Reposted by suxwiki0dd @wiki0dd.bsky.social · 26/06/2026Happy 22nd anniversary, Yume Nikki #yumenikki22nd #yumenikki #ゆめにっき22周年 #ゆめにっき 012647
sux @stinx.bsky.social · 24/05/2026source www.youtube.com/watch?v=w8nl...youtube.comReturn Fire. [3DO - Silent Software, Prolific]. (1995). Full All Map Play.YouTube video by Paul Eales 000
sux @stinx.bsky.social · 21/05/2026(source: www.youtube.com/watch?v=QRlh...)youtube.comThe Horde (3DO) [1994] longplay walkthrough.YouTube video by Александр и Кот. Видео и компьютерные игры. 000
sux @stinx.bsky.social · 17/05/2026for some reason last week i also thought about aquanox for the first time in about 20 years and felt a strong urge to play it but decided i needed to play ultima 9 instead 110
Reposted by suxsux @stinx.bsky.social · 07/04/2025new bot: @yygarchive.bsky.social random games from the yoyogames game maker sandbox (2007-2016) every few hours. based on the database at www.yygarchive.org, with additional images scraped from the wayback machine. you can download and play these games! 196
sux @stinx.bsky.social · 07/04/2025new bot: @yygarchive.bsky.social random games from the yoyogames game maker sandbox (2007-2016) every few hours. based on the database at www.yygarchive.org, with additional images scraped from the wayback machine. you can download and play these games! 196
Reposted by suxhow to do anything @wikihowtips.bsky.social · 24/11/2024How to Keep a Man Interested 011
Reposted by suxwhy cant i, @limesguy.bsky.social · 24/11/2024why cant I, hold all these underpantses? 002
Reposted by suxhow to do anything @wikihowtips.bsky.social · 25/11/2024How to Stop Judging and Criticizing People 001
sux @stinx.bsky.social · 20/11/2024basically i think it's perfectly normal for ecs setups to have many of these "1:1" things, ie. one component fairly tightly bound to one system (which might depend on some other components too). you might even want to colocate the component and system in the same file for convenience 110
sux @stinx.bsky.social · 20/11/2024but those systems can depend on other components (either other "behaviours" you defined or built-ins like physics, transform, rendering etc, of which you'll usually need at least a few to do videogame type stuff) 110
sux @stinx.bsky.social · 20/11/2024iirc you never really used unity but i think the way it works (before it introduced its more recent, opt-in "proper" ecs) might be a useful point of reference? you have entities and component-systems fused together (as "behaviours"). ie. there's a 1:1 relationship between components and systems 110
sux @stinx.bsky.social · 20/11/2024i don't think anything is cheating!! it's just about flexibility and ease of breaking things out down the line, right? imo a good heuristic (not just for players, for lots of things) is like "chunky until proven otherwise" 110
sux @stinx.bsky.social · 16/11/2024botsin.space going down was laser-timed to force me to cave and port my bots to busky i guessbotsin.spacebotsin.spaceA Mastodon instance for bots and bot allies. 010