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Syntronic Zero

@syntroniczero.bsky.social
130 followers 1 following 24 posts

Makin games 'n stuff syntroniczero.carrd.co

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Syntronic Zero @syntroniczero.bsky.social · 05/02/2026
Hey everyone, not dead, just life getting in the way. I'll be posting more soon. Not directly related to the current game project, but still apart of it and my ability to keep making it.
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Syntronic Zero @syntroniczero.bsky.social · 18/01/2026
Finally made some more progress. Haven't been able to focus on gamedev lately. Implemented basic checkpoints
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Syntronic Zero @syntroniczero.bsky.social · 10/01/2026
Game just got indexed! Am happy now
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Syntronic Zero @syntroniczero.bsky.social · 09/01/2026
I'm very frustrated that itch.io hasn't indexed my game yet. I've seen others first projects indexed hours after release while mine is going on a week+ without it. I've sent a support ticket in over 3 days ago and still nothing.
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Syntronic Zero @syntroniczero.bsky.social · 07/01/2026
Implemented level loading with a loading screen! Basic stuff every game has, but first for me implementing it! #gamedev #godot
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Syntronic Zero @syntroniczero.bsky.social · 04/01/2026
If your experiencing graphic issues with my game and are using a AMD GPU, then you should take a look at this: github.com/godotengine/... TLDR, driver issues, revert to an older driver
github.com
Vulkan: Meshes rendered incorrectly after AMD graphics card software update (Fixed in 25.9.2, regressed in 25.11.1, re-fixed in 25.12.1) · Issue #109378 · godotengine/godot
Bugsquad Edit This issue affected AMD GPUs with the 25.8.1 and 25.9.1 drivers, and the regressed again in version 25.11.1. The issue is confirmed fixed in driver version 25.9.2 and 25.12.1. If you ...
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Syntronic Zero @syntroniczero.bsky.social · 03/01/2026
I added a web version you can play in your browser! It will mostly be outdated as new downloadable versions come out, but it will offer a way to play before you download! #gamedev #godot
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Syntronic Zero @syntroniczero.bsky.social · 01/01/2026
Happy New Year everyone! 🎆 To kick it off I'm happy to announce the first public build of my game! syntroniczero.itch.io/bytesgravity... It's still really early in development, but it's in a good enough state to show off! Hope you all enjoy it #godot #gamedev
syntroniczero.itch.io
Byte's Gravity Challenges by SyntronicZero
Jump across planets and various things!
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Reposted by Syntronic Zero
Mac @thebattlemac.bsky.social · 26/12/2025
Another mini game published! This time it is a short 2D platformer shooter, heavily inspired by IWBTG and Cavestory! Published on itch right below thebattlemac.itch.io/boost-and-bl... #godot #gamedev #pixel
thebattlemac.itch.io
Boost and Blast by Mac
Cavestory-like 2D platformer shooter
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Syntronic Zero @syntroniczero.bsky.social · 27/12/2025
First animations! And walk sounds! Finding good sounds is difficult. #gamedev #godot
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Syntronic Zero @syntroniczero.bsky.social · 25/12/2025
Smaller update to last time. Beginnings of a player model! (Design is still wip but main meshes are there) Drop shadow when jumping to show your landing point. And finally tried messing with the visuals a bit with planet and skybox textures! #gamedev #godot
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Syntronic Zero @syntroniczero.bsky.social · 21/12/2025
Improved camera smoothness when changing grav, added first bits of audio (yes audios ingame!), variable jump height and multijump support, and finally a fun feature of adhering to any surface based on floor normal. Need to find a way to use it as it works very well, as seen with the cube walking
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Syntronic Zero @syntroniczero.bsky.social · 16/12/2025
finally first progress update for this account! Implemented first versions of gravity zones. #gamedev #godot
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Syntronic Zero @syntroniczero.bsky.social · 09/12/2025
Alright so since imma be doing alot of game dev, which platform would be best for posting more heavy wip builds of games. Like would itch io be a good choice for that? Ideally id like to release full games on steam, but i need a place for more wip stuff (ideally at a cheap cost)
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Syntronic Zero @syntroniczero.bsky.social · 09/12/2025
Gaming
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