 08/03/2025
i cannot BELIEVE this kid omg
010
Taizen Chisou @taizen-chisou.bsky.social · 08/03/2025
my backlog of sprites i gotta do is getting extremely large. procrastinating by working on other presentational stuff #gamedev #indiedev #godotengine #fgc #screenshotsaturday
0134
Reposted by Taizen Chisou
kurantoB @kurantob.bsky.social · 04/03/2025
kurantob.itch.io/lunar-night-... I underestimate the Game Jam Undertaking yet again.
kurantob.itch.io
Lunar Night Parade by kurantoB
It's Pandaemonium with 1/6 of the gravity
022
Taizen Chisou @taizen-chisou.bsky.social · 04/03/2025
we're putting wack ass mix in this shit the type of which people have only dreamed of #gamedev #indiedev #godotengine #fgc
2128
Taizen Chisou @taizen-chisou.bsky.social · 12/02/2025
all the characters i'm building out the gameplay for now! at the same time !!
000
Taizen Chisou @taizen-chisou.bsky.social · 12/02/2025
now that i'm not k*lling myself over netcode and can go back to making new characters: what if you wanted to take the bullet hell out of the bullet hell arena fighter, and also wanted to press buttons really fucking fast #gamedev #indiedev #fightinggames #fgc #godotengine
1158
Taizen Chisou @taizen-chisou.bsky.social · 05/02/2025
> multiple fgc video essays come out decrying the use of variable health totals for balance > I ignore this and give the next praecantor 90% max health > game is suddenly way harder idk this seems like balance to me
030
Taizen Chisou @taizen-chisou.bsky.social · 01/02/2025
Something about the way I've set things up is making it just not work and I'm losing my mind trying to sort it out. It is NOT so important to me that I do all of the code that I wanna hold back actual progress even more for this to start working. Please send me someone that can figure this out 😩
020
Taizen Chisou @taizen-chisou.bsky.social · 01/02/2025
The save state system is, of course, at the heart of my attempted rollback implementation. How it works is, entities save snapshots of their state every frame and a prior one gets loaded whenever a rollback gets triggered- then the game resimulates the rewinded frames all at once.
110
Taizen Chisou @taizen-chisou.bsky.social · 01/02/2025
For anyone that might be interested in taking it on, This is a setup where I have a managed update loop that can be fired any amount of times per actual frame, as well as a deep game state save system that can be used to load and reload positions, projectiles, pets, animation states, everything.
110
Taizen Chisou @taizen-chisou.bsky.social · 31/01/2025
I'm reaching a breaking point with how much I'm willing to exclusively focus on netplay and associated setup for WD. It seems I simply was out of my depth on this one. Anyone know anyone with skills at the intersection of Godot, Steam, and online multiplayer?? #gamedev #indiedev
1105
Taizen Chisou @taizen-chisou.bsky.social · 25/01/2025
wait a second frosty faustings is right now? during MAGfest? why do I keep attending mutually exclusive events
030
Taizen Chisou @taizen-chisou.bsky.social · 24/01/2025
y'all do I tap the shoulder of the person who just started another round without even checking to see if anyone was waiting behind them
000