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Lukas

@strupf.bsky.social
333 followers 83 following 123 posts

Making Owlet's Embrace 🪶 play.date/games/owlets-embrace/

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Lukas @strupf.bsky.social · 09/10/2026
Season buddies!
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Lukas @strupf.bsky.social · 29/09/2026
After two more afternoons of tinkering I fully fixed it! I hope I won't have to repair a CRT ever again.
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Lukas @strupf.bsky.social · 17/09/2026
You could play retro games with an emulator and a CRT filter... ...or you can get a CRT, find out that major caps went bad, spend days doing a full recap and hope it won't blow up afterwards. Fingers crossed! Standing on the shoulders of giants who uploaded ancient scanned manuals to archive org.
A CRT showing a test picture deformed into an hourglass shape, showing that some electrical circuits have likely gone bad.Electrical boards of the CRT with the capacitors replaced.
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Lukas @strupf.bsky.social · 09/04/2026
Big fan of that myself! The player is basically already halfway inside the game. This file selection menu and the game's save rooms share the same music as well.
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Lukas @strupf.bsky.social · 25/03/2026
A slower paced section to change things up. Testing the limits of the grappling hook a bit (and apparantly the amount of relevant space I can fit into view, too)
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Lukas @strupf.bsky.social · 15/03/2026
A staple of the #metroidvania genre!
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Lukas @strupf.bsky.social · 07/01/2026
Having a lot of fun building rooms lately. I certainly have to keep my own "playtesting" time in check!
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Lukas @strupf.bsky.social · 02/01/2026
I'm putting a lot of care into the boss fights of Owlet's Embrace. Here's a preview of what's to come. Will you take on the challenge? #playdate #metroidvania #gamedev
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Lukas @strupf.bsky.social · 15/11/2025
Showed and demoed Owlet's Embrace in Hamburg. Had a lot of fun watching other people play the game and chat about their experience, a really eye-opening perspective shift.
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Lukas @strupf.bsky.social · 10/10/2025
Got hit by an idea for a graph-based level logic flow software. You could assign keys to nodes and (complex) conditions to edges. You would be able to logically and visually step through the world, and the program would derive all kinds of metrics for for any given state. This gotta exist already?
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Lukas @strupf.bsky.social · 27/06/2025
Excited to release a demo of Owlet's Embrace! If you own a Playdate, download it over here: strupf.itch.io/owlets-embrace I'm also moving the full release into 2026. This is allows me to realize my full vision of the game - nonlinear world, replayability, multiple bosses, fleshed out narrative!
1-bit cover art of Owlet's Embrace
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Lukas @strupf.bsky.social · 12/06/2025
Swapping between (B) to grapple and (B) to attack. The companion's position indicates which mode is active. What initially started as a workaround for the Playdate's constraints became a natural, intentional and smoothly integrated part of the gameplay.
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Lukas @strupf.bsky.social · 08/06/2025
Mockup for the snow area including subtle parallax foreground elements. The "bad part" about getting better at making assets is that eventually you redo them not only once but sometimes twice just because you improve so much and the old assets don't hold up against the new ones anymore...
Photo of the Owlet's Embrace snow area on the Playdate
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Lukas @strupf.bsky.social · 25/04/2025
My favourite picture I took this year in spring so far.
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Lukas @strupf.bsky.social · 29/03/2025
WIP main menu. Design goals: - playful and fun - intuitive - seamless transition into gameplay In the future the owlet will be asleep in the save room. The companion will fly through the "4th wall" from menu into the gameplay scene upon starting and gently wake up the owl to continue the game.
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Lukas @strupf.bsky.social · 28/03/2025
Owlet's Embrace is my take on handcrafting a unique metroidvania to a high standard, aiming to create one of the best 2D experiences on the #playdate. - Multiple careful boss designs - 16-bit era inspired OST - high FPS through a 100% custom engine - speedrun mode - ... 🪶 play.date/games/owlets...
black & white pixel art cover of Owlet's Embrace
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Lukas @strupf.bsky.social · 19/03/2025
Put down pins to remind your future-self of important places in Owlet's Embrace! A quality map is important to me so I'm trying to get the most out of the #playdate here. play.date/games/owlets-embrace/ More news to come in spring 🪶 #indiegame
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Lukas @strupf.bsky.social · 22/02/2025
Owlet getting support from a little companion! The spear grants access to weapon attacks but you can't double jump or wall climb anymore. Swap back to the grappling hook for more mobility and your companion will carry the spear while also giving its best to attack nearby enemies. #playdate
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Lukas @strupf.bsky.social · 12/12/2024
Visual polish! Spikes and obsidian now show a dynamic glare effect to make them more visible. Obsidian is different from other terrain because you can neither climb it nor use the grapple hook on it. A clear visual indicator helps with readibility. #playdate #gamedev
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Lukas @strupf.bsky.social · 03/12/2024
Voting for the #playdate community awards is live! Always looking forward to this event. Please consider Owlet's Embrace as your most anticipated upcoming game. docs.google.com/forms/d/e/1FAIpQLSe73L1ya7TquC5mgOWWYINkVX2eDeKwJRVbevll_2uTQA93wQ/viewform Catalog 🪶 play.date/games/owlets-embrace/
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Lukas @strupf.bsky.social · 16/11/2024
A test level to try wall climbing and double jumps in quick succession. Both use stamina which can be increased throughout the game. Notice how wall jumping still remains available to you even if stamina runs out.
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Lukas @strupf.bsky.social · 01/11/2024
I'm so happy that I got the opportunity to showcase my upcoming game during the #playdate Update yesterday. Owlet's Embrace is going to be released on Catalog late 2025! 🪶 Wishlist it today already: play.date/games/owlets-embrace/
Owlet's Embrace cover
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Lukas @strupf.bsky.social · 25/10/2024
My 1-bit rework of my game's cover art! I don't like the look of converted images so I manually created a native 1-bit version over several days. I really wanted to have the cover on the #playdate. #pixelart
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Lukas @strupf.bsky.social · 20/10/2024
Recreated the character illustration of my owlet in 1 bit! Sunday afternoon well spent. #pixelart #playdate
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Lukas @strupf.bsky.social · 25/09/2024
Got weapon attacks into the game. Holding a weapon overrides the grappling hook and air jumps, though. Fighting back or mobility - choose the tool for the situation at hand. Quick button press for a stab, hold for stronger and bigger slashing. #playdate #gamedev
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Lukas @strupf.bsky.social · 05/09/2024
First post here, let's roll! Making a #playdate game, some of you may have seen it once or twice.
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