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Sascha Reinhold (Studio Umluft)

@studioumluft.bsky.social
114 followers 136 following 104 posts

Solodev from Kiel, Germany, making tiny indie games. 🕹️🤏 Currently working on Puzzle Plants, a permaculture companion planting puzzle game. 🍅♻️🥕 ➡️ umluft.studio

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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 27/08/2026
BINGO! 🔔 ❌❌❌❌❌
5x5 bingo grid with 20 crosses that result in five „bingo-rows“
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 23/08/2026
Prepared my #gamescom Bingo 2026. 🗒️🖍️ #games #gamedev #indie #indiedev #gamescom2026
notebook with a five by five bingo grid, featuring entries like «get free food», «get a sticker», «hand out a business card», «bake bread», «attend a concert», «approach a speaker after their talk», «walk the halls with a buddy», «play an indie game» or «visit the relaxation room»
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 23/08/2026
I’m on my way to #gamescom2026. In case you are there as well, feel free to say hi and get a sticker. 💨 Looking forward to seeing you there. 👋 #gamescom #cologne #gamedev #indie #indiedev
portrait of a person with beard and glasses on train, smilinga brown box with a white sticker on it that reads «studio umluft», the box is sitting on a silver laptop with a black keyboard
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 30/06/2026
Last week I played «Lemmings 2: The Tribes» for the first time (review in PC Games 6/93 📰: www.kultboy.com/index.php?si...). It’s bigger and more polished than the original, but it’s also less accessible. 🤷‍♂️ I quickly realized that I don’t enjoy this kind of puzzles. #games #33YearsAgo #DOS #PCgames
title screen of «Lemmings 2: The Tribes» with mouse cursor and buttons that read: Play, Map, Intro, Prefs, Practice, Load, Save, the background shows a village with small huts and roofs made out of leafsmap screen in «Lemmings 2: The Tribe»: Twelve areas with different features (beach, stars, moon, mountain, pyramids …), each on containing one of the twelve puzzle pieces that in the end form a circle, the cursor is hovering above an area with something that looks like a dinosaur skeleton, the text at the bottom reads: Cavelemsintro sequence of «Lemmings 2: The Tribes» and old and a young lemming sitting at a fireplace inside a hut, it’s night, blue light comes through the window, the fireplaces glows orange, there are books and the shelve, both lemmings look towards the playersingame screenshot of «Lemmings 2: The Tribes»: several lemmings walking towards a sandcastle, others walking in the opposite direction towards a beach ball, there is a blue clowd in the sky, a palm tree and some beach houses in the lower part of the screen, the interface at the bottom shows different kinds of lemmings (one with jetpack, one with a light saber, another with some glue …)
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 16/06/2026
One week ago we celebrated the end of the Press Start: Games Founding Grant in Berlin. 🥳 It was very emotional seeing those lovely people one more time. We talked, we hugged, we cried (a little) and we danced a lot! 💃 It was beautiful. Now we have to finish those games. 😅 (Photos: Hanns Schmelzer)
group picture of all the founders and some mentors of the Press Start: Games Founding Grant, Photo: © Hanns Schmelzertwo people in the audience at the event, listening to a talk, Photo: © Hanns Schmelzerpeople sitting at tables right next to the river, chatting and laughing, Photo: © Hanns Schmelzerpeople dancing in front of a stage, a lot of pink light, Photo: © Hanns Schmelzer
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 26/05/2026
Almost forgot about «5.25 Day», but fortunately it’s still May 25th in Hawaii. 😮‍💨 So here goes my copy of Winter Games by Epyx (1985) for C64. 💾 Most games my brother and me played back then were on hand-labeled disks our father brought from university. 💼 #525day #floppy #retro #games #commodore #c64
photo of two floppy disks (Fuji Film MD2D) on a green cutting mat, labels say «Winter-Games-1» and «Winter-Games-2», written with a pink felt pen
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 04/05/2026
«Star Wars – X-Wing» by LucasArts (Review: PC Games 5/93 www.kultboy.com/index.php?si...) was released #33YearsAgo. This year I played it for the first time. 😮 I enjoyed the whole presentation, art, sound, music; in general, I still prefer Wing Commander. 🎖️😉 #DOS #DOSgames #PCgames #games #MayThe4th
screenshot of the cockpit view of an A-Wing in «Star Wars – X-Wing», with two other ships in view, there is blurry joystick in the foregroundshot of a joystick with several buttons on to, two blue LEDs shining brightly, there is a blurry cockpit view in the background with a lot of shiny lights in red, blue, and green, there is a larger spaceship aheadshot of a joystick with several buttons on to, two blue LEDs shining brightly, a thumb is visible on the top of the joystick, there is a blurry cockpit view in the background with a lot of shiny lights in red, blue, and green, there is a larger spaceship ahead, there are green laser blasts and bigger spaceship in the backgroundshot of a joystick with several buttons on to, two blue LEDs shining brightly, there is a blurry cockpit view in the background with a lot of shiny lights in red, blue, and green
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 02/05/2026
And in the end: A happy solodev. 🌱🌱🐝😊
photo of the developer Sascha next to the poster of his game PuzzlePlants in front of a wall with wooden panels, Sascha is smiling, leaning against the board that the poster is on
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 02/05/2026
I was especially proud of my Press Start fellows, who took home three awards Friday night. 🏆🏆🏆 Congrats again to @kranich-games.bsky.social, Lost Lantern Studio & Team Honeybeak. 🎉 Needless to say we partied hard, while Tag der Helden played cartoon & game themes for us. It was a hell of a night. 🤘
group picture on stage of all the people, who received awards at Baltic Games Fest, blue and purple lighting, lots of smiling facesphoto of the stage during the concert of «Tag der Helden», blue lighting, a red banner on stage, the singer on his knees, the brass section in the background, on person in the audience forming the “Sign of the horns“ with his hand
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 02/05/2026
One week ago at this time we packed up our booths at Baltic Games Fest. 🩵🩷 After showcasing «PuzzlePlants» in Leipzig (my “old home”) one week earlier, I especially enjoyed presenting the game to friends, peers and our local community. 🤲🌱 #balticgamesfest #indiedev #indiegames #cosplay #puzzlegames
Two cosplayers standing in front of the PuzzlePlants booth, on is one of the dark angles from Diablo, the other a Sith from Star Wars with a red light saber.A group of four people are standing at booth playing. One has a brown dress, glasses and brown hair, the next one orange long hair and a checkered shirt, the third black hair and black clothes, the fourth a white shirt with flowers and blonde hair. The one with orange hair is moving a computer mouse on the table.A person with glasses, photographed over the shoulder looking at a screen, showing the game PuzzlePlants with a board of six hex tiles and three plant cards left for placement.A group of three cosplayers are standing at booth with the logo of PuzzlePlants. One has a brown dress and brown hair, the next one orange hair and a checkered shirt, the third black hair, a dark grey cape and a blue sord on the back.
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 01/05/2026
I became a member today and am very happy about it. 😊🤖🥉 #godotengine #godot
Screenshot showing the Godot logo (typically a blue robot head, this one is in bronze, though), reading: Sascha Reinhold, Bronze member, Amount: 5€, Status: Active, Started May 2026
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 30/04/2026
Played some «Transarctica» (a.k.a. Arctic Baron) today (reviewed in PC Games 4/93: www.kultboy.com/index.php?si...). ❄️🚂 I haven’t played this in about 30 years; I remember enjoying it a lot back then. Still incredible world building and pixel art. 😍 #games #33YearsAgo #PCgames #DOSgames #dosGaming
title screen of «Arctic Baron» showing the logo type and a bulky steel train riding through a snowy landscapescreenshot of the map in Arctic Barons, showing several train routes and some kind of palace in the middle, everything is covered in snow and there are a few mountains, at the bottom there is the user interface for the train, showing several controls like a clock, buttons for different waggons, direction, speed and counters for fuel and speedscreenshot of a “city” in Arctic Baron, in this case Copenhagen, showing somekind of train station covered in snow, a train and several people unloading creates, at the bottom there is the user interface for the train, showing several controls like a clock, buttons for different waggons, direction, speed and counters for fuel and speedscreenshot of the inside of waggon in Arctic Baron, showing people standing around a map table, one person in uniform on the right is standing in front of the player looking towards them, the waggon is nicely decorated, the bottom of the screen reads: “You don’t have any spies and you cannot access this menu”
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 18/04/2026
My game being livestreamed on location right now. 🤯 m.twitch.tv/gamesgroundb...
screenshot of livestream happening
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 18/04/2026
First day of showing Puzzle Plants 🌱🍊🍅 at #caggtus2026 was great! 🥳 I was surprised about how many players finished the demo. 😳 Some people even asked, if it’s on Steam already. 🙈 If you are close-by, come and say hello in Hall 3. #gamedev #leipzig #puzzlegames #indiegames #indie #plants #gardening
portrait of a male person with glasses in front of a sign that says CAGGTUS2026, glowing in green lightpicture of a male person with glasses in front of a game station featuring logos that read «Puzzle Plants» and «Studio Umluft»Two people looking at a screen showing a cat, some hexes and a hand of cardstwo people, one in cosplay the other wirh headphones on, sitting in front of a screen playing a game with hexes and plants
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 12/04/2026
Woke up to find out that my pixel version of «The Lesson» by @cadwellturnbull.bsky.social has been added to the Little Pixel Library. 😱🥰 Right next to Ursula K. LeGuin. 🩵 Check out the rest of the library: hillhouse.neocities.org/cliques/libr... #pixelart #books #scifi #ScienceFiction #pixel #books
a shelve with five rows of pixel art book covers, containing seven books each row, icluding The Godfather, Verwandlung, Martyr!, Batman, Watership Down and 1984. «The Lesson» by Cadwell Turnbull features and index card next to them that reads: librarian: Sascha Reinhold, Title: The Lesson, Author: Cadweel Turnbull
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 31/03/2026
Two weeks ago I played some «The Incredible Machine» (covered in PC Games 3/1993: www.kultboy.com/index.php?si...). 🎈🔫🥊🎾This time I went for puzzle mode & solved 14 of them; it wasn’t that much fun, tho. Free experimentation was always the core of this game. 💁‍♂️ #PCgames #33YearsAgo #dosGaming #games
screenshot of a level in «The Incredible Machine», showing an exploded ballon some balls, a wheel with a running mouse inside connected to a cog, some bellows, balls and scissors and another balloon flying towards scissors, about to explodescreenshot of a level in «The Incredible Machine», showing several wheels with mice in them connected to Jack-in-the-Boxes, a goldfish glass just exploded by getting touched by one of themscreenshot of a level in «The Incredible Machine», showing a balloon on a string, threw guns connected by strings to buckets, pullys and rockers, a boxing glove was activated by a bowling ball. To guns are in the process of being shot«The Incredible Machine» being played on a big TV set with two large speakers next to it, a pair of feet on table in front of the set
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 28/03/2026
Spent the last two weeks learning Godot 🤖 and turning a paper prototype into a digital one. 🃏➡️📺 I am happy to say that for the first time in years, I actually feel comfortable using an engine again. 💪🥳 (cat by @katitan.bsky.social 🐱) #screenshotsaturday #indiegames #gamedev #prototype #permaculture
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 24/03/2026
Last weekend I gave a bread baking workshop at Spelkollektivet and people made super nice bread and rolls. It was such a pleasure to see, how happy they were. #bread #baking #gamedev #indiegames #breadandgames
photo showing a pair of hands kneading some dough in a bowl, there is also a bag of flour saying «Vetemjöl»picture showing beautiful golden bread rolls with baguettes in the backgroundpicture of a nice crunchy baguette
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 21/03/2026
Last minute #screenshotsaturday. It does not look like much, but I got a lot of basic implementation done. This is my first proper game as a solodev in Godot, therefore my progress is slow, but surprisingly steady atm. First playable soon. 🥳 #gamedev #indiegame #godot #companionplanting #plants
screenshot of a game with a board of three hex pieces, one with plants on them, the icon above shows garlic and another triangle-shapes red icon, there are two cards at the bottom – radish and bush beans – and one card is currently being played (a tomato), the upper right corner shows a score keeper
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 18/03/2026
Yesterday we had «Arts & Crafts» at Spelkollektivet and I decided to draw some portraits. ✍️Pretty happy with the results, should do that more often. 😌 #sketches #drawing #linedrawing #art #portrait
line drawing of middle aged person with short hair and a shirtline drawing of middle aged person with glasses and long hair in a pony tail, shown from behind, over the shoulder, wearing a hoodieline drawing of a younger person with a long face, a rain coat with a hood and a capline drawing of a bald person with a wide face and square glasses
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 11/03/2026
On my way to Spelkollektivet for a two-and-a-half-week stay; preparing my game for CAGGTUS Leipzig and Baltic Games Fest. 👨‍💻🌱🫜🍅 Taking the Swedish night train to Malmö – still my favorite mode of travel. 🚅🛌🛌🛌🛌🛌✨ Did some UI sketches on my way to Hamburg. #gamedev #indiegames #nighttrain #traintravel
open door to a night train, carriage 21, the sign says Stockholm (although the first three letters are not visible)view from the bed of a night train towards they window at night, a street and traffic lights are visible, there is a foot in the foregroundpicture of the empty hallway of night train, doors and lightspicture of a piece of paper with sketches, different variants of signs and symbols, plants and hex grids
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 10/03/2026
Made some nice rye bread yesterday. #bread #baking #breadbeaking #breadandgames
a loaf of dark rye bread and a long knife in the golden light of the morning sun, close-up shot, to slices have been cut alreadya loaf of dark rye bread and a long knife in the golden light of the morning sun, seen from above, to slices have been cut already
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 06/03/2026
Well, which one would you prefer? 👾↔️🟣 #gamedev #indie #indiegame #gameart #art #permaculture #pixel #vector #gardening
screenshot of a gardening puzzle game on a brownish hex grid with plants in different stages of growth, in the foreground two cards with plant icons and according data about the plants, the style is low res pixel artscreenshot of a gardening puzzle game on a beige hex grid with plants in different stages of growth, in the foreground two cards with plant icons and according data about the plants, the style is very graphic, simple vector art
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 05/03/2026
Figuring out an art style proves to be as hard as expected. 🙃 I have to be able to make assets myself in a timely manner. ⏱️ The style needs to communicate clearly and it should attract the eyes of the players. 👀 I am not there yet, but I keep trying. #indie #gamedev #indiegame #gameart #permaculture
screenshot of an art board showing a matrix of art styles and color palettes from different games, from monochrome styles to oversatured games, from 3D games to handdrawn-aesthics. Around the matrix there are several illustrations of plants in different styles and colors.vector sketches of differents kinds of plants and leaves on a hex grid, featuring a tomato plant and leeksvector art skecthes of very simple tree shapes in different color combinations and in different states, all on a hex grid with varying colorshex grid with patches from above with different shapes and sizes of plants, all green, some with red fruit
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 04/03/2026
Last week I created another paper prototype for my upcoming permaculture thinky game. ✂️🫜🪏 It was the first time in quite a while I really felt in control of the prototype – it had just enough rules and I could play with them comfortably without being overwhelmed. 😌 #gamedev #prototype #indiegames
three green hexagonal tiles on a wooden tabletop, a piece of paper with two green dots and four paper hexagons with plant icons on themfour green hexagonal tiles on a wooden tabletop and five paper hexagons with plant icons on them, four of them on the green tiles, a hand touching on of the paper hexagonsfive green hexagonal tiles on a wooden tabletop with five paper hexagons on them, paper hexagons showing plant icons, several green and red plastic chips on the paper hexagons, a piece of paper with seven green dotssix green hexagonal tiles, four square-shaped pieces of paper with an icon and a red cross on them, several hexagonal pieces of paper with plant icons on them across the table, a hand moving on of the hexagons over, a cup of coffee on the table
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 26/02/2026
This month I played «Microprose Formula One Grand Prix» (reviewed in PC Games 2/1993: www.kultboy.com/index.php?si...). 🏎️ I very much enjoyed some nostalgia in the menus (love the map view) and I can see, how this was a big technical achievement back then. 🏁 #games #33YearsAgo
cockpit view at the start, two other cars visible, showing instruments for rounds per minute, current gear, speed, lap, position and buttons for a range of assists, on the top it says: Riding with Carlos Sanchezmap overview of the Phoenix race track in the United States, buildings, some trees and a lawn around it, a red arrow indicating the directionintro of Microprose Formula One Grand Prix, reading: Microprose Presents Formula 1 Grand Prix, Game Design & Programming Geoff Crammondmenu screen for joystick calibration, showing numerical values for x- and y-axis and asking for various moves: full left, full right, centre, full forward, full backward, centre
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 23/02/2026
Feeling a little better after being sick in bed on the weekend and built a little stacking game in Godot. It’s not much, but a playful approach of getting back into using the engine might be exactly what I need. #babysteps #godot #stacking #gamedev #indiegames #learning
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 02/02/2026
It is probably no surprise that I very much love the art of @ianmcque.bsky.social as well. Just a month ago I finally received «Mileships» after eagerly waiting for it for almost two years. 😍 Different vibe, different technology, but very similar appeal (at least to me).
cover of the book «Mileships» by Ian McQue featuring the title in bold white letters and a flying ship with a crane in fron of some kind of settlement in the blue skypicture of one of the pages in Ian McQue’s book «Mileships» showing three darky dressed people in front of a blue-brown flying ship towed onto some kind of factory with a dockpicture of one of the pages of Ian McQue’s book «Mileships», showing a night scene with several houses and flying ships, blue night sky, moonlight probably, orange light from the windows, a person with a dog and a clothes-line
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 02/02/2026
Last week I tried to play «Storm Master» again (reviewed in PC Joker 3/92: ‪kultboy.com/index.php?site=t&i…‬). 🌬️⛵️ I still cannot crack it – there is so much to do, so many options. 🤯 The style, however, still lures me in – I love that the council is your interface to the kingdom. #games #33YearsAgo
title screen of the game «Storm Master» showing the title, a mediaval town with lots of towers and turrets, some kind of magician in a blue dress standing on one of them, the sky is red and cloudya council of seven men around a stone circle, including a jester, a warrior, a magician, a scribe and othersa blue print of a flying ship with parts attached to it, like a motor, sails and a propellera view from an airfield with a soldier and a propeller in the foreground looking towards a flying ship in a yellow sky with windmills on hills in the back
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 30/01/2026
Unfortunately I will not be able to take part in Global Game Jam, because there is a funeral I will be attending instead. 😔 I am still happy that I could contribute to our local jams by creating this year’s poster. 🌍🥅🗼💫 Happy GGJ! 🥳 #ggj2026 #globalgamejam #art #poster #gamedev #schleswigholstein
poster for the Global Game Jam Schleswig-Holstein, happening in the cities of Flensburg and Kiel, purple background with a small blue and green planet featuring two large buildings: the so-called Nordertor (northern gate) in Flensburg and the tower of the city hall in Kiel, there is a yellow comet circling the planet and flying through the both doors of the buildings
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 29/01/2026
For weeks I have been observing the growing library of pixel books in the Little Pixel Library: hillhouse.neocities.org/cliques/libr... Yesterday I took an hour to create one myself. «The Lesson» by Cadwell Turnbull was one of my favorite books last year. 📚 #pixel #art #pixelart #book #cover #scifi
pixel art version of the book cover of «The Lesson» by Cadwell Turnbull, featuring red type on dark background and a blue clam in the background that eminates some kind of energy or strings
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 29/01/2026
Just finished reading through Cranko!, a cute PlayDate zine I stumbled upon, because @stephanrewind.bsky.social mentioned it. 🗞️ The zine is lovingly handcrafted, I enjoyed learning about new games & dev insights (discovered «Panels»). 💛 I even was delighted by the ads. 🙃 ➡️ cranknockout.com #playdate
the cover of «Cranko!» showing a U-Boat captain; there is a PlayDate handheld with a purple cover on top of the zineimprint of «Cranko!»; on top of the page there is a yellow PlayDate handheld, on screen are two eyes, only one of them is opendetail of an article about the game «Magic Castle»; on top of the page is a PlayDate handheld, also showing the cover of Magic Castlead for the game «The Shape that Waits», on top of the page lies a PlayDate handheld with a purple cover
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 27/01/2026
Some basic gameplay of sowing, growing and harvesting. 🌱🌿🌾 Not much there yet in terms of interaction (companion planting, crop rotation …), but it’s a start. 🌻 #gamedev #indiegame #indie #game #pixelart #permapunk #permaculture #gardening #roguelike
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 26/01/2026
Added more visual elements, a gradient and some noise to make it a more or less proper key art. #pixel #art# #pixelart #gamedev #indiegame #indie #game #permaculture #permapunk
key art for a game called Permapunk, showing a hex-based grid with plants in different stages of growth, a lake, a windmill, a house, some sheep and some sea gulls
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 25/01/2026
I am really not used to share WIP, but here you go. 🫣 Yesterday I made some pixel art tiles and UI elements for my next game prototype. 🥦🥕🥔🟩🟧🟨 Enjoy the rest of your Sunday and water some plants. 🌱🚿 #pixel #art #pixelart #gamedev #indiegame #indie
pixel art assets for a game, showing several icons of plants and vegetables, hex tiles with different stages of vegetation and some UI elements with screens displaying information about plants and ressources, the title reads «PermaPunk»
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 16/01/2026
It has been exactly 1 year that I received the Press Start: Games Founding Grant and started work as a solo dev. It was not the year I envisioned, but I learned a lot about gamedev & myself. Thank you so much to the Press Start team, to my mentors & my fellow Press Startians. ✨ [photo: Luna Grüsgen]
picture showing the first row of people (inlcuding myself) giving applause to Don Daglow during his talk at the DevCom conference 2025 in Cologne, photo by Luna Grüsgen
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 12/01/2026
This month I played «Might and Magic IV: Clouds of Xeen» (German review in PC Games 1/93: www.kultboy.com/index.php?si...). As a fan of «Might and Magic III», I expected to enjoy this one as well, but it was too similar and just not interesting enough to keep me playing. #PCgames #games #33YearsAgo
title screen of «Might & Magic IV: Clouds of Xeen», showing a dragon and a person on top of a hill above the clouds looking towards a dark castlescreenshot of a surprisingly elaborate video sequence that is shown when entering the dwarven mines, featuring a high pitched speaking dwarfingame screenshot of the party of heroes engaging a purple-colored castle guardscreenshot of scull-headed Lord Xeen laughing at you, because you died
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 11/01/2026
This is Leica. 🐈 Taken with Fuji. 📷 #caturday #cat #photography
Close-up of a cat with white and brown fur, playfully lying on her side looking towards the photographer
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 07/01/2026
I recently reminisced with fellow game devs about the great games Max Design created back in the 90s. 🧡🩵 A week ago I played «1869», their sea trading simulation. ⛵️ I love the music and the pixel art; the gameplay though … not that interesting anymore (+ colonialism 🙄). 🤷‍♂️ #PCgames #games #33yearsAgo
screenshot of the game «1869» showing a sea map of Europe and several major habour citiesscreenshot of the game «1869» showing a big sail boat with two people standing in front of itcover of the German PC Games magazine, issue 12/92, featuring games like «History Line 1914-18», «Legends of Valour» and «ATAC»photo of the game box of the Gold Games collection, a golden CD (featuring games like «The Clou», «Oldtimer» and «1869»), and a review of «1869» in the PC Games magazine, issue 12/92
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 31/12/2025
Two days ago I played «Legend of Kyrandia: Book One» (🗞️ review in PC Games 11/92)
 Graphics & music are very Westwood; feels like coming home, if you enjoyed Dune or Lands of Lore. 😌 
The puzzles are not that difficult. I was impressed by the pixel art DOF in the intro. 🤩 #PCgames #games #33yearsAgo
screenshot of the intro of »The Legend of Kyrandia: Book One« showing an old man writing a note with a featherscreenshot of the protagonist of »The Legend of Kyrandia: Book One« standing under a big tree shouting “Wow!”Cover of PC Games magazine, issue 11/92, featuring the games «Mantis», «The Summoning», «The Lost Files of Sherlock Holmes» and «Gobliins 2»photo of the review of «The Legend of Kyrandia: Book One» in PC Games magazine, issue 11/92, next to the game box
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 27/12/2025
I particularly enjoyed hooking the floppy drive up to my Mac and installing the game inside DosBox using the original floppy disks. 💾💾💾💾 They still work! 😊 Although it is a USB floppy drive, the sound still takes me back to the times when it was part of a 386 desktop PC. 🟠🔊 #games #33yearsAgo
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 27/12/2025
Today I played «Lure of the Temptress» by Revolution Software (the early Charles Cecil), which was reviewed in PC Games 10/92. Although the game is short, controls and character dynamics feel quite modern, almost like an open world game. The creators called it “Virtual Theatre”. 🎭 #games #33yearsAgo
photo of a desk with a game magazine, a game box (Lure of the Temptress), a manual, floppy disks, a floppy drive, a keyboard and a touchpadphoto of a review from PC games magazine, issue 10/92screenshot from the intro of «Lure of the Temptress»ingame screenshot from «Lure of the Temptress»
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 27/12/2025
🗓️ 33 years & 3 months ago my brother bought the first issue of the »PC Games« (10/92). 📰 I was eight years old and amazed by all the colorful screenshots of games I did not know anything about. 🤩 Years later I would become a subscriber myself. #PCgames #games #33yearsAgo
photo of the cover of the German PC Games magazine, issue 10/92, showing a young woman with a magnifying glass and a dagger in front of Sphinx, the games that are listed on the cover are: B17, Laura Bow 2 and Links 386 pro
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 01/09/2025
Let’s properly kick this account off with a picture of this weekend’s baking. 🌀Originally I wanted to make poppy seed plaited yeast buns. 🥯 However, I couldn’t find poppy seeds at the shop, so I went for sesame plaited yeast buns. Still very delicious. 😋 Have nice week! 👋 #baking #buns #sesame
two sesame plaited yeast buns
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 21/08/2025
Two days ago I struggled connecting to people at #devcom. However, I managed to grab dinner with a super nice group of people, before heading to #couragecologne. This very much saved my day. 😌 Thanks again to Mareike, Zemre, Luca, Jasper and Tino for the wonderful time! 🥳
Joyful group picture at a party (Courage Cologne)
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Sascha Reinhold (Studio Umluft) @studioumluft.bsky.social · 18/08/2025
15 years have passed since my last visit to Cologne. 😮 Now I am back for DevCom and GamesCom, taking part as a Press Start grant recipient. 🥳 It was a lot of fun spending the day with my Press Start fellows and celebrating at our midterm event. 🫶 #devcom #gamescom #cologne #pressstart
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