Sulfrix @sulfrix.com · 15/09/2026could you please wait to start coldposting our fall is still cooking 110
Sulfrix @sulfrix.com · 22/05/2026working on a feature for encore: autoconverting guitar charts to pad all very rough but this increases the amount of songs playable in pad mode by a metric fuckton 0197
Sulfrix @sulfrix.com · 13/05/2026been working with submodules lately, nice to be presented with a list of commits instead of bumping something's version number in some vague fashion 020
Sulfrix @sulfrix.com · 25/04/2026how it feels fixing windows build issues so i can go back and continue dev work on linux 060
Sulfrix @sulfrix.com · 23/05/2025well I got a screenshot out of the CI runner, now to figure out why it hangs on project import 000
Sulfrix @sulfrix.com · 21/05/2025unity documentation: lol, lmao godot documentation: built into the editor 030
Sulfrix @sulfrix.com · 15/05/2025every time i go to turn this setting down i feel like they move it 000
Sulfrix @sulfrix.com · 11/03/2025while apple completely blocks JIT on ios and patches the methods hobbyists use to access it (rip UTM), google puts a debian vm in android 010
Sulfrix @sulfrix.com · 31/01/2025oh hey this doesn't apply anymore (condenstation does not exist) 160
Sulfrix @sulfrix.com · 21/01/2025got accepted into the p2:ce beta... that was a lot easier than i thought it would be 010
Sulfrix @sulfrix.com · 13/01/2025reminds me of this folder that was in the default layout of a fresh windows install 090
Sulfrix @sulfrix.com · 06/01/2025reminds me of the "Hang Detected" screen when using the source 2 sdk 3190
Sulfrix @sulfrix.com · 14/12/2024having an outdated twitter client is great because you can't see the grok embeds 010
Sulfrix @sulfrix.com · 03/12/2024*grenade detonates, dealing 25 damage* fortnite jonesy: yikes! that hurts! minecraft steve: 000
Sulfrix @sulfrix.com · 02/12/2024why does minecraft attribute a java steamworks library? i know the spinoff games are on steam but as far as i'm aware they would have no reason to be using anything for java 010
Sulfrix @sulfrix.com · 01/12/2024don't have much to give but for once i'll give in to a donation prompt 010
Sulfrix @sulfrix.com · 27/11/2024i used to have one of the original surface tablets i loved this thing it's just a shame that the charging cords were shit other than that it was powerful enough for most web browsing and i particularly enjoyed watching youtube on it 000
Sulfrix @sulfrix.com · 21/11/2024never mind, instead of doing crackhead meshtexture stuff i just extended texture2d lmao 000
Sulfrix @sulfrix.com · 21/11/2024was working on input prompts for something in godot and needed them to update dynamically when the input method switches i found some super cursed method to make all the references to the texture update to another one without needing each node that references it to have a signal or script 110
Sulfrix @sulfrix.com · 06/11/2024This is in no way elegant: the item model itself is technically displaying 256 individual models at once, one for each pixel. 020
Sulfrix @sulfrix.com · 06/11/2024Using the features in this snapshot, I have created items that store their texture data. These sword and ruby textures are not in the resource pack; all of the color data is contained within the `custom_model_data` component. 360