StephanRewind @stephanrewind.bsky.social · 12/09/2026New Atlantic ‘41 devlog at last. Going over the various in game reports. Hydrophone contacts, crew and boat status, weather…all in one place. stephanrewind.itch.io/atlantic-41/... 1295
StephanRewind @stephanrewind.bsky.social · 08/05/2026New Atlantic ‘41 devlog about depth charges and sound effects. stephanrewind.itch.io/atlantic-41/... 0438
StephanRewind @stephanrewind.bsky.social · 03/02/2026New Atlantic ‘41 devlog about visual and sound detection, and the struggle of balancing gameplay. stephanrewind.itch.io/atlantic-41/... 0183
StephanRewind @stephanrewind.bsky.social · 07/12/2025Privileged to be interviewed for the cool real paper Playdate magazine Cranko! You can buy it online if you live in Europe. If not, I’ll publish the feature on itch on Dec. 19. Here’s a peak at the Atlantic ‘41 cover! cranknockout.com 070
StephanRewind @stephanrewind.bsky.social · 26/10/2025New Atlantic ‘41 devlog, going over the final visual improvements of the periscope view. Plus some bad weather tweaks. stephanrewind.itch.io/atlantic-41/... 17610
StephanRewind @stephanrewind.bsky.social · 02/09/2025Just posted the latest Atlantic ‘41 devlog, about enemy’s AI and the structure of convoys stephanrewind.itch.io/atlantic-41/... 0122
StephanRewind @stephanrewind.bsky.social · 30/07/2025Look at what I just found. I’ll take it as a good omen for your game. (I swear I didn’t kill it. I suspect my cat is the murderer.) 130
StephanRewind @stephanrewind.bsky.social · 15/07/2025Exploring battle of the Atlantic convoys and enemy tactics in the latest Atlantic ‘41 devlog. stephanrewind.itch.io/atlantic-41/... @play.date 3496
StephanRewind @stephanrewind.bsky.social · 30/05/2025Firing torpedoes and a reflection on probabilities in the latest Atlantic ‘41 devlog. stephanrewind.itch.io/atlantic-41/... @play.date 2483
StephanRewind @stephanrewind.bsky.social · 22/04/2025It wasn’t planned but I found my last egg in Billy Basso’s Animal Well on Easter. This game is a monumental achievement. Will stay with me forever. 020
StephanRewind @stephanrewind.bsky.social · 07/04/2025Experience the passage of seasons and a wide variety of weather patterns and daytime cycles, plus other things, in the latest Atlantic ‘41 devlog. stephanrewind.itch.io/atlantic-41/... @play.date 0283
StephanRewind @stephanrewind.bsky.social · 01/04/2025After much thinking, I’ve decided to scrap Atlantic ’41. I can’t in good conscience make a war simulation on @playdate A light hearted action mini game is a better fit. However it’s still about submarines, and it's coming soon! Here’s a sneak peek. @panic.com @play.date 3101
StephanRewind @stephanrewind.bsky.social · 10/03/2025Added rain in the game. This is for Atlantic’41, a U-boat simulator for the Playdate console. More about the game here: stephanrewind.itch.io/atlantic-41 @play.date @panic.com 0242
StephanRewind @stephanrewind.bsky.social · 07/03/2025Lastest devlog about the introduction sequence for the game stephanrewind.itch.io/atlantic-41/... @play.date @panic.com 291