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Stellar Slug

@stellarslug.bsky.social
44 followers 83 following 61 posts

Just a slippery artist(?) and gamedev(?)! Working on an orbit based shmup! Semi daily updates! stellarslug.itch.io

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SaKo @sako.works · 28/04/2026
The Kickstarter to fund the rest of the game is live now!
kickstarter.com
Diorama Break: A tactics JRPG where you can talk to the Hero
Fight through turn-based battles and awkward conversations alike.
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Stellar Slug @stellarslug.bsky.social · 06/05/2026
Honestly a great idea, I'll give it a go! Might be a bit tricky to implement but I'll try figure it out! Thanks! :)
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Stellar Slug @stellarslug.bsky.social · 06/05/2026
Oh? Like different shapes and sizes? Or multiple at the same time? I've tried a bunch of different sizes, the current one feels about right! If it's too small it restricts what I can put in the middle of the screen and if it's too large it restricts what I can put outside, it's tricky to balance!
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Stellar Slug @stellarslug.bsky.social · 06/05/2026
Been a hot minute, been deep in dev, here's a sneak peak on me actually making a fight. Having trouble with circle patterns, maybe I just do away with the circle movement and move to all directions but limited to the circle area! Tricky to decide! #devlog #indiedev #gamedev #indiegame
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Stellar Slug @stellarslug.bsky.social · 17/03/2026
The AOE was initially meant to be the fourth ability but it felt like it'd make more sense being added to the defensive. Now I just need to figure out this darn fourth ability!
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Stellar Slug @stellarslug.bsky.social · 17/03/2026
Defensive gains 4 stacks on use, each stack decays over 1 second, each time you get hit you lose a stack. While holding the defensive you build an AOE that destroys projectiles on release. Needs a bit more work but I am pleased! #devlog #indiedev #gamedev #indiegame
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Stellar Slug @stellarslug.bsky.social · 13/03/2026
You now gain stacks on hit with the sword attack! Also now both abilities have different GCDs, the crystals are far faster than the sword! Might need some neat effect for the stacks gained by the sword. #devlog #indiedev #gamedev #indiegame
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Stellar Slug @stellarslug.bsky.social · 12/03/2026
This looks so fun, excited for whenever it releases!
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Stellar Slug @stellarslug.bsky.social · 12/03/2026
Can't wait for the release!
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KHAN 可汗 🔜 Recalibrating @yungkhan.bsky.social · 11/03/2026
Looking Back Poses and Perspective studies, learning from the Taco anatomy books #anatomy #animation
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Stellar Slug @stellarslug.bsky.social · 12/03/2026
Playing around with patterns for the bullets to follow the player, I like this orbit pattern at the back, works well with their sort of command forward animation! Tomorrow I figure out on-hit effects! (To allow stacking on-hit!) #devlog #indiedev #gamedev #indiegame
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Stellar Slug @stellarslug.bsky.social · 11/03/2026
Visible stacks on the second attack(s)! Need to play with their stack rate a bit but think this looks pretty good! (Likely going to make them about 4 seconds per stack but hitting with the sword adds a stack) #devlog #indiedev #gamedev #indiegame
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Stellar Slug @stellarslug.bsky.social · 09/03/2026
Slowly working my way through a nice looking hud! #devlog #indiedev #gamedev #indiegame
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Stellar Slug @stellarslug.bsky.social · 22/02/2026
Been working hard on the HUD for the player, my truest bane! I'll probably have some pictures for it later in the week.
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Bunzo🌻Comms Open @bunzo1203.bsky.social · 07/02/2026
I've updated my prices on Vgen for the time being to get more practice with commissions where I can. Prices in USD. Portraits are 25$ Busts are 40$ Full-Body or Near are 60$ Got 3 slots open to fill for now. Appreciate any interest 📿 vgen.co/bunzomori
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Stellar Slug @stellarslug.bsky.social · 15/02/2026
Added a target dummy and a hit effect based on point of contact! Super happy with how it's looking. The dummy itself was meant to be an enemy in the Jam version but I didn't have the time to add it! Also time to experiment with tags! #devlog #indiedev #gamedev #indiegame
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Stellar Slug @stellarslug.bsky.social · 14/02/2026
I love everything about this, the armor looks so good!
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Stellar Slug @stellarslug.bsky.social · 14/02/2026
Added in a defensive move and a low damage projectile to catch enemies that would normally be out of reach. Might need to throw in a target dummy!
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Stellar Slug @stellarslug.bsky.social · 13/02/2026
Perhaps a singular big sword is better than two floating swords!
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Stellar Slug @stellarslug.bsky.social · 12/02/2026
I'm really struggling with digital art, pixel art and traditional feels fairly intuitive to me but when I move to digital I really struggle for whatever reason.
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Stellar Slug @stellarslug.bsky.social · 12/02/2026
I'm excited to give it a go!
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Stellar Slug @stellarslug.bsky.social · 11/02/2026
Extra points if you can guess what inspired the outfit!
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Stellar Slug @stellarslug.bsky.social · 11/02/2026
Quick sketch of my friend's OC
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Stellar Slug @stellarslug.bsky.social · 18/01/2026
The Taco anatomy books are incredibly good.
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Stellar Slug @stellarslug.bsky.social · 04/01/2026
Just some art, a train in a megastructure! Been reading too much Blame! I reckon.
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Stellar Slug @stellarslug.bsky.social · 10/12/2025
After much procrastination and redesigns, I've finally begun some work on Dragonfruit Jam. Got some work done on the new character sprite and gave her a neat shooty sword attack, needs a bit more work and I'm not too sure on the return animation but overall fairly pleased!
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Stellar Slug @stellarslug.bsky.social · 24/10/2025
I had one of those, oh my god. I feel so old.
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Bunzo🌻Comms Open @bunzo1203.bsky.social · 22/10/2025
#TowerDungeon #TsutomuNihei #Manga #Fanart Did some more Tower Dungeon fanart, probably one of my favorite recent series to date.
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Stellar Slug @stellarslug.bsky.social · 22/10/2025
So good, love the shading on the armor! Tower Dungeon is my favorite ongoing series at the moment!
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nanoswatch @nanoswatch.bsky.social · 12/10/2025
trying to warm back up a little #cavestory #pixelart
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Stellar Slug @stellarslug.bsky.social · 07/10/2025
Art is awfully strange, sometimes I feel like I'm improving, sometimes it feels like I'm worse than ever. I can see why people give up early into the process!
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Stellar Slug @stellarslug.bsky.social · 07/10/2025
Day 6: Pierce, I've been reading some blame! recently and felt like a silicone life character would suit. Not the proudest of this but I felt like I learned some stuff. I'll definitely have to poke around with some more of Nihei's stuff in the future, it's very striking. #INKTOBER #INKTOBER2025
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Stellar Slug @stellarslug.bsky.social · 06/10/2025
Day 5: Deer! First time drawing one, think it came out pretty good! Messed with the larger pen to make thicker lines, not sure if I like 'em much. #INKTOBER2025 #INKTOBER
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Stellar Slug @stellarslug.bsky.social · 05/10/2025
Day 4: Murky, a polaroid of someone looking down into a pond they have their feet in! (Not sure if it's obvious) I most certainly cannot draw feet, I'll have to add that to the list of things to learn! #INKTOBER #INKTOBER2025
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Stellar Slug @stellarslug.bsky.social · 03/10/2025
Day 3: Crown! One of my characters being cocky! Shoulders are a bit messed up as is the left hand but overall fairly happy with this! Getting used to traditional stuff, kind of really enjoying it! #INKTOBER2025
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Stellar Slug @stellarslug.bsky.social · 03/10/2025
Day 2: Weave! I went for weaved hands to sneakily get some hand practice. I'm not as bad as I used to be but I sure still need some practice! #INKTOBER2025
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SaKo @sako.works · 16/08/2025
This is the project I've been on since last year!
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Stellar Slug @stellarslug.bsky.social · 02/10/2025
Not used to doing traditional, but here's my Moustache for day 1! A portrait of the slug itself! Kind of like how it came out. #INKTOBER2025
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Stellar Slug @stellarslug.bsky.social · 21/08/2025
I'm still recovering from tummy Tuesday... Fortunately my feed has improved since.
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Stellar Slug @stellarslug.bsky.social · 18/08/2025
This is beak!
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Stellar Slug @stellarslug.bsky.social · 16/08/2025
Finally time to start rewriting DFJ. The Jam's code has some serious spaghetti.
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Stellar Slug @stellarslug.bsky.social · 09/08/2025
Art I'd been working on when trying to come up with a game concept, think it looks neat.
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Stellar Slug @stellarslug.bsky.social · 09/08/2025
I knew it'd be up there!(down there?) Great job!
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Stellar Slug @stellarslug.bsky.social · 08/08/2025
Bottom middle blue boy, he looks like a side character and I can so get behind that
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Stellar Slug @stellarslug.bsky.social · 08/08/2025
Haven't done much writing, I suppose I'll spend some of this evening writing a plot for a possible upcoming game.
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Stellar Slug @stellarslug.bsky.social · 06/08/2025
I prefer A for an entry in a bestiary, though it'd be way better if they held their weapon much like B. B looks too much like how you'd expect the character to look inworld.
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Stellar Slug @stellarslug.bsky.social · 05/08/2025
So many good games in the jam this year, been having quite a bit of fun!
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Walfie @walfie.bsky.social · 04/08/2025
Made "op RatLo", a very short sokoban game featuring a looping rat, for GMTK Game Jam 2025. #GMTKJam #pico8
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Stellar Slug @stellarslug.bsky.social · 05/08/2025
Your usage of tones has most certainly improved!
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Stellar Slug @stellarslug.bsky.social · 05/08/2025
I absolutely adore this, makes me want to make a sokoban some day!
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