Stopsignal @stopsignal.bsky.social · 21/04/2025#horseracetests a clone made with love for fun hope i don't get temporarily banned because of the end 214228
Stopsignal @stopsignal.bsky.social · 20/04/2025i don't condone putting horses in a room with giant hydraulic punching gloves also that's not blood it's paint they are making a mess 0171
Stopsignal @stopsignal.bsky.social · 20/04/2025i'm testing... something (based on the Horse Race Tests on twitter!) 2140
Stopsignal @stopsignal.bsky.social · 20/04/2025commiting to three sprites for every unit (instead of just one) would be quite risky but i think the game needs a bit more personality, and maybe it could help humanize the characters a bit! 0261
Stopsignal @stopsignal.bsky.social · 20/04/2025after a while of not doing any gamedev, continuing a bit with the combat in the mech project i'm helping with! still quite a bunch of unfinished stuff there 081
Stopsignal @stopsignal.bsky.social · 26/03/2025been playing Anthology Of The Killer it's pretty good, honestly I love it I recommend it! 080
Stopsignal @stopsignal.bsky.social · 23/03/2025warrior pig idle animation! just practicing i'd never do a game with this rendering and frame by frame animations, too much work! 0182
Stopsignal @stopsignal.bsky.social · 07/03/2025oh man, opening this file again is quite the mess 1380
Stopsignal @stopsignal.bsky.social · 03/03/2025some more progress on this! i don't want to continue it much more than this, as i have other stuff to do! 2242
Stopsignal @stopsignal.bsky.social · 02/03/2025played around making this small character in gamemaker i don't think i will continue this, but maybe i'll reuse the rig one day! 0180
Stopsignal @stopsignal.bsky.social · 27/02/2025more concept than drawing, stuff for Trail Of Pigs the idea would be the world becoming this twisted, pulsating violent meat no idea if this would work, but it's nice to test 0637
Stopsignal @stopsignal.bsky.social · 21/02/2025hah, found an old tileset I was making for Cataclysm DDA at the ripe young age of 14 honestly, it was a pretty good start! I really like those bunnies, even if the dogs are a bit wonky 3320
Stopsignal @stopsignal.bsky.social · 18/02/2025thinking of making one of these! i have absolutely no expectations from this, as i was never really a lucky person at all and you kinda need a fair bit of that to get traction but maybe, one day? 172
Stopsignal @stopsignal.bsky.social · 17/02/2025can swap the video with AOE2 analysis videos and can swap the pizza with milanesas 01267
Stopsignal @stopsignal.bsky.social · 16/02/2025the bad thing about these heavily system driven games is that they can be hell to debug, huh! look at this -units spawning in the same place -allies spawning behind enemies (big no-no) -multiple units punching at once this is gonna take a while, hahaha 1191
Stopsignal @stopsignal.bsky.social · 15/02/2025i like this design, she's cool! the second level was going to be the first, but she had too much detail already she'll get health and attack every X allies dead (and also become a werewolf!) 1141
Stopsignal @stopsignal.bsky.social · 15/02/2025made an art test for someone once, never posted it! 0183
Stopsignal @stopsignal.bsky.social · 07/02/2025i'll probably adjust the stat panel to the side if it's a wider screen. I just made this with an smaller and thinner resolution in mind! 210
Stopsignal @stopsignal.bsky.social · 07/02/2025death screen for Trail Of Pigs 2 (its meant to be a bit shocking, it's kind of an edgy game) 41008
Stopsignal @stopsignal.bsky.social · 26/01/2025saw a post about making a shitty drawing with your current outfit so 0200
Stopsignal @stopsignal.bsky.social · 25/01/2025gamedev: continuing overmap revamp on Trail Of Pigs! this is kinda better, though it would need some adjusting for multiple resolutions i'm happy with this one! 0200
Stopsignal @stopsignal.bsky.social · 25/01/2025your points and suggrestions are quite, well, on point! the last one was a good test, i'm quite happy with it. i might go with something like this maybe! 010
Stopsignal @stopsignal.bsky.social · 25/01/2025i have also thought about doing a perspective, like this, but i think it's just to complicate my life (even if it would look a bit cooler) 000
Stopsignal @stopsignal.bsky.social · 25/01/2025more Trail Of Pigs gamedev: having my doubts if i should revamp the look of the overmap; i like the idea of the physical map as a border to the draggable camera, but maybe it feels weird and too constrictive? 2130
Stopsignal @stopsignal.bsky.social · 24/01/2025I have an addiction for shitty internet quizzes I can't help it 6870
Stopsignal @stopsignal.bsky.social · 23/01/2025one more robot! also a quick sketch of me because i hadn't done that in a while 0222
Stopsignal @stopsignal.bsky.social · 23/01/2025any similarities to a vulture/mad dog from battletech is just a mere coincidence 0207
Stopsignal @stopsignal.bsky.social · 17/01/2025quite proud of my world generation work i've done for Trail Of Pigs. Most of the hard stuff is decorated through code! 1262
Stopsignal @stopsignal.bsky.social · 13/01/2025more gamedev stuff: continued with a tiny bit of Trail Of Pigs, made a ton of props for this gas station (still needs pumps tho) 4487
Stopsignal @stopsignal.bsky.social · 05/01/2025more progress! -knights! they stomp forward, countering melee units -ranged unit implementation (still need to fix the arrows) -battle decals, everything stays in the background! mostly doing a stress test, as this is too chaotic for normal play 2413