Tachi (Matt) @tachi2407.bsky.social · 06/09/2026rest of the family ordered way more takeout than they could eat, so free pizza 010 0
Tachi (Matt) @tachi2407.bsky.social · 06/09/2026so now I'm realizing that quite likely I've come to speak english with way better fluency than my native language I don't mean grammar etc., but just how long it takes for me to turn a thought into an actual sentence 000 0
Reposted by Tachi (Matt)Cervine Comedy (aka C.C.) @cervinecomedy.bsky.social · 09/08/2026Saw a YouTube video calling Vampire rhe Masquerade the edgiest ttrpg ever made and my immediate thought was “Buddy that’s not even the edgiest world of darkness game.” VtM is about as edgy as a butter knife, and I say that lovingly 3132 0
Tachi (Matt) @tachi2407.bsky.social · 08/08/2026especially for people who anyway never played or even cared about it before it got announced 020 0
Tachi (Matt) @tachi2407.bsky.social · 08/08/2026tfw when you procrastinate so much on making a #ttrpg campaign that it starts coming to you in your dreams 010 0
Tachi (Matt) @tachi2407.bsky.social · 07/08/2026so more than "I'm too stupid to understand this at all" they just have way more options out there that are plenty complex and enough to run a multi-year campaign whilst being *relatively* concise or at least written in a way that's easy to learn from and reference 110 0
Tachi (Matt) @tachi2407.bsky.social · 07/08/20262) actual play considerations. I know plenty of systems which I can understand on paper. But at the table they play like garbage because once edge cases start showing you're now having to parse through a poorly indexed book or piece together a chain of 7 different rules and tables 110 0
Tachi (Matt) @tachi2407.bsky.social · 07/08/2026and then there are two concerns 1) is competing for attention with thousands of other systems. And especially coming from an unknown author not many people are gonna be willing to take the leap of faith and read through way more material than systems with established reputation 120 0
Tachi (Matt) @tachi2407.bsky.social · 07/08/2026not sure how complicated you made it but my experience with game systems being judged as "too complicated" is someone writing a 600 page, A4, 8pt font book which if printed could be used as a murder weapon 120 0
Tachi (Matt) @tachi2407.bsky.social · 31/07/2026the original Fruitful Void still involved a set of subsystems working together, just not solving the central question/choice I feel that often those small systems should instead be just tools, adventure modules or something similar some maybe cool idea, but it still needs to be placed in context 000 0
Tachi (Matt) @tachi2407.bsky.social · 30/07/2026why is the plan to use a microwave weapon to make the enemy literally shit themselves what is Victory #Gundam even about 111 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026I think you just reverse Sword of the Serpentine because from what I recall that one had a god of trade as the city patron so selling something would count as a ritual and consecrate a given place 010 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026I just remembered reading Lem, where a recurring joke is that compared to all other alien species, humans are the only ones obsessed with warfare and destruction whilst also being terribly backwards technologically to the point where most just assume we're fundamentally incapable of doing better 010 0
Reposted by Tachi (Matt)Zedeck Siew @zedecksiew.bsky.social · 28/07/2026This line of discussion is immediately suggesting the possibility of a companion game to Deathbringer, where you play as orcs battling alway-evil human heroes. "Those humans eat babies on skewers! You can't reason with them!" 121 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026but it could be done either as just a silly twist (essentially just palette swap of who's who) or by making your POV be a culture/species different enough that humans just with some exaggeration become the biggest threat imaginable 100 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026this actually could be a very interesting idea I don't think I've seen a setting yet where it's the humans taking on the role of the monster race probably because they're usually assumed as POV by default 100 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026it's actually when someone tries to apply this logic back to irl (like saying that "migrants are just like orcs" or all the politicians and techbros claiming they're "fighting against forces of darkness") that you should be getting concerned losing a grip on where fantasy ends 100 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026of course, bunch of fantasy will go the 'inherent evil" route but my take here is that same as with X-Men and racism at some point you need to accept that fantasy elements stop making a setting match our world 1:1, morality included 100 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026tbh that's my read of history, anyone close to what we'd see as "adventurer" is generally either a criminal or ruthless conqueror it's maybe only **some** explorers that capture some of that vibe without slaughtering a bunch of innocent people along the way 110 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026or simply kept their head down because they didn't want to make themselves a martyr for a greater cause? is that still just someone you're always justified in violence against? And if so, how'd that be different from a fantasy orc raised in a culture that praises slaughter and conquest? 201 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026people who came up with the ideology certainly had agency and can be easily held accountable someone raised under fascism or communism whose primary concern was surviving another day and only ever heard that all ills of his people are due to outside enemies 200 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026stops being true as soon as you consider how many people were for example raised and educated within totalitarian systems without being presented with alternatives and allowed to freely choose 100 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026but there's some naked, ugly truth in the portrayal of savagery, something the lizard brain reaches for 100 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026if even PLATO is bitching about how we shouldn't be telling those myths because the people in them are horrible role models for a peaceful society then it's not surprising that they also don't quite fit what we'd today see as appropriate and praiseworthy for a hero 100 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026in large part because there was no expectation of either gods or heroes being nice 1) they were often deeply flawed and immoral, but considered heroes because they still did undeniably impressive things 2) ancient morality had different values, for example humility and mercy being less important 200 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026uhm, plenty of ancient heroes did it for glory or to prove something? have you actually read greek mythology? Many of "heroes" are by modern standards vain, bloodthirsty psychopaths who sometimes do good and sometimes doom themselves and everyone around them because of their emotions 200 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026tbh it's even older the craving to have a clear enemy and often a pragmatic or cynical need to have people not question whether to fight even ancient myths often had monsters that were straight up evil and darkness made flesh, and that's before saying the same about your neighbours 4 miles away 210 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026I mean, if the game is not focused on beating these guys, if they are just a force of nature, except one with some smarts? like Lord of the Rings doesn't have much moral complexity when it comes to Sauron and threat he poses but it has plenty of complexity in how people act when faced with evil 060 0
Tachi (Matt) @tachi2407.bsky.social · 28/07/2026it's not about narrative, it's emotional either wanting to smash something whilst feeling good about it or having a clear situation with an easy solution, unlike the messy real world and I think that 100 000 games with a tagline of "just punch nazis" come from a similar place 120 0
Tachi (Matt) @tachi2407.bsky.social · 26/07/2026Which should mean that in 10 years or so... that old world doesn't exist because mary sue magic soldiers kept on steamrolling everything So either come up with a reason why magic isn't so perfect or just have everyone use it and think through the consequences rant over 010 0
Tachi (Matt) @tachi2407.bsky.social · 26/07/2026And for whatever reason they just keep on assembling armies that are obviously in every way inferior I feel it expands to almost every "dragons/wizards/whatever would completely change warfare" where magic side is assumed to just get everything for free with their opponents not reacting 100 0
Tachi (Matt) @tachi2407.bsky.social · 26/07/2026Because you know, we can have magic that's superior in every way to modern technology with 0 drawbacks, but then other elements of the setting just stay exactly the same as 13th century Europe The other side has no magic of their own (even for relatively mundane tasks like dealing with disease) 110 0
Tachi (Matt) @tachi2407.bsky.social · 26/07/20263) undead retain all skills and knowledge but also have no emotions, no issues with morale and carry out all plans with perfect precision And then in contrast, armies they're facing are assumed to be just peasant conscripts dying of disentery 100 0
Tachi (Matt) @tachi2407.bsky.social · 26/07/20261) only needs a spell to be cast once with little cost and afterwards a skeleton zombie never again needs any food/water/supplies/anything, just casual infinite energy 2) any decay, wear or scavengers stop being a factor, in fact you can hide those corpses for years underground for ambushes 100 0
Tachi (Matt) @tachi2407.bsky.social · 26/07/2026Recently I watched a video on why fantasy undead would be scary, sure But the way it's presented assumed the most stark rift between magic and everything else to the point where I couldn't help but laugh To sum it up, the assumptions were that necromancy: 100 0
Tachi (Matt) @tachi2407.bsky.social · 26/07/2026Minor rant for #ttrpg but also general #worldbuilding I'm growing tired of seeing martial vs caster divide, except done at a global scale For clarity, I see it as having magical/supernatural elements be absolutely perfect, but everything else be held to all real world limitations 130 0
Tachi (Matt) @tachi2407.bsky.social · 25/07/2026Also what is up with this whole obsession about motorcycles 000 0
Tachi (Matt) @tachi2407.bsky.social · 25/07/2026Victory Gundam so far is quite a weird ride I like the mecha designs, it's getting the vibe of a desperate struggle and dysfunctional organizations really well But also, it might be hard to make death flags feel more forced and at some point the dark loops around to being unintentionally funny 100 0
Tachi (Matt) @tachi2407.bsky.social · 25/07/2026If nothing in 28 years of my life made me excited enough to unitonically describe it with multiple exclamation marks or claim it changed my whole life Then I probably just can't feel this way and it feels tiresome when modern communication seems to demand such extremes as an entry bar 010 0
Tachi (Matt) @tachi2407.bsky.social · 25/07/2026And I will probably still mention some elements I didn't like But then this by itself seems to be taken as some kind of an attack followed by suggestions that I should search for something I enjoy more Like what? 100 0
Tachi (Matt) @tachi2407.bsky.social · 25/07/2026Quite often I feel like a bit of an outcast for never being truly hyped up about anything Be it TTRPGs (and especially TTRPGs), TV shows, books or any other media, even if it's the best of its kind that I experienced, I won't be cheering, crying or describing it in superlatives 100 0
Tachi (Matt) @tachi2407.bsky.social · 25/07/2026I've heard of it not as a product, but as the way someone stored their rules because they couldn't get proper rulebooks, only photocopies (early 90s in eastern europe) So they indeed kept it in a binder and when houseruling, simply took out and replaced the pages 110 0
Tachi (Matt) @tachi2407.bsky.social · 24/07/2026new meaning to someone being just MCs "character development" 110 0
Tachi (Matt) @tachi2407.bsky.social · 20/07/2026the use of the term to instead convince people that having absolutely no support is the best way to handle something is as annoying as it is unfortunately common 051 0
Tachi (Matt) @tachi2407.bsky.social · 20/07/2026yeah that clashes with my understanding of "fruitful void", which is a void surrounded by mechanics as in you have mechanics for various peripheral aspects, but don't let them trivialize the central conflict/choice 171 0
Tachi (Matt) @tachi2407.bsky.social · 20/07/2026all I can say is hang in there that kind of an experience is why I eventually soured on turn-based combat in general 001 0
Tachi (Matt) @tachi2407.bsky.social · 16/07/2026well, some people add in scheduling issues as a bit of extra torture as a treat 101 0
Tachi (Matt) @tachi2407.bsky.social · 16/07/2026but honestly I'd also consider promotion posts to be nothing except noise to scroll past so tbh better for them to just end fence sitting, no self-promotion but don't police recommendations unless they're really overbearing (and even then, you can just not engage or block people) 010 0
Tachi (Matt) @tachi2407.bsky.social · 16/07/2026is it much of grappling? thread started by an artist with most responses being some variation of "yeah it kinda sucks but it's like this for a reason and we prefer it" I agree that their rules on not being able to mention your game in comments and 10:1 ratio are dumb 110 0