EncasedHeart @strugglingsoul.bsky.social · 21/07/2026Yea, your right, you'll go crazy trying to match them. But the goal is not to match, it's to learn from them and approximate something that feels similar yet on indie scale. That's why I said AC4: For answe. It's older game. Less polish, less modern, and easier to see the fundamental stuff in it. 010
EncasedHeart @strugglingsoul.bsky.social · 21/07/2026It's an iterative process. But your game already looks very good and cool! It's great for a solo project already. The devil is in the details though. The difference between prototype and game demo is like thousands of little details. It's time consuming but worth it. Best of luck! 001
EncasedHeart @strugglingsoul.bsky.social · 21/07/2026Do you have Armored Core 4: For Answer. Just play that game or watch game play videos of it. It will guide you alot on looks/feedback and sfx design. 110
EncasedHeart @strugglingsoul.bsky.social · 21/07/2026Also the cloud/smoke puff on the ground when your mech glides, I think looks wrong. Just my opinion. But metal scraping on metal/concrete should emit sparks not smoke. 110
EncasedHeart @strugglingsoul.bsky.social · 21/07/2026one more thing: You need some recoil on your mech when you fire. It's a massive machine firing rockets and bullets, there should be tons of recoil. Yea, I know animating that is hard. but just saying. Right now, but firing effects lack feedback/omph. Also lack of sfx not helping but that's obvious. 120
EncasedHeart @strugglingsoul.bsky.social · 21/07/2026Or camera shake. Or both. Rocket spray is fine. More vfx the better. Games now a days have too much vfx and players are accustomed to full screen massive vfx sparks. Yea, it's crazy, but that's what players will compare your game too. For vfx: bigger is always better. Good luck on your game. 010
EncasedHeart @strugglingsoul.bsky.social · 21/07/2026This is great stuff. Some things I think you could improve: 1. Reticle should turn red when over an enemy. 2. Bullet casings after you fire should have randomized trajectories, right now it's same animation. There should also be smoke trails. 3. When you get hit you need some feedback. HUD flash or 210
EncasedHeart @strugglingsoul.bsky.social · 21/07/2026Here's a screen shot from links awakening dungeon from Nintendo Switch. As you can see it has similar camera angle and low poly style. So your game screen shot immediately reminded me of it. I always forget about the isometric camera. But it make sense for your style. 110
EncasedHeart @strugglingsoul.bsky.social · 21/07/2026Looks cool. Reminds me a bit of links awakening. What's your camera fov and angle? 110
EncasedHeart @strugglingsoul.bsky.social · 03/06/2026Today is the first time I'm learning of this game. It sounds cool. 170
EncasedHeart @strugglingsoul.bsky.social · 02/06/2026Price is just a signaling mechanism for game quality. I've bought $60 games that I didn't finish and only played for a few hours. I've bought $10 games that I've played for hundreds of hours. How much pleasure you get from a game depends on the person. 1100
EncasedHeart @strugglingsoul.bsky.social · 28/05/2026The creepy music and then the dog portrait. LOL. Amusing. 110
EncasedHeart @strugglingsoul.bsky.social · 27/05/2026Yea, that's why I naturally assumed it was Nintendo. I can't say I'm a fan of their practices. 010
EncasedHeart @strugglingsoul.bsky.social · 27/05/2026Typical Nintendo tactics. I am not surprised, what I'm surprised is that Nintendo fans expected something different? Nintendo is very hostile to it's own customers. Probably the most hostile to it's customers. Yet the customer's enjoy the pain. 200
EncasedHeart @strugglingsoul.bsky.social · 27/05/2026I bought this game. And I tried to enjoy it, I wanted to like it. But I could not. The characters seem interesting. But the gameplay is repetitive and boring. 010
EncasedHeart @strugglingsoul.bsky.social · 27/05/2026Very good aesthetic in your game. Well done! 020
EncasedHeart @strugglingsoul.bsky.social · 27/05/2026Hey, cool video! I'm making a TCG game with a tactical board and RPG elements. You unlock cards by defeating NPCs in ranked duels. Every NPC has their own card. I would really appreciate it if you could provide any coverage of my game. Demo: store.steampowered.com/app/4743340/...store.steampowered.comHeart Duels Demo on SteamHeart Duels is a trading card game with RPG elements and deep lore. Three unique factions. Three unique playthroughs. Every NPC has a card. Win ranked duels against NPCs to unlock cards, character sto... 000
EncasedHeart @strugglingsoul.bsky.social · 26/05/2026The Royal Cat card from my game Heart Duels. This card appears weak but is dangerous in the hands of a clever player. Try it out in the Heart Duels demo: store.steampowered.com/app/4743340/... #cardgame #tcg #indiegame #godot 041
EncasedHeart @strugglingsoul.bsky.social · 26/05/2026Demo of Heart Duels was recently released. It's an RPG + TCG card game. Rich story, lots of talking with NPCs to unlock stories, quests, lore. Every NPC has a card; you unlock b winning duels. 3 different factions, each with their own lore and NPCs to meet. store.steampowered.com/app/4743340/... 110
EncasedHeart @strugglingsoul.bsky.social · 26/05/2026More code is generated by AI than art. Yet the internet fake concern for jobs only extends to artists. Indie game devs get shamed for using AI. Yet they could never afford an artist to begin with; and use it out of desperation. It's all virtue signaling. And creates division in the community. 040
EncasedHeart @strugglingsoul.bsky.social · 25/05/2026Persistence. But what's much worse than the complexity is the constant self-doubt. The constant fear of failure. It's a soul crushing experience to try and bring some idea to life to share with other people and most of the time no one will know your creation exists. You need some very thick skin. 030
EncasedHeart @strugglingsoul.bsky.social · 24/05/2026Games use all sorts of tricks like mixing 2d and 3d to get usable results. It's very common and necessary. 020
EncasedHeart @strugglingsoul.bsky.social · 24/05/2026I've made big updates to Heart Duels Demo. Latest update introduces Puflo, a furry creature from Erisa, to guide players. Say hi to Puflo. Please try demo & share your thoughts or leave a review! store.steampowered.com/app/4743340/... #indiegame #gamedev #godot #cardbattler #cardgame 063
EncasedHeart @strugglingsoul.bsky.social · 23/05/2026Thanks for taking the time to explain. Most older games were very grindy, people seem to forget. Now that we have so many games to choose from people can be far more selective. 010
EncasedHeart @strugglingsoul.bsky.social · 22/05/2026What is this game about that made you quit? I know nothing about it. 110
EncasedHeart @strugglingsoul.bsky.social · 21/05/2026Thank you for hosting #TurnBasedThursday I would like to share my game, a card battler with tactics and rich lore, where every NPC has a card and you defeat them in a duel to earn their card, and unlock their story and lore. 3 factions, 3 playthroughs. Demo out on steam. bsky.app/profile/stru... 141
EncasedHeart @strugglingsoul.bsky.social · 21/05/2026I made a flyer for my game Heart Duels. Inspired by 1990s game magazines. What do you guys think? Steam link: store.steampowered.com/app/4667170/... #indiegame #godot #turnbasedthursday #strategy #cardgame 081
EncasedHeart @strugglingsoul.bsky.social · 20/05/2026Thank you for the kind words; it means so much. 010
EncasedHeart @strugglingsoul.bsky.social · 20/05/2026Steam link: store.steampowered.com/app/4667170/...store.steampowered.comHeart Duels on SteamHeart Duels is a tactical card battler with RPG elements and deep lore. Three unique factions. Three unique playthroughs. Every NPC has a card. Win ranked duels against NPCs to unlock cards, character... 020
EncasedHeart @strugglingsoul.bsky.social · 20/05/2026The demo for my game Heart Duels is now live. I hope you enjoy the game. If you have any feedback please leave it here. I appreciate your time thank you. store.steampowered.com/app/4667170/... #Godot #indiegame #gamedev #turnbasedthursday #cardbattler #turnbasedtactics 2234
EncasedHeart @strugglingsoul.bsky.social · 19/05/2026This is glorious. I always wanted to make a mech game. What's this going to be, something like armored core? Or something else? 110
EncasedHeart @strugglingsoul.bsky.social · 19/05/2026It has nothing to do with the engine. It's that AAA games have all converged on being: - Third person perspective (Cause people like to dress up character) - Open world (immersion?) - Action combat, especially flashy combat So they all seem the same. 000
EncasedHeart @strugglingsoul.bsky.social · 19/05/2026Title screen of the game I am building: Heart Duels: A tactical single card player game with RPG elements. I hope to have a demo you can play very soon. And I hope people enjoy the game. Stay tuned to learn more! #CardBattler #TurnBased #Strategy #RPG #Godot #MadeWithGodot #Indie 080
EncasedHeart @strugglingsoul.bsky.social · 19/05/2026I would just put the language options under settings. But if you insist on making it a separate button, then I present to you option C: 000
EncasedHeart @strugglingsoul.bsky.social · 16/05/2026Awesome. I understand the genre you chose and why. But I must admit I'm disappointed it's not a JRPG; but making an RPG is very asset heavy and not suited for solo dev. The seraphim seemed like a perfect enemy for a JRPG style game though. Wish you great success in your game release! 020
EncasedHeart @strugglingsoul.bsky.social · 16/05/2026Is this just a set piece you made or part of a larger game you are making? 100
EncasedHeart @strugglingsoul.bsky.social · 16/05/2026This is really well done. Beautiful composition and style. You nailed the PS1 aesthetic. 110
EncasedHeart @strugglingsoul.bsky.social · 16/05/2026Many things happened in last 18 months; things I cannot get into. But I had to stop working on Erisa Blood March; which was too ambitious a project for my first Godot game. But I am not deterred. I've been working on a smaller game that I hope to share with everyone soon and I hope you like. 160
EncasedHeart @strugglingsoul.bsky.social · 30/10/2025100% Not only is it stressful there are so many decisions to make and so much self doubt. Especially when you are solo the stress levels are magnified. 010
EncasedHeart @strugglingsoul.bsky.social · 25/06/2025I would really love to work with you one day! 010
EncasedHeart @strugglingsoul.bsky.social · 23/06/2025Bro, I appreciate your good work but you really need better captions to explain what your showing/doing. If you need an editor to write those captions I'm happy to be one. 000
EncasedHeart @strugglingsoul.bsky.social · 12/06/2025I prefer the gritty textures of the original. This remake has overly smoothed the textures making this look more cartoony. 000