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syynth

@syynth.dev
1.5K followers 2.1K following 116 posts

web dev by day, aspiring game dev by other days he/him JavaScript • Rust • C# • Game Dev • UI • 3D Printing • CAD

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syynth @syynth.dev · 12/06/2025
experimenting with bevy_hanabi and using particles to emit lights into the GI system. way over the top but i kind of love it #codetta #bevyengine #gamedev
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syynth @syynth.dev · 09/06/2025
got emissive sprites wired up and working! tried out making the player emissive and i think it's pretty neat (but too flickery). this has been so satisfying to build #codetta #gamedev #bevyengine
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syynth @syynth.dev · 08/06/2025
there are a bunch of visual artifacts due to my many rookie mistakes, but i _finally_ have the whole stack working together! real-time 2D GI with radiance cascades! #gamdev #bevyengine
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syynth @syynth.dev · 03/06/2025
i've been slowly learning to write shaders in #bevy and i'm working my way towards a 2D GI solution with radiance cascades. finally got my SDF calculation composited with the rest of the scene and it feels so goood! #gamedev #bevy
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syynth @syynth.dev · 06/12/2024
recently made the decision to switch off Unity in favor of a custom engine, and i'm thrilled with how quickly i've been able to put together the bones of an editor. it's been so freeing to just do what i know i'll need #gamedev #indiedev
Screenshot of the engine window, showing a text asset selected for editing
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syynth @syynth.dev · 26/11/2024
neither are new, but i had hoped to aim a little higher
crash productioncoffee keyboard disaster
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syynth @syynth.dev · 05/11/2024
wait, i can be the change i want to see in the world
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syynth @syynth.dev · 05/11/2024
👋
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syynth @syynth.dev · 04/11/2024
for a second i was sure the answer was to make it an interface and make the return type 'this', but that only gets the type of f2 correct.
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syynth @syynth.dev · 03/11/2024
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syynth @syynth.dev · 02/11/2024
first step in my morning routine
a man very close to the mirror pointing at himself captioned “You’re not a bad programmer. It’s a bad programming language.”
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syynth @syynth.dev · 01/11/2024
still need to fix a dozen sources of jank, need animations, etc, but i’m pretty happy with this first iteration of the world-space UI for charging/timing a swing. #gamedev #indiedev #unity
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syynth @syynth.dev · 29/10/2024
somehow, foolishly, i thought voting early would relieve even a tiny bit of my anxiety around the election. oops
two stickers, a large one saying “I voted early” and a small one saying “I’m a georgia voter” above “I secured my vote!”
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syynth @syynth.dev · 28/10/2024
added animations to the menu i built yesterday, and i'm quite pleased. up next is building out all these sub-menus and the animations between them! #gamedev #indiedev
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syynth @syynth.dev · 27/10/2024
i styled one whole menu! (the splash/launcher for the other deeper menus) take that #screenshotsaturday, a whole 8 minutes to spare. #gamedev
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