Tom Apperley @t0mm7.bsky.social · 25/08/2026October issues, dress by Parton photographs by Harry Langdon Jr. 000
Tom Apperley @t0mm7.bsky.social · 21/08/2026Pixie Lott "Mama Do" (2009) English/Simlish version www.youtube.com/watch?v=T78K...youtube.comPixie Lott - Mama Do (English & Simlish, Official Video)YouTube video by pixielottonline 000
Reposted by Tom ApperleyDiana Soreil @silencedrowns.bsky.social · 02/08/2026A campaign to save and archive a MASSIVE amount of comics history and it currently has all of four backers?! Hell no. 2152178
Tom Apperley @t0mm7.bsky.social · 16/07/2026(11/12) Thanks for checking this out! @copperkeerthi.bsky.social and @t0mm7.bsky.social 010
Tom Apperley @t0mm7.bsky.social · 16/07/2026(10/12) Sexuality in gaming/nerd spaces stays permitted and monetizable, until it's sex workers themselves enacting it, not just occupying peripheral "sexiness." Then it gets disallowed and distanced. Safety is a continuous practice of communication and transparency, never a given, in any space. 110
Tom Apperley @t0mm7.bsky.social · 16/07/2026(9/12) Actual play was an early, legible bridge between tabletop culture and the erotic/affective/gendered labour. That parasexual distance mechanism hasn't gone anywhere, mainstream AP (Critical Role, Dimension20) still takes the hype sex work adjacency built while keeping the product "all-ages." 110
Tom Apperley @t0mm7.bsky.social · 16/07/2026(8/12) Table-topless streaming show where this history lands: sex work and AP have normalized their intersection by splitting across platforms. Twitch on one side, Joystick TV/Fansly on the other. On mainstream platforms, the content is rule-constrained; off them, it's regulated as sex work. 100
Tom Apperley @t0mm7.bsky.social · 16/07/2026(7/12) By 2018, a cast member of IHiWMA was accepting a Diana Jones Award on behalf of the entire actual play movement, that award moment is the industry openly celebrating parasexual glamour as the engine of AP's growth, as long as it stayed contained. #shitty 110
Tom Apperley @t0mm7.bsky.social · 16/07/2026(6/12) IHiWMA (2010) helped launch actual play with a cast of adult performers — its DM was discovered to be an abuser, and swiftly cut loose by WotC, Gen Con, and his publisher. Those same institutions had happily banked the credibility his "edgy," sex-worker-inclusive show gave them. #shitty 100
Tom Apperley @t0mm7.bsky.social · 16/07/2026(5/12) Senft argues camgirls built intimacy through perceived authenticity (home footage, daily chats, "family"-like fan communities) while still holding viewers at a distance, never letting closeness become contact. Same balancing act as Bailey's barmaid, just running on dial-up not a countertop. 100
Tom Apperley @t0mm7.bsky.social · 16/07/2026(4/12) Bailey's concept of parasexuality (defined as sexuality that's staged and monetized rather than suppressed, and kept at a controlled distance from the audience) describes the Victorian barmaid behind her bar. The livestream interface does similar structural work. 100
Tom Apperley @t0mm7.bsky.social · 16/07/2026(3/12) A quick warning: some of the people in these case studies are genuinely shitty. @copperkeerthi.bsky.social prepared a reading list at the end for those who want to know more. We're focusing on the role contain sex worker parasexuality had in building the actual play scene. 100
Tom Apperley @t0mm7.bsky.social · 16/07/2026(2/12) We'll be discussing actual play in relation to sex work through the lenses of parasexuality, labor, and platform ethics. We argue that the success of AP livestreaming was supported by skills that came from online sex work. 110
Tom Apperley @t0mm7.bsky.social · 16/07/2026(1/12) A short thread based our (@copperkeerthi.bsky.social and me) base on our talk for #GenerationAnalog2026 GREEN "Performing the Dungeon" 153
Reposted by Tom Apperleykeerthi sridharan🌻🇵🇸 @copperkeerthi.bsky.social · 24/06/2026talking sex, actual play, and barmaids (yes, really) with @t0mm7.bsky.social at this delightful romp of a conf next month! 392
Tom Apperley @t0mm7.bsky.social · 04/06/2026New collection "Cultural Game Studies" edited by @fransmayra.bsky.social and Raine Koskimaa - discount code attached. Book will be available early next month. #gamestudies 071
Reposted by Tom Apperley🇺🇲💥🧨‼️🦅Diana🦅‼️🧨💥🇺🇲 @citiesbydiana.bsky.social · 22/02/2026#alysaliu WOKE IS BACK BABY MAKE OAKLAND CALIFORNIA THE US CAPITOL NOW! 623554867
Reposted by Tom ApperleyProPublica @propublica.org · 09/02/20266/ “When I arrived every night I cried and now I don’t sleep well, I felt that being here was my fault and I only wanted to be on vacation like a normal family.” 9-year-old Maria Antonia Guerra Montoya, detained on her way to Disney World, spent 113+ days at Dilley. 2732271330
Tom Apperley @t0mm7.bsky.social · 04/12/2025JustDance* has a fascinating metaphorical role in the narrative conclusion of the film "She Rides Shotgun" (Rowland 2025). collider.com/taron-egerto... *this interview reports that its 'tiktok' which does not seen right at all 010
Tom Apperley @t0mm7.bsky.social · 03/12/2025New Zealand Trading Company: www.audioculture.co.nz/profile/new-... A part of Aotearoa's music history I had missed until now. Previously known as the Maori Hi-Quins, they recorded an album in Memphis in 1970 and had a US tour before splitting up.audioculture.co.nzNew Zealand Trading Company - AudioCultureThe New Zealand Trading Company album was released in the US in 1970, but only a few copies made it to New Zealand. On the back of the album the musicians stand beside the Mississippi River, resplende... 000
Tom Apperley @t0mm7.bsky.social · 30/11/2025Sharing this in case people are confused about why a New Zealander is not living in New Zealand. www.theguardian.com/world/2025/n...theguardian.comAs record numbers leave New Zealand, why are most people choosing Australia?A weak economy is pushing more New Zealanders across the ‘ditch’ in hope of a better life – and higher wages 010
Tom Apperley @t0mm7.bsky.social · 28/11/2025Introduce yourself with five concerts you've seen: *Red Hot Chilli Peppers ´92 *The Lemonheads '93 *African Head Charge '94 *Beastie Boys '95 *Ben Harper ´96 040
Tom Apperley @t0mm7.bsky.social · 27/11/2025DiGRA deadline extended until 8th December for abstracts and full papers. www.digraconference2026.comdigraconference2026.comDiGRA 2026 Conference | Maynooth University, IrelandJoin the DiGRA 2026 conference at Maynooth University, 14–18 June 2026. Theme “Intersectional Pleasures.” A global hybrid event for game research, culture, design, and industry. 0127
Tom Apperley @t0mm7.bsky.social · 25/11/2025Darshana Jayemanne and my 2012 article "Game Studies Material Turn" from Westminster Papers In Communication just hit 200 citations on google scholar www.westminsterpapers.org/article/id/1... #gamestudies 062
Tom Apperley @t0mm7.bsky.social · 18/11/2025Tiresome "liberal" Bill Maher licks chocolate off artist Karen Finley in this July '99 feature in Playboy. 000
Reposted by Tom ApperleyMobile Media & Communication @mobilemediacomm.bsky.social · 03/11/2025📞🎮 Sidetalking: Nokia’s playful design gone sideways Heikki Jungman, @t0mm7.bsky.social, Niklas Nylund & @sotamaa.bsky.social revisit the N-Gage’s sideways-calling feature. 💡 The article shows how cultural misalignment, not tech flaws, doomed it. 🔗 journals.sagepub.com/doi/10.1177/... 093
Tom Apperley @t0mm7.bsky.social · 24/10/2025💡Sidetalking reveals how technological “failure” exposes the fragile negotiations between design intent, user practice, and cultural meaning. What counts as "Innovation" or "failure" depends on negotiations over time between designers, organizations, and publics. 010
Tom Apperley @t0mm7.bsky.social · 24/10/2025🔄 (Back to the article) Sidetalking exposes how design, culture, and use are interdependent and negotiated through discourse, identity, and everyday practice. More contemporary narratives are calling the NGage “ahead of its time.” And framing sidetalking as a "making do" design innovation. 110
Tom Apperley @t0mm7.bsky.social · 24/10/2025(Quick aside) Nokia is based in Tampere, and local sensibilities dictated that my research on 'booth babes' be presented behind a curtain at the exhibition. Example below: 100
Tom Apperley @t0mm7.bsky.social · 24/10/2025🇫🇮 In Finland (home of Nokia) , sidetalking became a question of national identity as much as design. Local media balanced confusion with loyalty, reflecting how domestication operates not only in households but within national imaginaries of technological success. 100
Tom Apperley @t0mm7.bsky.social · 24/10/2025😂 Users made sense of the design through ridicule and parody—posting memes of bananas, alarm clocks, and consoles. 100
Tom Apperley @t0mm7.bsky.social · 24/10/2025🗣️ Widely ridiculed as a technological misstep. Our analysis of contemporary Finnish media indicates that this stemmed from a lack of communication. Nokia never explained sidetalking’s purpose; without a story, consumers filled the gap with ridicule. 100
Tom Apperley @t0mm7.bsky.social · 24/10/2025🏗️ Marketers wanted the sideways hold for distinctiveness and branding, overriding practicalities and problems engineers anticipated, revealing how internal hierarchies within organizations can shape technology. 100
Tom Apperley @t0mm7.bsky.social · 24/10/2025🎮 Sidetalking symbolized the ambition for Nokia to shift from phones to a “convergent multimedia” paradigm, where phones were both media devices and symbols of youth 'cool' identity. Nokia’s first big attempt to redefine the mobile as a multimedia device. 100
Tom Apperley @t0mm7.bsky.social · 24/10/2025🧩 Nokia’s designers worked with strong assumptions about the cool, tech-savvy youth they believed would use it, and embedded these assumptions into the phone’s form—showing how design encodes social imaginaries. 100
Tom Apperley @t0mm7.bsky.social · 24/10/2025📱 Sidetalking was a deliberate design choice, not an accident. Our archival/curatorial research demonstrates that Nokia engineered sidetalking to appeal to, and embody a playful, youth-oriented identity. 100
Tom Apperley @t0mm7.bsky.social · 24/10/2025The article emerged from the exhibition 'A Fantastic Failure' (Fanhtastinen Floppi - in Finnish), which was exhibited at Museokeskus Vapriikki from October 2023 to December 2024, and is now at Tekniikan Museo/Museum of Technology in Helsinki (until 8.11.25): www.tekniikanmuseo.fi/en/exhibitio...tekniikanmuseo.fiA Fantastic Failure - Tekniikan museoThe exhibition “A Fantastic Failure” tells a story about failure that sowed the seeds of the next success. Even though the N-Gage crashed and burned, it helped to build the foundation for the later su... 100
Tom Apperley @t0mm7.bsky.social · 24/10/2025Co authored with my @coegamecult.bsky.social college @sotamaa.bsky.social and two curators from The Finnish Museum of Games at Museoskus Vapriikki in Tampere: Heikki Jungman and Dr Niklas Nylund. 101
Tom Apperley @t0mm7.bsky.social · 24/10/2025New #openaccess article in @mobilemediacomm.bsky.social "Sidetalking: Domesticating Nokia's playful designed identity" On the Nokia mobile gaming platform: the Nokia NGage, released 2003. A THREAD. Download: journals.sagepub.com/doi/10.1177/... #gamestudies #platformstudies 242
Reposted by Tom ApperleyYisong Han @yisonghan.bsky.social · 02/10/2025The CFP for DiGRA 2026 is now live! 🎉 www.digraconference2026.com Submissions (papers & abstracts) are open until 1 Dec 2025.digraconference2026.comDiGRA 2026 Conference | Maynooth UniversityJoin the DiGRA 2026 conference at Maynooth University, 14–18 June 2026. Theme “Intersectional Pleasures.” A global hybrid event for game research, culture, design, and industry. 073
Tom Apperley @t0mm7.bsky.social · 09/09/2025@sturrock.bsky.social @doktornick.bsky.social @charstevens.bsky.social 2/2ornick.bsky.socialornick.bsky.social 020
Tom Apperley @t0mm7.bsky.social · 09/09/2025UK Gamescenes Symposium will take place in Tampere/Hybrid on 16th September. Program and details for joining are attached. 1/2 Features work from skypeeps @digdems.bsky.social @nitessine.bsky.social @merilainen.bsky.social @rosgakori.bsky.social @vkankainen.bsky.social 2116