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Stickguy101

@stickguy101.bsky.social
128 followers 55 following 356 posts

Wishlist Benthos!! store.steampowered.com/app/4276370/… GameDev, Programmer, and YouTuber!

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Stickguy101 @stickguy101.bsky.social · 29/09/2026
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Stickguy101 @stickguy101.bsky.social · 29/09/2026
Welcome to the facility. It's worn out, but at least you can make repairs.
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Stickguy101 @stickguy101.bsky.social · 26/09/2026
Somewhere underwater... #screenshotsaturday #indiedev
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Stickguy101 @stickguy101.bsky.social · 26/09/2026
Lobby progress!
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Stickguy101 @stickguy101.bsky.social · 25/09/2026
Worked on overhauling the player lobby today!
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Stickguy101 @stickguy101.bsky.social · 24/09/2026
Player rooms were too large to fit on a single wall in the previous lobby, so I have now opted to redo the lobby with the new player-room scale in mind. Gonna expect to pretty this up more going forward, but i'm liking the results so far
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Stickguy101 @stickguy101.bsky.social · 23/09/2026
Showcase of what we have right now! You can load up a new save, see a loading screen + tips, select a mission, select a deployment facility, and the Submarine will now spawn in at whatever location you have selected!
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Stickguy101 @stickguy101.bsky.social · 22/09/2026
Went silent for a few days, but I now have it so we can load into a world after selecting missions, and this has been validated with multiplayer!
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Stickguy101 @stickguy101.bsky.social · 20/09/2026
#screenshotsaturday Landscaping and terrain tool shenanigans!
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Stickguy101 @stickguy101.bsky.social · 16/09/2026
3 Days burned away, debugging a random bug blocking someone else just to realize that I still haven't even touched the things I was planning on working on this week
static.klipy.com
Jjk Higuruma
ALT: Jjk Higuruma
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Stickguy101 @stickguy101.bsky.social · 13/09/2026
Accidentally discovered how to make termanid gas clouds... or fart clouds... You decide #Screenshotsaturday
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Stickguy101 @stickguy101.bsky.social · 11/09/2026
Today was more of an experimental day where I was messing with different lobby designs, little peak behind the curtains of what that chaos looks like
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Stickguy101 @stickguy101.bsky.social · 10/09/2026
Today, I made it so players can spawn in at different locations when loading up the game. I think it's also time for me to make some changes in the lobby so each player has their own proper rooms that they can all uniquely spawn in at
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Stickguy101 @stickguy101.bsky.social · 08/09/2026
Today was more of a minor bugfix day since I ended up completely messing up my sleep schedule, fixed a bug where facility preview images wouldn't consistently appear because I didn't properly load them into memory before trying to refer to them
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Stickguy101 @stickguy101.bsky.social · 06/09/2026
Today I finally got all of the backend stuff done for selecting facilities to deploy from! Very very very ugly right now, but I don't care about that right now cause it works!!! #screenshotsaturday
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Stickguy101 @stickguy101.bsky.social · 05/09/2026
Got the programming pipeline working well enough that you can now see the deployment screen! Now is the time to go in and make things pretty! Taking a lot of inspiration from the Mother Base UI seen in Metal Gear Solid V
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Stickguy101 @stickguy101.bsky.social · 04/09/2026
Today I worked on the UI for the facilities that will exist across the world in Benthos. The idea is that you can see the information of the places you've previously visited or are planning to deploy at for new underwater expeditions.
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Stickguy101 @stickguy101.bsky.social · 31/08/2026
I managed to get both Static and Dynamic lighting working with Unreal Engine terrain! All that's left now is mesh painting!
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Stickguy101 @stickguy101.bsky.social · 31/08/2026
So far, I've gotten Global lighting, proper textures, and Draw Distance working with Unreal Engine terrain, which is progress!
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Stickguy101 @stickguy101.bsky.social · 30/08/2026
This week's #screenshotsaturday showcases this wonderful gem from our designer... well, it made sense to him, so that's all that matters
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Stickguy101 @stickguy101.bsky.social · 29/08/2026
Today I wrapped up on the Server Browser and Hosting! The final step was making it so locking a server behind a password actually worked and validating all that technical doodad stuff 👀
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Stickguy101 @stickguy101.bsky.social · 27/08/2026
Today marks the first day of remastering the first zone for proper gameplay and level streaming (large level stuff)
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Stickguy101 @stickguy101.bsky.social · 26/08/2026
Concept sheet I made for the underwater facility that players will be deploying from / ending runs from
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Stickguy101 @stickguy101.bsky.social · 23/08/2026
Today I got a server browser fully working in my game Benthos! UI is a lot more cleaner as well :D #gamedev #indiegame #horrorgame #indiedev #screenshotsaturday
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Stickguy101 @stickguy101.bsky.social · 22/08/2026
Been working on server browser stuff for the last few days, now at the point where I'm linking up all the backend with ugly temp frontend stuff and crossing my fingers that everything works as intended 🤞
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Stickguy101 @stickguy101.bsky.social · 16/08/2026
Today I got the main menu's save/load backend working! All that's left now for the main menu is the server browser, customization menu, and settings! After I got that sorted, I can finally move back on to real gameplay stuff! #screenshotsaturday
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Stickguy101 @stickguy101.bsky.social · 12/08/2026
Today I worked on setting up UI and Backend for Save Slots! (Covering Preview Images for now) #gamedev #indiegame #horrorgame #indiedev
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Stickguy101 @stickguy101.bsky.social · 08/08/2026
For today's #screenshotsaturday we have a Main Menu showcase on the Doodlefish Games YT channel! This time, we show a bit more behind-the-scenes work, breaking down how the main menu evolved over time! youtu.be/bMfd7KTrOTI
youtu.be
Benthos | Early Main Menu Showcase
YouTube video by Doodlefish Games
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Stickguy101 @stickguy101.bsky.social · 04/08/2026
We hit 100 wishlists for Benthos!! Thank you everyone!
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Stickguy101 @stickguy101.bsky.social · 02/08/2026
For today's #screenshotsaturday, we can show off a little of the work being done behind the scenes to expand the Submarine! Textures are still being adjusted, but we can't wait to show off how this all looks in-engine! #gamedev #indiegame #horrorgame #indiedev
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Stickguy101 @stickguy101.bsky.social · 29/07/2026
Today I updated Purge Repurpose Destroy! Added in Discord Social support and also wrote a semi Post-Mortem discussing the game and my overall thoughts on the project after all this time #gamedev #indiegame #horrorgame #indiedev stickguy101.itch.io/purge-repurp...
stickguy101.itch.io
"Purge Repurpose Destroy" 0.2.3 & A Postmortem Talk
It's been a while, hasn't it ? Life has been moving fast, but somehow I've been keeping up. Since Purge Repurpose Destroy 0.2.2, I've graduated from college, published the Steam store page for my new....
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Stickguy101 @stickguy101.bsky.social · 27/07/2026
Hello everyone! Today we've posted our monthly devlog on our Steam news page! We go over new creatures, main menu work, and other general announcements! store.steampowered.com/news/app/427... #gamedev #indiegame #horrorgame #indiedev
store.steampowered.com
Benthos - Benthos Devlog #002 - Main Menu(s), New Creatures, & More! - Steam News
Let's dive into this!
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Stickguy101 @stickguy101.bsky.social · 26/07/2026
For today's #screenshotsaturday we have the Main Menu! It's gone through a ton of iterations over the past 2 weeks, with plenty of feedback going into it! Thank you to everyone who helped contribute to it! #gamedev #indiegame #horrorgame #indiedev
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Stickguy101 @stickguy101.bsky.social · 23/07/2026
Main Menu Progress #gamedev #indiegame #horrorgame #indiedev
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Stickguy101 @stickguy101.bsky.social · 22/07/2026
It's late at night and even tho i'm probably gonna scrap this I was messing around with a terminal aesthetic and it is technically work I did today, but it's almost 2am for me and i'm gonna sleep now #gamedev #indiegame #horrorgame #indiedev
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Stickguy101 @stickguy101.bsky.social · 19/07/2026
I'm Alive! I was traveling in Japan for the last 2 weeks, so expect your typical #screenshotsaturday posts in the future. Thank you!
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Stickguy101 @stickguy101.bsky.social · 03/07/2026
Made a few creature mockups for my Concept artist today, feel like showing off this ever-so-slightly large worm... #gamedev #indiegame #horrorgame #indiedev
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Stickguy101 @stickguy101.bsky.social · 30/06/2026
The Icy Stomper! #gamedev #indiegame #horrorgame #indiedev
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Stickguy101 @stickguy101.bsky.social · 28/06/2026
This is a proposed Main Menu BG I made this week Here it is in motion, and I'm proud of how it's turned out! #screenshotsaturday #gamedev #indiegame #horrorgame #indiedev
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Stickguy101 @stickguy101.bsky.social · 26/06/2026
Over the last couple of days, I've continued working on the backend for Benthos, specifically the save and mission-generation systems. However, the release of the new Deltarune chapter has also eaten into my time. However I should have something tomorrow to show off... #gamedev
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Stickguy101 @stickguy101.bsky.social · 23/06/2026
The amount of work that went into getting all of this stuff spit out is nutty, but today I finally managed to fetch the available missions and output them into a series of selectable mission boxes! #gamedev #indiegame #horrorgame #indiedev
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Stickguy101 @stickguy101.bsky.social · 21/06/2026
Said this in a previous post, but the point still stands: this week has pretty much just been me putting on my Software Engineer hat and going ham on Bentho's mission system and save system! #gamedev #indiegame #horrorgame #indiedev #screenshotsaturday
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Stickguy101 @stickguy101.bsky.social · 20/06/2026
I would like to thank my friends, my family, and my strange homunculus for helping me reach this monumental goal!
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Stickguy101 @stickguy101.bsky.social · 17/06/2026
Expect a bit of downtime for the next few days, since I'm currently implementing the save and mission systems for Benthos, and it's hard to really deliver any flashy visual stuff that non-developers care about. Your brain kinda skims over this stuff. #gamedev #indiegame #horrorgame #indiedev
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Stickguy101 @stickguy101.bsky.social · 16/06/2026
My creature pitch for the Icy Stomper! One of my favorite creatures I've come up with so far! What other cool creatures would you guys like to see? #gamedev #indiegame #horrorgame #indiedev
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Stickguy101 @stickguy101.bsky.social · 13/06/2026
This week is a pretty big #screenshotsaturaday! We've posted our first devlog post on our Steam store page, where you can read all of the details about what we're working on, what we've done so far, and what to expect in the future! #gamedev #indiegame #horrorgame #indiedev
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Stickguy101 @stickguy101.bsky.social · 11/06/2026
Here are some screenshots of the now complete player room! Nobody's lived in here for a while, but it's better than sleeping in an Iron Coffin!
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Stickguy101 @stickguy101.bsky.social · 09/06/2026
Where I'm at right now vs. where I started for the player room! #gamedev #indiegame #horrorgame #indiedev
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Stickguy101 @stickguy101.bsky.social · 08/06/2026
THE BENTHOS.... THE BENTHOS IS REAAAALLLL! You can now wishlist on Steam!! store.steampowered.com/app/4276370/... #gamedev #indiegame #horrorgame #indiedev
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Stickguy101 @stickguy101.bsky.social · 07/06/2026
This week we made good progress on the Lobby, updated the player HUD, and started work on the main menu! Assuming everything goes well, we're planning on making Benthos wishlistable on Steam tomorrow!! #gamedev #indiegame #horrorgame #indiedev #screenshotsaturday
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